Its funny how you truly believe your statement justifies anything
1- Monk is not the only melee that cleaves
2- Even if monk premise is to ācleaveā (it insāt) yet is not justified to be autowin into melee lobbies
3- Mark my words, ww will be nerfed and you will remember me cause my point is proven
it replaces FSK, so you basically sacrifice mobility for damage
its insanely easy to counter, because it goes on CD as soon as you start casting it. One CC, root, knock back, w/e and you are save
To me it sounds like a fair trade. Good players are already countering it quite frequently, even if you release it instantly. I only think it shouldnāt be able to crit, because that is indeed too much damage in my opinion. Make it uncritabe and maybe scale less good with damage increasing buffs (weapon enchants, trinket proc, shaman totem, etc.) and the ability is fine.
The problem is Blizzard make WW physical class damage Magic now. They hit through Evasion and Parry with that Hero talent Celestial Conduit and it hit hard like Half hp then plus Slicing wind to finish off. I can understand DK do disease and magic damage but WW. Come on Blizzard. Keep physical class doing physical damage only. Why mix it all up?
I was feeling downbad from playing MW yesterday, then tried WW today and absolutely shredded. Hit a Ret with a 3M slicing wind crit, felt great. Thanks for making 1 good Monk spec in pvp, Blizz!
I had to change my keybindings to try the move out and let me tell you after using the same keybinding setup since 2012 for monk I donāt think I can use slicing lol.
Maxed out @ 2mil like how??? You only sending it into Pain Sup and / or other walls? Iām poopbad and I still donāt understand how thatās ur biggest over 10 shuffles.