Wrath was Popular for a reason

You should follow the conversation before interjecting. The other poster is attributing Wrath’s growth to LFD so I attributed the game’s decline to LFD – both of us had zero evidence. It’s a lesson for him in “correlation =/= causation” which unfortunately, apparently escaped him.

While I appreciate you for stating the obvious, you should probably actually read conversations before you interject in them.

If dungeons are end game how come I get to start them at level 8?

Trollololol

2 Likes

You can do BGs at level 10. You can do MC, your first raid, at level 50. Would you say that these are not end game content?

The Wrath private server is almost non-existent and really only started gaining steam recently in anticipation of Wrath Classic.

Says almost no one. If you played in OG wrath you’d think differently. ToC was the beginning of the end of WOW. It literally started the decline in subs that wouldnt stop for a decade…

Absolutely agree with you here.

Mostly a pvp thing. I’m an engineer but I don’t really care either way.

Sounds fun.

Nty

No changes!! Well… Except for the ones I want. AMIRITE?

2 Likes

Absolute facts.

Right now molten core isn’t end game anywhere. I honestly don’t think of battlegrounds as endgame content, more of a gateway to arenas. As long as there exists a clear step of content to do after it it’s not really the end of the game. Dailies are unlocked at the level cap but nobody seriously considers that endgame content.

Even in Classic, you could enter MC at level 50. In fact, APES did just that. So by your logic, which hopefully you see now how weak it is, MC isn’t end game content.

Why do so many people do them at endgame then?

Which you can do before max level in Wrath, btw.

Your logic doesn’t make sense. You seem to cherry pick what’s end game content to you and what isn’t based arbitrary personal whims.

You can’t read can you? They did that when there was nothing else to do after Molten core.

Nobody is doing level 50 battlegrounds at level 70.

My logic is perfectly sound. As long as there’s a clearly defined gear step of content to do after it - it’s not end game. So yeah, what is end-game changes every phase.

Are you trying to say that Molten Core was never end game content?

Level 50 Battlegrounds aren’t endgame. Level 70 BGs are endgame.

Just like level 15 dungeons aren’t endgame. Level 70 dungeons are.

So therefore, MC was endgame and people still did it at level 50. For the beginning of Classic, there wasn’t a clearly defined gear step of content to do after MC. Which means, your statement “if I can do dungeons at level 8 it’s not endgame” isn’t logically sound at all – we can do raids at level 50, so they’re not end-game either. In wrath, we’ll be able to do arenas at level 70, so they’re also not endgame.

By your faulty logic, nothing is endgame. It doesn’t work, no matter how much you try to hamfist it with these wonky mental gymnastics.

High level dungeons come after low level dungeons. Heroic dungeons come after high level dungeons. Dungeons aren’t endgame content. Raids are.

Your logic is absurd. If everyone started farming ore at the level cap that wouldn’t make it endgame content just because that’s what everyone was doing.

There’s a clear progression path designed by the dev team, and there are two steps after normal dungeons in wrath.

Oh good, you retracted the relevance of someone’s “level” after seeing how many holes in your argument that opened.

Anyway, you don’t get to decide what is endgame and what isn’t. Fact of the matter is, heroics, BGs, rep farming, etc. can all award endgame gear, so they are endgame content. You are attemtping to change the definition of what endgame is and that’s simply not how language works. Things have real definitions that do not change just because you want them to.

It’s a good thing that isn’t my logic at all. The definition of endgame content, which is the definition I’m using as well, is content that you do at level-cap that has endgame rewards. Please work on your reading comprehension.

In all spheres of gaming, the term “endgame” is simply not used to only describe the very tippy top echelon of content. You are fundamentally misusing the word.

This is all moot anyway. Removing LFD neither restricts access nor gatekeeps dungeons. Anyone and everyone can do dungeons.

Absolutely, however - there are many cases where people simply don’t have the option to run dungeons, like on dead or small servers. Also, it can be difficult to wade through LFG spam over and over to try and find a group, especially if you’re a less desirable DPS.

There’s nothing wrong with adding LFD when it’s needed. It’s needed now, but it wouldn’t work with TBC heroics. It likely won’t be needed for P1 but it likely will by P2.

2 Likes

None of those things award end game gear, they award gear that gets you into the actual end game content. Just because some people will never progress to raiding or arena doesn’t make 5 mans or BG’s end game content.

2 Likes

mostly the aggressive advertising using celebrities.

7 Likes

Im hoping it will live up to the hype

Wrath was “popular” because it received the most advertising and biggest marketing push of the first three versions of wow. It was the peak of the cultural phenomenon that was mmorpgs and a time when the whole world started to open up to gaming as a legitimate hobby.

LFD had nothing to do with it.

2 Likes

Define end-game gear without using the term “endgame content”.

Right, so once again, a reading comprehension issue. We can continue this discussion if and only if you actually start reading my posts, otherwise, this is quickly becoming nonproductive.