I’ve rarely ever posted anything at all, as I rather spend my time playing the game than just talking about it (positive or negative). The last thing I want is for the one topic I make in 5 years to become adorned with fecal matter disguised as text.
This game as a whole (art, flavor, mechanics, itemization, class power separation, everything) is one of the best games blizzard ever created, and by far it’s best ARPG ever created. d3 and d4 don’t even come close to how deep the hook sinks in.
Diablo fans wanted d3 to EXPAND on the mechanics of d1-d2, NOT replace them. D2R promised, and for a couple years now, has delivered this expansion. The changes that have been introduced have been fairly conservative (with the exception of Mosaic being juuuuust a weee bit on the strong side, but I like that it is relatively balanced by being almost completely useless in PvP scenarios.), and I think they have been extremely positive for the game.
Many of my friends lost interest in the game as soon as season 5 was announced to have no changes. I was very bummed, and slightly concerned myself. I still played for the entirety of the season regardless, but I had both big hopes and big fears for additional developments in season 6. Continued development in season 6 would mean maybe only every other season would have no changes. I think that would have been just fine! But alas, here we are. Two entire seasons with absolutely zero development including bug fixes/adjustments, back to back.
I’m concerned. Will D2R ever see continued development again? The answer to that question remains to be seen, but with recent changes in tech companies and the inherent lack of structure for monetization, things are looking as bleak for the games future as Sanctuary is itself.
“Why did d3 and d4 have to spend millions in development on things d1 and d2 players didn’t care about, and at the same time completely rebuild everything the games offered those players?
Oh, I don’t know… Why does the wind blow? Why do things happen as they do in dreams?”
Okay, that was a little on the extreme side of the spectrum of the point I’m making, and kind-of a stretch to relate to a (mis)quote in the game. But, I tried. And I don’t think I’m alone in the sentiment.
Now, to be CONSTRUCTIVE. As I said before, I think introducing development and bug fixes every other season would be completely acceptable, and understandable to most players.
For monetization… there are a lot of modern methods that… dare I say, would OUTRIGHT MURDER the game entirely. I mean NOBODY would ever play it again.
Including:
- microtransactions of any kind hosted by Blizzard.
- Battlepass
- desirable in-game currency that you can purchase from Blizzard directly. (ie: anything like the wow token)
- any other 2-bit cheap-butt garbage that is only purchased by people who can’t see what a blatant insult to their intelligence it actually is. (800% VALUE!!!)
Yeah… those would be bad. Don’t do it.
One idea I’m not super fond of, but hey, it’s an idea, would be a VERY, and I mean VEEERRRRY cheap subscription fee exclusive to the online servers. $3/month, MAYBE up to $5/month, but you can still play single player if you don’t have a subscription.
Again, not my favorite idea, but at least there would be some sort of taxation system to provide compensation to developers for content and bug fixes.
Now, an idea I like MUCH more:
Why don’t we just go back to purchased Expansions like in YE OLDE TYMES? New $39.99 expansion with full content updates every 6-12 months, with a ladder reset 2-3 times per expansion.
I could be wrong, I’m not a game dev tech company, but given modern gaming news and content that I have consumed, I have a big feeling that this sort of reversion back to the old way games were sold would resonate with a large population of gamers, and especially with Diablo fans. I think this idea would set up a solid foundation for re-establishing the Diablo series as THE premier ARPG series in the long-term.
I think that about sums up my thoughts. I’m really sad to hear there will be no changes for this up-coming season. More-so than I was to hear about season 5.
Have I lost hope? Just a little bit. Still got plenty left in the reserves.
Am I quitting/switching to another ARPG? HELL NO. I might dabble with PoE/PoE2, but I’ll still mainly be trading and gearing my extensive non-ladder PvP character roster, as well as doing single-player hardcore play-throughs and play-throughs with friends and play-throughs with mods and team PvP and PvE challenges and team vs team PvE challenges and Classic hardcore play-throughs and hardcore PvP and…
etc!