I mean all items can by eth only bows not. Why?
When was the last time you had to repair a bow at Charsi?
Yeah but thats nosenses
Bows donât have durability therefore no ethereal status, since that would just be a uber superior bow.
On a similar note, throwables should be able to be socketed.
Ethereal/ unique projectiles would make more sense âin universeâ wise since a bows damage doesnât come from the bow itself, but rather the projectile.
You donât melee someone with a bow, for example.
I guess they could make ethereal bows take 2x arrows per shot.
Thatâs not the question at allâŚ
The question is, why isnât an ethereal bolt possible that shoots at half the distance of a normal bolt.
But not even I, knowing this⌠think that that is a good idea. Allow me to redirect you to my current thread.
And if you want a mid ranged attack, just put a whip in to the game.
https://ibb.co/album/qCjwLX
Ethereal was the idea that you can have a powerful weapon but for a short time. You either burn a Zod or it breaks. A bow doesnât have durability, the arrows are the durability. So to make a bow even stronger when it wonât break goes against the idea that ethereal was intended to be temporary
Just let eth missile weapons spawn but instead of the usual 1/20 spawn rate just set it to 1/100 or sth like that
Any weapon that does not have duration aka doesnât need repairing do not have eth
True but youâre overlooking the fact that we can roll eth throwables with âauto-replenishâ and also get the ârepair 1 durability each x secondsâ mod on eth items when you get extremely lucky. Bowazon could be one of the best PvM noob friendly build but it remains trash tier to this day unless you get the most absolute best build and thatâs a shame. Having way more fun with a Multishot DH in D3 and even that is boring to me.
Sure lets have eth bows and socketed throwables. Jamming a jewel in a gimmershred might make sense if only the first projectile gained a bonus because you would not be jeweling the whole stack/quiver. Eth bows would require drastic rework of all bows to have durability and wear damage similar to the first game. I have wondered why the game lacked enchanted arrow quivers, seems like a missed opportunity.
Lets just give bows durability.
âEthereal arrowsââŚ
50% enhanced damage.
Stack size reduced by 80%, can be stacked with other ethereal bundles.
Canât be repaired.
Vendor doesnât sell them.
Arrow bundles have a 5% chance of being ethereal.
this is false⌠uniques that spawn with indy also cant spawn ethâŚ, so no eth cranium basher
But⌠if you have a stack of 140, which one is going to get the socket!?
solid reply lol
seen this idea before on here (maybe it was you) and itâs pretty good. at least one of the modded d2 servers has this feature and it makes it easier to have A-tier bowa and possible S-tier with an uber rolled quiver
Rare footage of the bow shooting ethereal ammo in playtesting. Circa 2000.
Yeah guys, I think this one stays out of retail⌠- Blizzard.
Most arpgs with bows do have magic and even unique quivers. GBA Lord of the Rings Two Towers comes to mind.