It’s fairly good as is. My only suggestion would be more polys for the game menu models. Otherwise I enjoy the current gameplay aesthetics.
I’m not buying anything related to this genre untili get unbanned from forum. Also i turned latest D4 video off after 5 mins after listening to discussions on other games and not D4. They sounded like they had hard ons for each other.
The only thing the current company would see as missing is a cash shop.
Sadly the blizz that made D1, D2, and even D3 is long gone… D4 is their latest crappy masterpiece and who here really wants a reskinned D4 with a cash shop re-released as D3 remastered?
I can’t speak for others, but I still have D2 keys/disks, the patches to improve graphics and made a nice windows XP machine that has all the trainers, the documentation, the isos and full game included on it as well as another 40-50 xp era games that just plain didn’t run nice for Windows 7+. I have zero interest in their crappy redone WC3/Starcraft or D2 that don’t run as well as they do on that setup.
Diablo 3 released in May '12, and declared that it sold 30 million units worldwide by second quarter report of 2015 by June. That is an average of 5 million copies sold per six months. Thinking D2 is actually about two decades old and considering Diablo 3 is “the best game you ever played”, aren’t you a bit of hypocritical here? It’s actually unusual of a two decade old game to sell more than a million copies in its prime months.
Or it was successful but fan base was rabid to the point not wanting any further changes or tweaks, so developers let it go. Years ago before its release, some people demanded separate loot instances, restrictions of hostility and many other changes, yet some “die hard fans” appeared to be against all of that. It has little to do with game being “unsuccessful” based on your personal opinions or bias, but the fans having a solidified opinion of how this game should be treated.
You claimed to play Diablo 2 for a long time and surprisingly grew a distaste for it in the process, but you never imagined fan base of a two decade old game would have an impact?
As for Warcraft 3 Reforged, entirety of the weird changes stemmed from outsourcing it plus, having a clash court case with Valve which they lost the rights of DotA. Hence, all these restrictions about custom games have been made and some features are stripped away. In short, people didn’t like that once an old game that worked on their system gets forced to update to require more resources than their old systems can handle and missing features.
I can not speak about Starcraft for sure, but as it seems to me, Blizzard again respected the community, especially Korean players who made this into a big e-sport scene and vowed to not change anything major.
If you post anything like what you post on the D3 forum, I’m not surprised you’re banned. My guess is the new “off topic” flag is probably what got ya, matey.
Upvote simply for having the tenacity to run an XP machine. Reminds me of the $30k my former employer once paid out for a machine running Win3.1 in the mid 2000s because it was simply the best (and cheapest) fading emulator on the market.
Serves you right! Maybe next time, you’ll learn to shill so you won’t get banned!
Maybe next time i won’t care. What does shill even mean?
Most people who aren’t mods or who enjoy endless nostalgia complain or post off topic lol.
It’s those people who agree with everything Blizzard says as gospel and try gaslighting others like Blizzard does. They’ve never heard of “appeal to authority” fallacy.
That guy posts off topic too, so it’s odd he’d say that about you. Pot kettle kind of thing. But you’re right, the amount of off topic is staggering and nothing happens.
Well… at first i did when i was enjoying myself in beta and rng wasn’t actually so bad. Truth hurts.
I’m permabanned from the D4 forums and honestly I kinda deserved it. I would constantly get into it with obvious trolls. Then one day, I got poofed along with them.
Was kinda miffed in the moment, because they banned me for “trolling” and it’s like, I wasn’t the one saying the awful stuff! But at the same time, I was the one responding to it, keeping it visible, engaging with it. Should’ve just reported it in silence and let it rot, instead of trying to play keyboard warrior.
Now here we are a year later, and I won’t say I’m perfect, but I’m better at not biting than I was before. And, I glanced over at the D4 forums the other day and it looks like it’s nearly as bad as it was a year ago.
All of this to say, nobody’s missing anything even remotely worthwhile over there.
That is a pretty solid number for a remaster. Looking at Wikipedia, it says D2 only sold 4 million copies. If Wikipedia is horribly off and it sold 20 million copies, that still means 25% of D2 players bought D2R which would still be a high number.
The point of a remaster is to tug at people’s nostalgia, not get new players. If Blizz thought any different, it would show how out of touch they are.
They promised that they would support modern remaster/remake games for the long term and then abandoned the modern remaster/modern games within 1 year, which I suspected the weak sales are the reason.
