technically true, but the effects on the game are exactly the same.
Yes, but it was not as easy as now, before you ran the risk of being scammed, and Blizzard does not provide any support (you could even be penalized for them), now it is Blizzard itself that stimulates this model since they are the ones who earn the money.
A game is not P2W or P2F because of the things that the community does outside at its own risk, it is when the company supports the use of real money in such a way that you can directly or indirectly use real money to advance through the content.
someone coming in blind, unwilling to put even 5 minutes reading a quick guide on the fight mechanics is disrespecting everyone else in the group who are most likely total strangers, then calling others toxic when they donât tolerate that?
okaaaaaaaaaaaaaaaaaayyyyyyyyyy
that âForm of playâ is disrespectful and rude to the other people in the raid. how many times should a group of strangers be expected to wipe on a boss because some dude couldnât be bothered to read a quick explanation of the fight? What about the next guy they bring in? should they wipe another 5 times so that guy can âlearn as he goesâ
crap like this is the reason people only invite experienced players to their pugs.
Lol say that next time you run with a group where every single one if the is boosted and have no idea how to play their class, spec, when to CDs, when to interupt, doesnât knows mechanics, and wipe every 2 min due to people not knowing a thing.
You could literally pay gold for in-game services since the inception of the game.
Literally all games are like this.
There is nothing wrong with thisâŠ
What is the argument - that in-game currency can only be used for certain in-game services and/or goods?
If you wanted someone to help you kill a rare to get a mount â and they asked for 50 gold â should that be wrong too? What about opening a lock box â or 50g for a portal to somewhere from a mage? Like where do you draw the line?
you can literally buy gold for real money, so you can use your real money to buy a service, which is equal to a P2W or P2F. Also can use real money to buy BoEs.
Scamming is pretty low. These gold sellers are companies as well. Not a ton of money to be made if you scam your customers. Iâm sure it happened, but itâs not really a problem. You got me on support though
A game is not P2W or P2F because of the things that the community does outside at its own risk, it is when the company supports the use of real money in such a way that you can directly or indirectly use real money to advance through the content.
itâs not p2w, no matter how many times you declare it so. youâve won nothing by buying a run.
either way? itâs not changing. so you may as well come to terms with it, or, I suppose, expend this much energy arguing the definitions of things you wonât change.
blizz would be stupid to discontinue the token, and basically hand that income back over to the third party gold selling websites. absolutely, insanely, stupid.
You earn achievements, equipment, mount and complete the game content, does that sound like nothing to you?
I cannot, it is a matter of principle, this is a business system that seeks to get the most money from the user in exchange for the least possible effort on the part of the company. The same as the 6-month subscription, which gives you a mount and then they leave you dry of content because they already have your money.
Accepting these types of business models leads to a lower $ value per playtime for the player, the acceptance of this does not affect only WoW but the entire video game market.
In wow it is even worse because it is not only P2W/P2F but also the work is not done by blizzard, the players do it while the company takes profits, it is like when they do not pay beta Testers and then complain about the feedback that players gives in beta.
Look where the WoW is, with a content drought and hundreds of thousands of people who have avandued it.
Yeah, I tried getting into PvP in 9.0, but pugging your way through 3s is impossible now. I got to 1700 something on my pally, but literally could not progress because every other team I was up against had glad boosters in it.
Literally the biggest non-argument to what this guy is talking about.
Thatâs whatâs happening to PVE. Itâs becoming trash.
What is the percent of players who run high end content in WoW? How are WoW subs doing?
Oh, thatâs right. Activision/Blizzard is too busy hiding bad news from investors, and has been afraid to release those number for a long time.
November 2 earnings call should be a peach. Iâd love it if things got shook up a bit, and the game took a turn for the better. I doubt it, but it would be nice.
So why not just eliminate the need for boosts? Give everyone full 259 mythic+ gear from a vendor. I mean why not? Is there a big difference between AFKing in a boost run and walking up to a vendor? Letâs remove any connection between skill / effort and achievements.
Hopefully anyone with common sense can see the problem. Boosting turns the game from one where achievements are based on skill, to one where achievements are based on how many loot boxes (aka WoW Tokens) you purchase with IRL money. Mythic gear isnât cosmetic. Itâs a path to other achievements in PvP and PvE.
Thatâs the definition of P2W, and itâs despicable that a Bliz exec is publicly advertising boost services. The guy an idiot. Heâs surely making well into six figures, plus RSU, etc. When youâre in that position you donât even touch on the perception of disputed behavior, even if itâs technically not disallowed.