Come on, Blizzard doesn't want you having a fun rewarding time with random people during your leveling experience... It is only single person questing that is most rewarding.09/23/2018 08:53 PMPosted by HylianlichSame I loved joshing around with randoms who had a sense of humor or helping new players out with some by giving them advice sadly player interactions outside of dungeons seem all but there.09/23/2018 03:32 PMPosted by NelleraDungeons were my favorite method of leveling
So dungeons today give over 100k bonus XP plus all the XP for the dungeon mobs. Sounds like the problem is fixed? You can spam Islands now too at 75k every 10 minutes.
09/23/2018 11:40 PMPosted by YrimiSo dungeons today give over 100k bonus XP plus all the XP for the dungeon mobs. Sounds like the problem is fixed? You can spam Islands now too at 75k every 10 minutes.
What dungeons?
Ran them yesterday, same old unrewarding slog. Was there a Sunday patch?
09/23/2018 11:51 PMPosted by Velara
What dungeons?
Ran them yesterday, same old unrewarding slog. Was there a Sunday patch?
the Eye of Azshara and Neltharion's Lair quests to retrieve the Pillars of Creation award about 189k exp each at level 109
granted, my hunter was wearing heirlooms sans rings
I'm not resubbing until they fix this, intended or not.
09/23/2018 11:51 PMPosted by Velara09/23/2018 11:40 PMPosted by YrimiSo dungeons today give over 100k bonus XP plus all the XP for the dungeon mobs. Sounds like the problem is fixed? You can spam Islands now too at 75k every 10 minutes.
What dungeons?
Ran them yesterday, same old unrewarding slog. Was there a Sunday patch?
All BfA dungeon finder dungeons. That's without the quests; the quests run another 100k.
Legion dungeons with the quests give substantially more but aren't spammable IIRC.
200+ pages and the levelling is still game breakingly painful. fix it or lose a huge chunk of players, morons.
222 pages and silence.
I hope you guys know that this issue will always be remembered just like the wod flying fiasco.
I hope you guys know that this issue will always be remembered just like the wod flying fiasco.
I literally hate it. It's running the same dungeons over and over, with my nerfed heirlooms and nerfed damage to where the ONLY benefit im getting is not having to replace ALL my gear, and getting bonus EXP from killing stuff in dungeons.
Heirlooms are actually WEAKER than the items you get from said dungeons you are running. You removed EXP potions which I think was dumb.
I know there is new players in this game and they SHOULD take this experience slow. However, people like me who have been around since vanilla who has made another character for the 100th time in a row, having to level it up from 1-120 now with a new leveling system that is slower than what we had just to get to 120 to experience the REAL content of the game is SO offsetting where I dont even want to attempt to make a new character anymore. You are pretty much cornering me in to buy a boost.
My opinion is you should raise the reward even more from dungeons pre-bfa to make the leveling experience a bit faster. Ontop of this, You should allow max level players to do dungeons with low level players and scale them all at the same level so this allows max levels to get decent rewards for doing old content.
Say if my friend just joined and never played WoW before. I cant do anything with them unless I make a new character and start on THEIR leveling plane to do ANYTHING with them until they reach max level. I dont have the time or the want to even do that. It would be much nicer if I could queue a dungeon WITH my friend and play the game WITH said friend in certain aspects while they level and enjoying their time hanging out with me as they level, while I get some other benefits like say... gold or azerite power for helping low level players out as a max level character.
Heirlooms are actually WEAKER than the items you get from said dungeons you are running. You removed EXP potions which I think was dumb.
I know there is new players in this game and they SHOULD take this experience slow. However, people like me who have been around since vanilla who has made another character for the 100th time in a row, having to level it up from 1-120 now with a new leveling system that is slower than what we had just to get to 120 to experience the REAL content of the game is SO offsetting where I dont even want to attempt to make a new character anymore. You are pretty much cornering me in to buy a boost.
My opinion is you should raise the reward even more from dungeons pre-bfa to make the leveling experience a bit faster. Ontop of this, You should allow max level players to do dungeons with low level players and scale them all at the same level so this allows max levels to get decent rewards for doing old content.
