You created MORE bots

It makes it even more efficient when they’re flyhacking. They can run dozens if they really wanted to without taking any real risk.

What do you even mean? This change does nothing to hurt botters, as they already run multiple accounts simultaneously - and on multiple servers.

Whole lotta botters and abusers made, lol.

I’m annoyed that a change that - thankfully in my case - doesn’t impact me because it’s an untested, snuck in change that wasn’t fully thought out and as is the norm with modern Blizzard has been implemented absolutely terribly.

There’s no indication how many instance locks you’ve done, nor when it resets - nor is there any indication when the countdown for the 24 hour lock starts. Does it start when you enter your first instance? Does it reset at a particular time every day? Does it start when you actually get locked out?

I’m actually mad about how poorly it was implemented, but only annoyed at the decision. It’s just not the change we want to target the actual problem - bots. I want more bots banned. I want them banned faster.

Whats to test, 99% of players don’t do 5 instances a day let along 30.

So then this change had no effect. (net neutral)

At it’s worse.

At it’s best it reduced bots.

How did the ban wave create MORE bots?

This is factually incorrect. Many players do more than that. 5 instances doesn’t require you to do a full instance. Also with how popular boosting is, it’s far more likely many players could hit this limit.

No, it did have an effect - a bad one, to legitimate players. Read my post where I explain about its poor implementation.

We just explained to you how it did not reduce bots.

The ban wave itself didn’t create more bots. It banned a portion of the bots, who will very likely just create new accounts as they were left untouched for far, far too long not to have been ludicrously profitable.

The OP is referring to the 30 a day instance limit, and how it has little to no impact on bots, and hurts not just the people selling boosts and farming instances all day - which isn’t even a problem - but lots of other players too.

Thread title;

You created MORE bots.

My question, “how did this create more bots”

Your answer;

The ban wave itself didn’t create more bots. It banned a portion of the bots, who will very likely just create new accounts as they were left untouched for far, far too long not to have been ludicrously profitable.”

K thanks for agreeing with me.

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In reference to the daily instance limit.

The thread isn’t referencing the ban wave. The ban wave was mentioned later in the thread as being completely irrelevant in terms of impact.

Whenever someone says “Many” it shows they have a clear misunderstanding of anything. 1% of 10k is 100, 100 people can be construed as many, but is overwhelmingly irrelevant to the over all number of players. IE saying many is useless term thrown around by idiots.

Just an update on Bigglesworth. The chinese hunter bots in Desolace, Hillsbrad Foothills, and Stonetalon Mountains are completely gone after the recent banwave. I’ve also noticed roughly a 25% reduction in boost spam and after ignoring the booster spammers I’ve now noticed a 100% reduction in boost spam.

Ty Actiblizz.

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If you are consistently farming more then 30 instances a day you are no better then a bot anyways.

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That ferals aren’t useless. They’re actually one of the best DPS in the game right now.

I mean they also let you gear up your tanks faster since they satisfy a tank slot that uses completely different gear - which is probably the biggest thing a feral brings to a raid.

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How, exactly?

See the rest of the forums.

Making more accounts costs money.

Making more accounts makes them more money.

At some point, it won’t be worth farming these instances for the bot folks.

They clearly haven’t hit that point, given the number of low level mages seen today with names like Asdbhdfbrae leveling up to 60.

I imagine the “30” came about after a fair amount of thought.

It obviously didn’t, given the overwhelming backlash to this observed here.

It won’t affect the vast majority of the player base in any way.

It will affect the vast majority of the player base.

You do realize that the forums represent a small, albeit passionate portion of the population? This is an example of a “voluntary response” data collection method. Sure, it’s a place to start to see how people might be feeling. Typically, it doesn’t represent the average player. Just the ones who feel really strongly about issues one way or another.

While there are some logical arguments made here on the forums about a number of issues, there are many that are simply emotional or entitled. On this particular thread, arguments against this new change really seem to fall under both emotional and entitled. Many of them don’t even make sense mathematically.

Will people try to circumvent said changes? Probably. Will there be consequences? Most likely. In fact, I’d suspect it’ll be easier to figure out who’s up to no good, and we’ll start seeing ban waves.

