Paladin is way too strong now

Class balance has gotten worse. The Paladin was already game breaking with the old blessed hammer +enigma. But now they have introduced new Paladin builds that actually break the game. 20 fanat, 20 zeal, 20 holy bolt, 20 fist of the heavens,dump the rest into vigor/max resist, holy shield/passive attack rating or sacrifice synergy as needed. Astreons Iron, Spirit shield, Fortitude armor, Shako, draculs gloves, highlords ammy, raven frost ring, duel leech rare ring, goreriders, arachnid mesh belt, congrats you can now do it all.

75% caster breakpoint, max zeal and smite breakpoint. You can face melt any undead or demons with fist of the heavens, be super tanky, regen all health and mana with 1 or 2 zeal swings, you dont need meditation aura because of massive mana steal from zeals so you can have an uber powered might aura reapers toll merc that gets insane attacks from fanat aura and also casually deletes any physical immunes that aren’t undead or demon (if they were either of those fist of the heavens or holy bolts would delete them anyway).

Massive life steal from the zeals, easy 12000+ defense and easy to reach max blocks and max resists ensure you can never die. 35% enemy slow means even ubers can’t do anything, especially when your merc decrepifies them and stacks with your 35% slow. Nothing in the game you can’t kill, never in danger of dying, 48% crushing blow smite to demolish bosses and ubers, literally zero weaknesses, nothing you can’t clear, and super fast with vigor + charge to quickly run through the zones.

A catch all build with literally zero weakness. Something about the Paladin needs to be nerfed here. Fast travincal clear, check, fast chaos sanc,check, fast world stone keep, check, good and super safe uber clears, check. All with a single set of gear, no swaps needed. Yeah that is way too good. If you are too lazy to make another character for cows you can even just throw on a grief phase blade swap in to zeal those down too. Ridiculous.

1 Like

No one respects paladin mains. They won’t nerf because paladin ego is fragile, they won’t buff everyone else because the game would be even easier than it already is.

Your post shows the inevitable outcome of what’s already a certainty, they won’t be nerfed.

someone playing on Player 1 for calling FoH broken XD try P8 as foh :slight_smile:

reaper toll decripy is all class availability since age ago(altough ele builds and casters builds can’t be bother using that

smite is indeed cheap skate…lvl 5 smiter killed the ubers…now why would you want to zeal on an hammerdin or foher ?..and it still cost a spare set of gear if a foher wanna start meleeing although not optimal

12k def is meh…try 100,000 :slight_smile:

while max block(75% is nice) its a not a huge improvement over 50%(50% more effective than at 50%)

nyway…D2 is a joke for all classes…bow zon and melees(except smiters) being a bit of an exception…bowzon lack in term of resists…and melee vs ubers(hit chance is gross)

Necro case the bone spear build would just be hella tedious since the dmg in pve is terrible…everything taking forever to die…poison dagger(other build is not even viable)

simply put your throwing a tantrum at something irrelevant…D2 is not a skill based game in pve…its stats based that dictate what win …pvp wise its whoever aim the best and play the better screen resolution(extra range for spells cast)

1 Like

Ît’s slow and crap. Why would anybody care about it? You could just spend 1 point in fana and have spare gear on a hdin for 2 decades and do fast and easy. Nothing changed with FoH. Zeal is as slow and bad as always.

Nothing new buddy.

I wish that they rework sacrifice

vengeance

and conversion

They all need it

You don’t need 100,000 defense to survive anything. That’s just stat bloat that does not help your farm speed. 75% block chance is a massive gain over 50%, you literally take a quarter of the attacks coming at you instead of half. Also nobody cares about players 8, most people just join the ladder and are lucky to get 1 or 2 friends. Literally nobody cares if you can play solo and use a character editor to get through players8.

It would be wrong to buff other classes to this level, and therefore nerfs are required.

Uhhh no

It would be totally fine to buff other classes to that level… and then add challenging endgame content

Dude zeal can literally slaughter all of the animal type enemies that are not demons or undead, and even against the demons you can get back massive life and mana steal, no need for the insight runeword so you can deck your merc out with the real gear. The build just works, maybe not player8 hero editor, but nobody real even cares about that. If you have hero editor just make the blessed hammerdin or any lightning build with griffons eye and infinity to cheat the game, I don’t need crutches like that.

Agree with you for once

Can’t stand people defending mediocrity because it appears decent for their level of aptitudes

“The turtle appears fast for the sloth”

2 Likes

Zeal is free life and mana steal and also kills anything not a demon or undead. Yu are too dumb to realize that.

I don’t play single player / offline. P8 in Bnet is a real factor and nobody cares about p1, as every class und every build can farm P1.

Zeal is slow. Farming areas that your build is not specified for is slow. Making random hybrid builds = slow. It’s fine if you want to play through the game once to unlock all content, but after that, these builds are just awful.

2 Likes

Really dont care too much about paladin builds. Havent played a hammerdin for over a decade its just too boring and the new foh build im not going to do either. Only pally build i tried for over 10 years is the tesladin and i quickly got bored playing that too and my fury druid with reaper’s toll is much more fun and probably just as fast. Everyone whines about this and that build being too OP when in fact u can just choose to not play it. Besides FoH might be good on P1 in areas with demons and undead only but in areas with higher player counts and other types of monsters its kind of meeh. Game is just as easy or hard as u want it to be its just a matter of how u choose to build ur char and what gear u choose to wear

4 Likes

Lol, if you dont like paladin dont play with it, it’s so simple bro

And since Holy Fire got a buff they’re one of the easiest starters on players8. They were already OP as melee starters before the buff.

the main problem is that you can get the core FoH skills with 40 skillpoints. you dont really need holy shock and conviction, yyou can just go for another skill to do single monster damage. simple solution would be to take some damage from the holy bolt synergy and put it on another skill. that way its a 60 skillpoint skill again and going for hybrid builds would cost him damage from foH. and unlike hammerdins, foh would suffer from that

something like:
Foh: holy bolt synergy: 15%
to
FoH: holy bolt synergiy:10%
sanctuary: 5%

or whatever you chose instead of sanctuary

1 Like

Then youre doing it wrong… Does melee need to improve? Yes. Weapons, Uniques need a buff, some skills need to be worked on, ect but to actually claim that one of the best melee skills in the game is slow and bad… Wow, atleast add some context? Are you talking P8?

Do you really need an explanation why Zeal is much slower than BH or FoH in clearing areas?
Not starting on other caster classes?

1 Like

Saying that zeal is good because it’s the best melee skill is like saying that the best WNBA player is among the best Basketball players lol

It’s the best of its inferior category, but it doesn’t even belongs when compared to the real competition

No… Do you need an explanation that Zeal is melee and BH/FOH are not? Is your quote there out of context? Comparing melee to cast is ridiculous. We all know cast skills decimate melee skills in almost all categories.
If your point is Zeal needs a buff to get up to those levels, then we are in agreement. But if you are saying Zeal is broken, terrible, slow, bad, as a melee skill… Revise that please.