Welcome back, heroes of Sanctuary.
Today, Patch 2.5.2 goes live in Diablo II: Resurrected. This update introduces quality-of-life updates to Terror Zone messaging and fixes to the save file system for Nintendo Switch.
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Patch Notes
Console Update:
- Fixed an issue where if a player had created an offline character on the base build of the game and patched to a later version, the character save could become corrupted, and the character unable to enter an offline game.
Terror Zone Messaging:
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Fixed an issue where the Non-existent Level string appeared corrupted next to the automap.
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Fixed an issue where the Terrorized Zone level string was not appearing purple in Standard Definition.
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Fixed a spacing issue where the Terrorized Zone string was formatting incorrectly next to the automap.
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Fixed an issue where the Terrorized Zone string didn’t disappear when the automap was closed.
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Added the option to toggle the Terrorized Zone string next to the automap.
Modding:
We have added new columns to various .txt files. While these changes will cause compatibility issues for current offline single-player mods, they will allow for further customization options for mod developers. Developers of existing offline single-player mods can remake their changes with the new data or they can add the following columns before merging.
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TreasureClassEx.txt
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“noAlwaysSpawn”
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skills.txt
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“passivestat92” → “passivecalc9”
Duplicate Items:
A hotfix went out prior to the above patch this morning to address an issue with duplicate items-in-game.