Its another polarizing topic, that will tell me more whether or not you are one of those radicalized folk.
Play like crap in my raid it will!
Forgot, raiding aint your gig.
Its another polarizing topic, that will tell me more whether or not you are one of those radicalized folk.
Play like crap in my raid it will!
Forgot, raiding aint your gig.
Itâs not a polarizing topic if you look at atmospheric trends since the industrial age.
Youâre telling me logs matter and data doesnât?
Even if it were, Iâd never play in your raid.
SPLENDID!
You are looking at an isolated period in time. The earth has been trending in a warming pattern since bc. Its cyclical, a period of thaw followed by an ice age, with a general warming trend. As the sun runs out of hydrogen it expands into a red giant. You donât think a closer proximity to an EXTREMELY WARM object that is increasing in size and going through an 11 year cyclical heating and cooling pattern has any effect on the heating and cooling patterns experienced here on earth? Hmmm food for thought.
This isnât WoW related so Iâll leave this here and mute the thread, but itâs one thing to have a trend incline, and another to have a 45 degree angle that coincides with the Industrial Revolution.
But Iâm sure this is an inconvenient truth for your world view. I wish you luck.
Graphs or it didnt happen. Lol
How. Dare you.
the driving factor in population decrease is more choice in family planning.
its a good thing and its not something people can change.
its a transition period and society, culture and the market are doing a great job meeting new needs.
Blizzard is responding with an emphasis on phone games and more individual products.
I never said it was difficult, I said some people donât like to rush because they would rather savour it.
Iâm sorry but this just isnât true. Story and RP content has always existed outside of dungeons and raids, in this and many many others fantasy MMORPGs. It exists in WoW now so of course itâs possible, we are just asking that they expand and slightly tweak what does exist.
Most of the game scales already. They already put the manpower in. Also, unless I am mistaken people have not quit Blizzard because of being asked to design content⌠they quit because of being mandated back to the office, weird internal rating systems that were intentionally unfair or something, misconduct lawsuits and a bunch of other nonsense.
Adding more solo/casual content would not âtake away from end gameâ⌠it would add to it. People are not saying, âHey move your raid devs onto a solo dungeon projectâ they are saying, âHey can you hire a few extra people to work on a few small side projects?â Thatâs all. Nothing for you to worry about. I promise. Customers ask companies to add this or that to their lineup all the time. Usually people donât say, âOh no, if Bedmasters start making pillow cases, theyâll stop making duvets!!!â
You know, i did always find this rather⌠strange.
From a business stand point this is EXACTLY what would happen though.
Dont EVER threaten my duvets.
A lot of people love it though. Personally I never played on an RP server or anything like that⌠and anytime someone tried to RP chat with me I felt on the spot and didnât know what to say. Was very awkward⌠but I do enjoy the RP aspect of just playing some sort of character in a fantasy world and being a part of itâs story.
Assuming you are not in fact a tiny, stealth fox with little stabby mitts in real life, you having picked and played your characters race and class is a type of RP too by the way.
I donât think Blizzard would ever not do raids though. They love them. The people love them. Itâs something theyâre known for. I think itâs more likely, if they wanted to cut costs, they would simply continue to not add in the story content some people have been asking for. Thatâs most likely whatâs going to happen. But still we will make our hopeless requests!
I wouldnât dare!
^^^ One million percent this.
If WoW were a single player game, sure. But itâs not, so what you do DOES in some way affect others, even if you donât believe that it does or you believe that it wonât matter. Itâs not just about you and your personal experiences.
If the devs could make solo content on the same level of difficulty as group content (such as mythic raiding) then Iâd be fine with that. But as soon as there is even slightly difficult solo content (i.e. pre-nerf Mage Tower, Torgast, etc.) people complain that itâs too difficult and it inevitably gets nerfed. Thereâs a reason that LFR gets determination stacks and other forms of group content doesnât.
Many players donât want difficult content. And thatâs perfectly okay and a valid way to play. Just donât expect difficult content rewards.
My rp is the class i play thats what i thought rp was, but i donât prance around azeroth imitating a furry fox. Some people take that stuff too far imo. Also, the fox is kinda part of the joke.
Honestly, Iâd be happy with not running out of solo stuff to do every Wednesday. No more weekly events to do, no more world quests offering gear are available, and leveling my Boomkin is a nightmare.
Lots of quests, which is good, but after you do them one time, itâs meh.
Right now, I am not having fun at all.
Honestly, why should a raider care if I get incremental increases in power? Are you people somehow diminished that my ilvl is 19 lower than yours instead of 20?
Because I had to learn my class proficiently enough to complete the associated content. So should you.
[quote=âErmal-the-scryers, post:335,
topic:1634036â]
you people
[/quote]
What do you MEAN⌠you⌠peopleâŚ
Seriously, thatâs just sad, frankly.
Is this your main? You only have normal on clear, which puts you at an extreme casual. No M+ clears either.
Every player should have a gear progression path to get the top level gear for the season. This includes players that canât do forced group content.
I think this could be done with crafting, but Blizzard wonât let this happen because the hardcore players would either abuse it or complain about it.
Not sure how it could possibly be abused, but it isnât possible now.
I think having a crafted piece in every slot would cause the hardcore crowd to abuse it, or complain about it.
They would need to not have the items needed to make decent gear not drop in raids.