Say if my friend just joined and never played WoW before. I cant do anything with them unless I make a new character and start on THEIR leveling plane to do ANYTHING with them until they reach max level. I dont have the time or the want to even do that. It would be much nicer if I could queue a dungeon WITH my friend and play the game WITH said friend in certain aspects while they level and enjoying their time hanging out with me as they level, while I get some other benefits like say... gold or azerite power for helping low level players out as a max level character.
This thread is gold lol
Since when can you do island expeditions, if you are level 15 up to 110? Oh that's right you cant. Try harder, because that attempt failed. That's fine, if you are leveling in current content, but the biggest part of this thread was about old irrelevant content.09/23/2018 11:40 PMPosted by YrimiSo dungeons today give over 100k bonus XP plus all the XP for the dungeon mobs. Sounds like the problem is fixed? You can spam Islands now too at 75k every 10 minutes.
Such insightful feedback. Tell us more Nostradamus09/24/2018 02:55 AMPosted by XanatasThis thread is gold lol
09/24/2018 02:01 AMPosted by AlnariahI literally hate it. It's running the same dungeons over and over, with my nerfed heirlooms and nerfed damage to where the ONLY benefit im getting is not having to replace ALL my gear, and getting bonus EXP from killing stuff in dungeons.
Heirlooms are actually WEAKER than the items you get from said dungeons you are running. You removed EXP potions which I think was dumb.
I know there is new players in this game and they SHOULD take this experience slow. However, people like me who have been around since vanilla who has made another character for the 100th time in a row, having to level it up from 1-120 now with a new leveling system that is slower than what we had just to get to 120 to experience the REAL content of the game is SO offsetting where I dont even want to attempt to make a new character anymore. You are pretty much cornering me in to buy a boost.
My opinion is you should raise the reward even more from dungeons pre-bfa to make the leveling experience a bit faster. Ontop of this, You should allow max level players to do dungeons with low level players and scale them all at the same level so this allows max levels to get decent rewards for doing old content.
Say if my friend just joined and never played WoW before. I cant do anything with them unless I make a new character and start on THEIR leveling plane to do ANYTHING with them until they reach max level. I dont have the time or the want to even do that. It would be much nicer if I could queue a dungeon WITH my friend and play the game WITH said friend in certain aspects while they level and enjoying their time hanging out with me as they level, while I get some other benefits like say... gold or azerite power for helping low level players out as a max level character.
I say revert back or face the consequences Blizzard, Your player base has given all the feedback that you need to bring players back that are in this thread and many others like it.
But why all the cloak and dagger? It was intended wasn't it? And now you guys that are responsible for the mess that this game is in and are scrambling on what to do from offering a boat mount for 6 months of sub time and God knows what else.
Revert the changes on this time metric B/S gated xp reduction nerf heirloom and broken POS game and I guarantee you will get a lot of your player base back.
If not; Well enjoy being possibly unemployed and known for making a game that was once great and FUN into a painfully slow grindfest of a game.
09/24/2018 09:12 AMPosted by Dumbeldorf09/24/2018 02:01 AMPosted by AlnariahI literally hate it. It's running the same dungeons over and over, with my nerfed heirlooms and nerfed damage to where the ONLY benefit im getting is not having to replace ALL my gear, and getting bonus EXP from killing stuff in dungeons.
Heirlooms are actually WEAKER than the items you get from said dungeons you are running. You removed EXP potions which I think was dumb.
I know there is new players in this game and they SHOULD take this experience slow. However, people like me who have been around since vanilla who has made another character for the 100th time in a row, having to level it up from 1-120 now with a new leveling system that is slower than what we had just to get to 120 to experience the REAL content of the game is SO offsetting where I dont even want to attempt to make a new character anymore. You are pretty much cornering me in to buy a boost.
My opinion is you should raise the reward even more from dungeons pre-bfa to make the leveling experience a bit faster. Ontop of this, You should allow max level players to do dungeons with low level players and scale them all at the same level so this allows max levels to get decent rewards for doing old content.
