I mean sure, but they never did that at the rate they have before.
Blizzard is well known for years to not admit they messed up. The fact that they come out and say they failed solo players. Speaks volumes. The old Blizzard would deflect, the concerns.
Do we believe Blizzard? Nope, but it would be dishonest to say that when it comes to talking to players, and looking inside of why they do things, what they are thinking, and the plans in the future. They have been more clear about it than ever.
That shows just how much of a impact we had on the sub drop.
To be blunt, all of that is irrelevant to me. Iâve seen too many decisions theyâve made where theyâve ignored the playerbase. It doesnât speak volumes to me because Iâve seen it time and time again. And even if this was their first time admitting it, that doesnât all of a sudden erase the past.
Also them reacting to the potential sub losses in this way, even if they do produce a good product, only showcases to me that that is the only way to communicate to Blizzard to change their ways. And thatâs not a good relationship.
For example, I and many other PvPers shouldnât have had to go 2 expansions begging Blizzard to return the vendors. Because anyone with half a brain would know that that was the bread and butter of gearing up for over a decade. Basic communication, which even came from their own Esports hosts wouldâve indicated that it was a bad idea and wouldâve at least made a return within a patch. Instead we got a bunch of BS excuses like âfor casuals they would have a hard time even finding the vendorâ
Things like that spell out to me that they couldnât give a rats behind about what the player want and creating a fun, engaging experience. Now itâs only about money
Ive often said we need world sets of tier, like you get from raids. Make raid gear work for raids. Pvp for pvp. Make world tier work in the open world content.
Everyone could focus on their own desired game play.
I believe it is. Keep in mind there are multiple builds people are running too for certain scenarios so itâs not just putting on 1 set of gear and thatâll fulfill all of your needs. Primarily in both Raiding and M+. The bag space needed would be mind numbing.
I think having the options to that degree would just turn into bloat and might be more overwhelming than anything to a player who likes playing multiple avenues of the game. I just donât see how the open world could equate to anything more than Normal raid ilvl due to how much of a pushover it is. And like Iâve pointed out earlier in the thread there have been multiple instances when casuals and solo players were presented with a semi wall, that being a new zone with mobs that actually hurt or solo content like Mage Tower, who then flood the forums saying itâs not fair and theyâre catering to the â1%â
I think itâd be a lose-lose situation if Blizz gave strong gear just for playing Jenga in a WQ or if they made mobs hard enough that the casual crowd couldnât just bulldoze it over.