You’re missing the point… The gold farmers are trying to do as much as they can as cheaply as they can. If it costs them too much to do what they’re doing, the prices for sellers will go up. The problem will fix itself.

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You do realize that the forums represent a small, albeit passionate portion of the population?

Aren’t you on my server? Did you bother to look at the spam in LFG this morning about the instance cap? If people have the same complaints in-game and in the forums, which portion of the population is missing from this discussion? Elaborate.

This is an example of a “voluntary response” data collection method.

I’d say this change is an example of “involuntary compulsion” then, since no one asked for it.

Typically, it doesn’t represent the average player.

I never even touched the forums before this particular change. Do these threads not have a higher number of responses than whatever it is you all were talking about before this happened (premades? AV?)? Looking at it now, it appears that they do. It seems fair to say that this affects more people than you assume.

While there are some logical arguments made here on the forums about a number of issues, there are many that are simply emotional or entitled.

What’s wrong with arguments from emotion? Surely a community without passion is not a community worth joining.

On this particular thread, arguments against this new change really seem to fall under both emotional and entitled.

And?

Many of them don’t even make sense mathematically.

Give a concrete example with figures.

Will people try to circumvent said changes? Probably.

I’m not entirely sure how you circumvent a hard cap on instances. That’s the problem. If there were a way to circumvent it using the mechanics in the game, I would.

In fact, I’d suspect it’ll be easier to figure out who’s up to no good, and we’ll start seeing ban waves.

Blizzard already knows who is up to know good. See the recent banwave. They have the capacity, they just don’t use it.

You’re missing the point… The gold farmers are trying to do as much as they can as cheaply as they can. If it costs them too much to do what they’re doing, the prices for sellers will go up. The problem will fix itself.

Stop speaking in hypotheticals and show me results. I saw unguilded mages in Strat today, just less of them. To say nothing of the mages and priests currently leveling with clearly botlike patterns. I reported one today. Why aren’t they banned yet?

I’m not… you’d know simply by mousing over my avatar…

To the rest of your post: The forums are a starting place for them to get a vibe on what’s going on. They can’t simply react to the forums every time something blows up. The game’s pretty complicated. Be patient.

And when it comes to data collection, polling and what not - take a stats class at your local community college. It’ll help.

I’m not… you’d know simply by mousing over my avatar…

Mousing over your avatar only shows “Cauchy”, nothing about your server. I only see now that you’re on Heartseeker. Sorry, there’s a big guild on my server with the same name.

To the rest of your post: The forums are a starting place for them to get a vibe on what’s going on. They can’t simply react to the forums every time something blows up.

Again, this goes to guild chat, LFG chat, trade chat. Keep a finger on the pulse of your community if you want to keep up.

And when it comes to data collection, polling and what not - take a stats class at your local community college. It’ll help.

Again, the figures available to us are the tallies in my thread. We are clearly now the majority. If you have a problem with this, you are welcome to try to make a reasoned argument to attract enough people to your side of debate. In lieu of doing that, you are merely a vocal minority.

Also:

take a stats class at your local community college

If this is an American or Canadian thing, that’s fine, but where I’m at we do that in school.

You sound pretty biased, and you clearly have no idea how quickly a RMT farmer or bot can just make the gold to pay for their monthly subscription. This doesn’t hurt them at all, so what they need to spend an extra few hours/month (maybe a day at most for multiple accounts) making gold to pay for more accounts, that barely cuts in to their bottom line at all.
This only hurts legitimate players who play a lot or are unable to spread their playtime throughout the week.

Then you should already know what you’re saying isn’t making any sense…

30 instance runs per day… that’s cutting it down to 25% of what you could do before. You’d need to pay for 4 accounts to do the same thing you were doing with one. However you’re funding the accounts… it’s 4 times as much money or 4 times as much time required to do it.

The only case where I could see this “hurting” players are outside of instances on PvP servers… ducking in and out to avoid being killed is now something that can count against you. So, if people are worried about locking themselves out of instances, they’ll make their way and park inside. Hell, this will probably help raids start on time more often.