You are wrong, because you should not be depending on external tools to play the game, if to be efficient you depend on external tools then there is a basic flaw in the design and systems of the game.
That this is how the game is played right now does not mean that it is a good thing.
Iâd rather it wasnât necessary, but Blizzardâs interface is so poor that they are unavoidable, yet I never use anything that forces me to look at things outside of the game.
I hate it. As with most addons the existence and/or necessity of this is a symptom of the game flaws, sometimes of the lack of functional neurons of the players (some classes are really simple to understand), and other times sometimes of the communityâs perception that as zombies they all seek to be the same in order to be âefficientâ (by a margin often less than 5%)
this is a necessity because the game punishes losses too much, in WoW you canât go and learn the mechanics wipe after wipe is high, and the community has become too toxic to accept this form of play.
When I played, I didnât normally look at guides, I learn the normal fights in pugs and figured out the heroics in the moment.
I only use it to watch the news .
In short, none of these things should be necessary, they âareâ only because of the flaws of the game and/or the toxic attitude and perception of the community. But even if Blizzard fixes the flaw point, as long as the community has the same mind set that will not change the cituation, therefore starting to ban certain addons while the changes are doing is necessary.
If a raid of 20 people are all 5% more efficient, that it a total of 100% increase in efficiency. That matters a lot, especially when youâre stuck wiping on a boss week after week.
You absolutely can. You just need to find a group of people with a similar mindset. J personally donât find something like that to be enjoyable, but others do.
Youâre projecting your way of playing onto others and telling them theyâre wrong because they play their way.
Move along. Nothing to see here. Carries for in-game gold is perfectly acceptable. It has been around since ancient times (Vanilla) and will always exist so long as there is a market for it. I agree with the addition of the WoW token this has a slightly different feel but itâs just whatever to me. This is not going to change and luckily what someone else has rarely, if ever, has an impact on you. MMOâs are fun with friends and boring when playing alone. If you are finding time to worry about what someone else has I am guessing you are not having much fun and are likely playing solo or with strangers.
because you are psychologically driven to succeed on those areas, i am not. one of the biggest misnomers in wow is that everyone participates in the hardest content they are able to do by default, this is only the mentality of some players, not all. its why your CE duelist warrior gets owned by scrublords in casual pvp. you were never on their level, they just didnât do anything you deemed worthy for you to know it.
No. If a raid of 20 people are all 5% more efficient, thatâs a total of 5%. Just because 1 person does 5% more dps, that doesnât mean the whole raid does 5% more dps.
I hate to burst everyoneâs bubble, but hardcore / competitive guilds have been selling runs since BWL in vanilla. Itâs how they pay for consumables and repair costs for their guild raids to maintain their competitive status.
Itâs only been made an issue since server mergers, cross faction, and the introduction of the LFG tool because itâs made it more visible and accessible to more people.
I agree that there is an issue with gold farmers and scammers that are advertising runs / boosts that are cheating people out of gold, but thatâs a whole different issue that Blizzard needs to deal with. If someone is going to âbuyâ a run, they need to make sure itâs from a legitimate source.
The thing is that it is not simply for gold since you can buy gold with real money through the token, the existence of the token automatically makes carrys a servis for real money.
Also the purchase of BoEs could be considered as something for real money through the purchase of gold for tokens.
In both cases, the existence of the token that allows you to buy gold for real money turns the game into a P2W or at leas P2F.
usually when people say âservice for real moneyâ they mean that the provider of the service is receiving the real money. thatâs not whatâs happening here.
When I was a child, I talked like a child, I thought like a child, I reasoned like a child. When I became a man, I put the ways of childhood behind me.
1 Cor 13:11
cheating and stomping are childish, at some point you grow up and want to play fairly because you have more fun and gain more confidence when you win against a real team vs just stomping.
trust me, after 1,000 wins the thrill of stomping someone wears off and you just wish they would do something new and interesting instead of flopping on the floor like a fish.