There are plenty of posts in this thread that suggest otherwise.
Edit: To be more specific, a lot of people donât want more ilvl, they are fine with current ilvl, what they want is more content in which to obtain it⊠as well as more evergreen, cosmetic activities too.
There is nothing at all I want less than player housing. People always reference FFXIVâs housing, but completely neglect that FFXIVâs housing is an all-encompassing non-stop every server 24/7 spam about some ERP/18+ ânight clubâ with âlive dancersâ and other goofy degen stuff. âWE HAVE A LIVE DJ ON TWITCH!â (3 viewers) âNUDE/LEWD MOD ENCOURAGED!â
An endless army of level 1 alts with spam gibberish names server-hopping around spamming every major city all day long.
It is the single most âNo thank you.â that I have to the entire FFXIV community. I absolutely hate it, and wish beyond anything they would blanket ban all of it.
I hope that online gaming as a whole comes to a screeching halt before any other game has to deal with that.
I did notice that there and admit its a bit strange though I try to mind my own business.
I never saw anything like it in swtor, eso, or uo though⊠Iâm not sure why, but I donât think its player housing so much as that game in particular which attracts that crowd for some reason.
Yes! Legion/BfA open world content was far superior in terms of design because of the daily emissary system and the fact that most open world content was completely soloable. The assaults had a capstone objective that required 3 players but could be queued for.
AP is gone. Titanforging is gone. Renown rewards are meaningless. If you already do hardcore content for gear, you donât have to clear everything on the map just because itâs there!
Two issues here:
You canât usually get away with AFKing during LFR. I see people get kicked every week for going AFK during fights, porting out during trash pulls, playing a DPS spec despite signing up as heals, or messing up mechanics as a tank.
LFR is tuned leniently this patch, but the playerbase is quick to initiate a vote kick if you stand out in any way, and many players click âyesâ without investigating whether it is warranted or not.
World content and solo players complained about the issues with world content and the lack of solo content in 10.1. They werenât complaining about LFR being rewarding enough (although the Group Loot system is slowing down gearing).
LFR is the most rewarding it has been since perhaps Cata/MoP, but it is not world content and not solo content.
I disagree I want ilevel for solo stuff and small group stuff corresponding to the difficulty. I like the idea of solo dungeons but those are essentially scenarios anyway. I would like to see up to heroic raid quality loot from difficult solo content like mastering the twisting corridors or whatever in time.
Shadowlands broke box sale records, with its promise of Torghast as a new game mode for solo players. But then the active player count quickly dwindled once players realized that there would be no progression for them at max level unless they grouped up for the three pillars. No Great Vault for solo players.
Dragonflightâs main feature is the lack of daily content and content for solo players. So of course it sold fewer copies.
Solo sells. Look at Diablo 4 being Blizzardâs best selling game of all time, because it respects solo players. You canât blame the Blizzard name for DFâs lack of sales.