So what do you think? If D2R sold 30M copies within 1 year, I am sure D2R would have gotten a new runeword and endgame activities every season.
Blizz outsourced D2R, didn’t they?
I’m not saying your claims are wrong, since I have no facts one way or the other. However, the person bringing the claim is usually the one who must back it up. Do you have hard proof of anything you’re claiming Blizzard - or at least the dev team they outsourced to - has promised? Along with proof of why they didn’t deliver on the alleged promises?
I get the feeling they were trying to make a ton off the cosmetics shop, and the people who originally bought D2 and probably make up most of the player base for D2R are less likely to spend money on pixels. It’s all speculation and is probably a combination of many factors. I would think $40 x 5 million =$200 million in 6 months would be enough reason to keep going on a reskinned game.
I would think a remastered version of a 20 year old game that sold 4 million copies in its original run would not sell 30M copies. If Blizz had that rosey of a forecast on sales, it shows why the company is in the position it is in.
Even if you refused to believe me, how about posters from the D2R forum that they followed D2 news closely than mine?
You can argue “planning” isn’t a “promise” but I am sure many people buying D2R were expecting continued and long-term support and development for D2R, a live-service game..
At least D3, a live service that its 2nd expansion got canned and abandoned still getting new stuff in every season until season 28+. Maybe because it still selling and eventually reach 65M copies.
By the way, I also remember vaguely that the dev from SCR also promised that they would support and expand the Star Editor in the future and later told everyone that they abandoned the ideas and that if anyone liked to do map making, just use 3rd party tools.
I remembered reading a post by D2 fans that said that D2R would outsell D3 when D2R was announced. So I wouldn’t surprised if the company really believed that too.
I mean, the very same company also believed that WCR was in a good state to be released at that time despite the WCR developers saying it wasn’t ready. They even lied about remaking the campaign, and sadly I got fooled by them and bought WCR and only saw a few campaign maps were remade but most of them are just the same old WC3 Campaign mode with better graphic and resolution.
Sadly, I wouldn’t be shocked either. As far as fan boys, the vocal minority rarely is in line with the thinking of the silent majority.
I am very sure this affected D2R sales. The few of us that were willing to still give Blizz a chance saw the way they completely fumbled and misrepresented their other remasters. ROS was the last time I threw any money their way. When they get their stuff together and release quality, polished games again, I might be a customer.
I believe reading the replies to the third thread you have linked from D2R forums, tell you everything you need to know. Fans simply pressured them to keep the game stagnant and you valiantly ignore it because it fits your agenda of “a failure”. It’s still a live service game, because it only sells you a license but it doesn’t warrant any updates or upgrades which you have seen as a failure.
Just because you fail to understand the design of a game doesn’t mean it’s a failure. Because you have failed to play Diablo 2 properly at the past, which I started to believe is the case; doesn’t mean it’s a bad game either. You can ignore fans for sure and continue with your view on the game to change it; but you can not ignore the high chairs pressuring you to bid your vision goodbye by the demand of fans as a game developer. For about twenty years, game did not have any seasonal content and fans abhorred at the idea of classes diverted by the Season theme further when their build specific purposes have been established long time ago already.
The developers just fixed some pitfalls, after listening to sob stories about a cold Sorceress having a hard time for the umpteenth time, and called it a day. Yet you’re glossing over this constantly and gloating over it for years. Are you really that blindly angered to go off-topic at every mention of Diablo 2, or are you just trolling at this point?
Quoted from that video linked in that thread, also a reply references to it:
“This notion of, oh, you should rebalance the game, you should fix these things, that kind of went away. We’re not trying to fix the game. We’re not trying to build Diablo III. That game’s already been made, it turns out.”
Could be the case.
The number that is regurgitated for classic Diablo 2 sale number was around 12 million when Diablo 3 announced that it sold 30 million. I can not show an exact source, as it was years ago but it was estimated to be around that range when you compare it with other games on a list of most selling Blizzard games from some third party game wiki sites. Which again, questionable source, but best you have.
Mind you, Diablo 2 classic only released in PC before D2R; and D3 released at five-six different platforms at the span of a year after its release. Thinking that D2 got pirated many, many times over the course of decades, I think this number doesn’t make it justice but Diablo 2 was one of the pushing forces behind World of Warcraft.