Wrath was Popular for a reason

I can’t speak for everyone, but my friends and I enjoyed it. Maybe dungeon finder was the issue and Cataclysm was great? We can speculate all day, but we won’t get anywhere.

Blizzard is trying something new in hopes that post-WotLK subscribers won’t fall off like they did previously. Give it a chance.

I personally loved early Cataclysm dungeons. Really the only part of Cataclysm I didn’t enjoy was Dragon Soul, but that’s mainly just because my guild got realm first Deathwing, and then we farmed it for another 15 years it felt like. Dragon Soul just lasted way too long.

I just don’t see dungeon finder alone being capable of bringing down an otherwise great experience, even if I were to agree that it’s a problem at all (I don’t).

Sorry, I did not. Healing was just plain awful early on. Too many trash packs, too much CC required. I don’t think I ran out of mana but 2-3 times throughout wrath, but after every fight or two in cata.

Don’t even get me started on the goofy boss mechanics. Corla is the all time champion Pug wrecker.

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I can speak for me it killed my BC\WoTLK guild, it had a ton of issues and RDF was not one of them. (I even quit Q3 due to class changes at the start of Cata and finally got fed up, by the time I came back in the last Q luckily they seemed fixed).

They had BARF and Sorry lands to show what they can do, not impressed I’d rather have what old blizzard could do.

I played Holy/Disc Priest main until Firelands. Cataclysm dungeons reminded me of early TBC dungeons in the beginning. Deadmines was a pain in the pp at first, but it was fun as hell.

If you didn’t run with people you knew and used vent to call out CC’s some of those dungeons were DOA.

The absolute worth thing about cata came at the very end when they added CRZ. I don’t think there was anything worse for communities than adding 1000’s of other players who weren’t on your realm. No trading, no guild recruiting, just endless grey faces.

If dungeon finder was added to WotLK at launch it would be more retail-esque than original WotLK dungeon finder. Players are what makes dungeon finder bad. Anonymity turns people into a-holes. A 2022 version of WotLK dungeon finder would look exactly like current retail dungeon finder. Nobody talks unless they are talking s*** or complaining. People will treat others like crap or roll need on gear to take it from someone out of spite.

Anonymity is the problem. Servers need to be able to police themselves.

Retail is a crap-shoot because everything is intertwined. You don’t know who is who. Outside of your friends list or guild chat nobody means anything. Blizzard is trying to preserve the social aspect of Classic and make people/communities matter again.

The difficulty is what made them great imo.

Agree 100%.

I just don’t think the rewards came anywhere close to justifying the rewards. Two badges and a crap blue weren’t worth the hour or two some of those places took.

Outside of the people in my guild and the few really bad ninja raid leaders on my server, I fail to remember anyone I grouped up with pre-RDF.

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People keep saying that I had two bad RDF runs TWO that I remember, out of the 100’s I ran on multiple classes (was the only expansion I tanked). *number of people posting off those mega servers does not sound like much policing going on.

Again if you had that many bad RDF runs maybe it’s just a you problem?

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I had more than two. Probably not much more than ten unpleasant experiences in Wrath, a bit more in Cataclysm. I tanked a LOT in wrath and started off healing in cataclysm. It was so awful I haven’t really healed since. I know they changed the way healing worked from that awful design in cataclysm but forget that.

Its been 14 years since wrath came out. Those of us that were in highschool, just out of highschool, in college at the time, we had a ton of free time back then to just screw around and level toons prior to RDF. When it was released, it was a god send. We would level alts through it with guildies when we couldnt find a guildy healer/tank/dps. Our server was still a tight knit community.

Here we are, 14 years later, and those of us back then that had tons of free time during the day/night to wait for groups, dont have that anymore, we have families, jobs, houses to do work in, on and so on. Maybe we want to hop on during a non raid night and knock out some dungeons in a couple of hours and then log after getting a couple of levels and some gear. We cant stay up until 3 or 4 am like we used to.

If you (not the OP, just people in general), dont want to use the RDF, then dont? No one is forcing anyone to do so. Maybe set it up to search for people thats SPECIFICALLY on your server, then group up. If it cant find anyone on your server, then expand out to others. With the size of servers now, you will MOST likely be grouped with someone on your server and then who knows, maybe youll stick with them for a while, and expand your friends list or something?

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Subs dropped because Cataclysm sucked. 10 and 25 man sharing a lockout and loot sucked. Hard heroics sucked for the vast majority of casual players. The initial raids were difficult too.

Hard content drives away subs, you can see it with Classic as well. Subs plummeted after Naxxramas release. Subs plummeted as guilds wiped endlessly on pre-nerf Vashj and 15 minute Kael’thas. Over the next few weeks, you’re going to see subs plummet because of Sunwell too.

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Why would I let you race change when I can have you make a new toon and pay us for a lvl 68 boost? what do I look like? Charity?

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LFD was in the code already …nothing new to develop.

Lol. The sub count plateaud. For the first time ever there was significant subscriber loss that were luckily offset by new subscribers. Lets not pretend wrath babies didn’t exist eh? You folks had a really bad reputation for a reason.

Calling me a “Wrath baby” would suggest I started playing in WotLK, which I didn’t. I started playing in 2005. Gtfo of here with your lame argument.

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So angry. Either way, wrath backlash was real.