Say if my friend just joined and never played WoW before. I cant do anything with them unless I make a new character and start on THEIR leveling plane to do ANYTHING with them until they reach max level. I dont have the time or the want to even do that. It would be much nicer if I could queue a dungeon WITH my friend and play the game WITH said friend in certain aspects while they level and enjoying their time hanging out with me as they level, while I get some other benefits like say... gold or azerite power for helping low level players out as a max level character.
I say revert back or face the consequences Blizzard, Your player base has given all the feedback that you need to bring players back that are in this thread and many others like it.
But why all the cloak and dagger? It was intended wasn't it? And now you guys that are responsible for the mess that this game is in and are scrambling on what to do from offering a boat mount for 6 months of sub time and God knows what else.
Revert the changes on this time metric B/S gated xp reduction nerf heirloom and broken POS game and I guarantee you will get a lot of your player base back.
If not; Well enjoy being possibly unemployed and known for making a game that was once great and FUN into a painfully slow grindfest of a game.
Make level scaling completely 100% optional.
Plus the thread being created by a blue then unhinged from the tops in hopes of it being forgotten only to continuously climb back to the front can't have any more of an obvious sign your game needs dire fixing.09/24/2018 01:21 AMPosted by Nemsmess200+ pages and the levelling is still game breakingly painful. fix it or lose a huge chunk of players, morons.
09/24/2018 11:03 AMPosted by HylianlichPlus the thread being created by a blue then unhinged from the tops in hopes of it being forgotten only to continuously climb back to the front can't have any more of an obvious sign your game needs dire fixing.09/24/2018 01:21 AMPosted by Nemsmess200+ pages and the levelling is still game breakingly painful. fix it or lose a huge chunk of players, morons.
its pretty pathetic that they cant even address a thread with almost 5000 posts that they themselves started. scaling could have been implemented without all the arbitrary nerfs to exp and everyone would have been happy. but apparently blizz needs that time played metric
How long does this thread need to become before a blue post in here again to give us an update? The leveling system is sad on the behalf of blizzard.
Seems more and more people are rolling alts and seeing how awful the leveling experience is now so many suggestions so much feedback for so many months plenty of time to fix the issues don't just do a half measure small exp increase fix heirlooms and exp back to what it used to be make your player base happy and make yourselves more money from returning players then pushing those 60$ boosts. what good is a boost when theres almost no one left to buy them happy customers buy more and having more paying customers is worth more then pushing one unhappy one into buying a boost they are more likely just to quit.
09/24/2018 10:04 AMPosted by Velara09/24/2018 09:12 AMPosted by Dumbeldorf...
I say revert back or face the consequences Blizzard, Your player base has given all the feedback that you need to bring players back that are in this thread and many others like it.
But why all the cloak and dagger? It was intended wasn't it? And now you guys that are responsible for the mess that this game is in and are scrambling on what to do from offering a boat mount for 6 months of sub time and God knows what else.
Revert the changes on this time metric B/S gated xp reduction nerf heirloom and broken POS game and I guarantee you will get a lot of your player base back.
If not; Well enjoy being possibly unemployed and known for making a game that was once great and FUN into a painfully slow grindfest of a game.
Make level scaling completely 100% optional.
09/24/2018 12:26 PMPosted by ZanoeSeems more and more people are rolling alts and seeing how awful the leveling experience is now so many suggestions so much feedback for so many months plenty of time to fix the issues don't just do a half measure small exp increase fix heirlooms and exp back to what it used to be make your player base happy and make yourselves more money from returning players then pushing those 60$ boosts. what good is a boost when theres almost no one left to buy them happy customers buy more and having more paying customers is worth more then pushing one unhappy one into buying a boost they are more likely just to quit.
No one I know who has hated the leveling process has bought a boost. They figure they've spent enough time and money in this game to not have to spend more to enjoy it again.
They've quit playing.
I'm only playing lowbees and most are level locked for BGs now. That's about the only fun left to me.
I used to really enjoy leveling random alts for fun. It's extremely tedious now and unrewarding. I can't imagine how a new player would feel. Who exactly is this supposed to appeal to?