WTF is with old raid scaling?

Honestly if they dont fix the scaling, and BFA breaks the 2-expac rule of being trivial, I’ll probably just unsub

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Or, just throwing it out there, get some gear…

You have to out dps Avatars mechanics anyways.

I had no trouble with LFR Antorus with fresh 60s back at the start of Shadowlands, I can’t imagine what would make mythic so much harder 50+ ilevels later

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The prepatch messed up the scaling, doing any legion raid at ~230 now feels about the same as it was when I did it in ~150 quest and dungeon blues at SL launch

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Mythic was a lot harder than LFR while current content, and I’d imagine stupid easy at 230, heroic at 230 will be like mythic at 260.

I been doing ToS and Antorus before and after pre patch, there is zero difference. I lost one CD and still no difference.

Yeah, i was one of the people calling it out during SL testing.

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Mythic has actual mechanics and more of them with bosses that have more HP.

It is all solo-able (though Eronar is a pita) but nowhere near a quick fast run, not to mention the other changes over the years like making trash literal trash (as in nothing to loot) and lowering the vendor values of everything make it feel unrewarding.

And the comparisons being made are historical in that just getting to 120 in BfA basically meant anything in WoD was easily solo-able (the only issue people had was the first boss of Hellfire due to mobility requirements against a huge area when solo).

230 would have been Mythic Nathria with a max legendary and some in the first patch of Shadowlands, which would be the second expansion following Legion and the point whereat legacy scaling should apply and turn the run into ez-mode.
Calling it starter gear is facetious. It’s catch-up gear, intended to bump you up from leveling to a point more comfortably close to the current average whereat one can more easily participate in current content. Said content not being instances two expansions out of date.

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It’s not changed, 1st raid + gear little ilv, still pita.

I never said or made any claim at all about anything like that, all I said is that what you’re calling starter gear is more accurate to call catch-up gear. Especially considering a 60 boost starts with gear close to 100 ilvls below 230.

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It’s starter gear, meaning you’re just getting started in SL, long way to go. Fresh boost? Kiss it off, not going to happen in quest greens.

It’s literally not, it’s catch-up gear.

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Catch up gear is like 255-268.

It’s messed up because they put Legion and BFA at the same level. We won’t get the bonus damage until level 70.

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Even then it just puts you back to where you were at lvl 60 in patch 9.3. So they really just moved the goal post again.

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Blizzard has been pretty consistent with the design goal of a geared character at the end of the second expansion is supposed to be able to easily solo mythic raids.

BFA/Legion threw this off a bit because instead of scaling up ~3x over the course of the expansion, we scaled up ~10-12x in damage.

Higher quality catch-up gear maybe, but the basic set begins at 226 from the Enlightened in Haven, above which are 229 - 236 greens/blues from around Zereth Mortis, above which are the 233 - 252 Cipher pieces with the 246 vendor stuff in its midst. What makes gear catch-up or starter is not incumbent entirely on the ilvl of the pieces, nor even the method of their acquisition; it includes, as well, the specific patch wherein they were released. Starter is at the beginning of the expansion, catch-up is in succeeding patches to assist players that wish to participate in the content of the then-current patch.

Korthia gear is catch-up gear. Zereth Mortis gear is catch-up gear. Base Shadowlands greens, early dungeon blues and random world drops sourced from the initial five zones are starter gear.

leveling gear, max level quest gear, gearing to raid, gear.

Raid gear = the start.

Nah, raid gear = raid gear.

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So what you’re saying is that 230 mythic items are still 230 at the end of SL?