ETA: Oh gosh. You asked me about one thing and i answered about locking covenants. If you dont want to read the explanation given (on locking covenants) i wont blame you. But in answer to your actual question… locking 55 and 60 talents? Ive no idea? Do you mean covenant abilities? Or do you mean talents themselves. In the former, i point you to my answer below (given its really just ‘why are covenant locked’). To the latter, ive no genuine idea? Why are talents locked? Arent you supposed to gain access to them at the appropriate level? Sorry, im not on the beta. I couldnt honestly say whats going on, but it sounds incredibly strange.
…
Look at my recent post history if you like. Ive given many. Ive even listed them numerically to keep them simple and clear.
I dont want to repeat myself, but heres three reasons i believe unlocking covenants will hugely impact my experience in shadowlands:
But first a hypothesis: The core aim of shadowlands seems to be streamlining over complicated, high time investment-low reward systems. You can see that in the covenant lock outs, the renewed 1-60 leveling experience, the covenant catch up mechanisms, and the low weekly outlay of renown (which is precisely the thing that distinguishes it from AP).
In summary it is moving away from BfA. In BfA every character was on the same AP journey. It had the same grind. It had the same convoluted, complicated systems. Are you with me so far?
Now lets open up covenants.
- I have multiple potential soul binds. I have multiple potential load outs. I need out of game sources to help me optimise my character. The covenants are, if nothing else, extraordinarily ambitious in scope and design. One is complicated. Four is exponential in its complexity. This is clearly not streamlining the game. In fact, this is multiplying the issues of BfA for the mainstream player. Sure, i genuinely appreciate that as a hardcore player looking to progress, you have to deal with this. But that’s the hardcore game. The aim of this expansion is to streamline these systems into simple, clear options (IN GAME) so you the player can make reasonably informed choices (NOT META CHOICES) to progress.
- To make sure i am playing the game even sub-optimally and to take advantage of the choices available to me, it will be prescient of my main to make sure the renown powers are equal… so that my access to covenant abilities are equal and my choice is informed. Instead of a couple of hours a week, i will be forced to do 4 times this content EVERY week to keep my character current. I will also be forced to load out up to (not necessarily, but UP TO) 12 soulbinds of conduits.
- My alts will not only have to repeat the exact same process. They will also be deprived of tying themselves into the covenant storyline. And by them, i mean me. I will be deprived of immersing myself in their storyline because my main whipped through it, and now its just treading the exact same ground.
And heres my big and stupid questions: How is this not just BfA mark 2? I mean, sure, youve got 4 renown bars instead of 1, but its still a lot of pointless sideways progression, isnt it (given that each covenant is explicitly designed to be balanced and have equal resulting power (with slightly different tools))? How are these not the same systems atop systems requiring pay to use tools (something preach railed about in one of his previous vids) given their complexity and overwhelming nature to anyone just trying to play the game? And how is this in keeping with the design philosophy of shadowlands set out above.
Not only will you be forced into a great deal of busy work (rep farming) which theyre trying to move away from (and let you focus on the parts of the game you enjoy and want to play - and that might be simming or grinding for all i know! you have at it!), but you’ll be met with a huge array of possibilities and choice on capping that will be for many players, very confusing.
Again, moving away from streamlining where you can see the three soulbinds, see the anima power your accruing on your one and only covenant, see the options for that one island where you can spend that anima power and run torghast for that small list of potential legendaries. Instead you get 4 times this. Four times the opportunity cost. Four times the confusion and possibilities. And four times the distance to your final goal. Not to mention, four times less the feeling of progression and achievement. Its detrimental.
And for what? So apparently hardcore players dont have to do a bit of research before they choose their covenant and load out? So that players dont feel disadvantaged in a world where every other player has the exact same limitations and restrictions?
I havent even talked about alts! I mean i mentioned them. But lets be clear. Alts are playing a huge part in the design philosophy of this expansion. Blizzard WANTS you to play alts. This is evident. Not only do you have catch up systems out the gate, but you have the streamlined leveling experience. You have the lock on covenants (youre gonna need 4 to see the full story) and you have the absolute chaos of Torghast. This isnt even subtle. This is incredibly clear. And whether the reasons are cynical (freshness) or otherwise (try other stuff! experiment! have fun! enjoy the full breadth of the game!) Alts are a big important part of this expansion.
So again, final point, compare that experience from BfA. Compare starting your alt with zero AP and having to go through that 8.0-8.3 grind… they’re streamlining it. Because thats their design philosophy of this expansion, right? They’re deliberately moving away from BfA mechanisms and systems in almost every way. And my contention is that covenants being opened up as a free for all would almost certainly drag the playerbase into another BfA style experience. A massive sideways grind; multiple confusing systems and non-main (alt) punishment through repetition, boredom and fatigue.
So there’s some ideas for you to play with.
If you disagree, no problems. I love a healthy discussion. But do please remember at no point have i mentioned “RPG experience” or “elitist jerks”. I get why the elite are mad. I get why the aspiring elite are anxious. But too much of this discussion is ‘the sky is falling!’ and i’d love it to be elevated. Choice for the sake of choice isnt necessarily an obvious good. Restriction and limitation function in the exact same way. Both are paths to creative solutions.