I think it’s important that we resurrect this discussion, as the community is perhaps the most important part of any MMORPG.
For those who are unaware, the guild system in World of Warcraft at the moment – compared to pretty much any other MMORPG on the market – is extremely outdated. Guilds get very few updates anymore outside of the addition of a few instance-based achievements.
The last “update” they got was nearly 3 years ago in Battle for Azeroth’s pre-patch, but it was nothing short of disastrous for guild leaders. If you’d like to read up on why this is the case, check out Osiris’ thread on the matter:
TL;DR: Guild masters were given (and to this day are still given) far fewer options. If we want someone to have access to set their public note, they essentially must have every other officer permission as well (i.e. deleting messages, editing the guild MOTD, and more).
Today, I’d like to at least start a conversation of what Blizzard can do to improve guilds. I think having a strong community-based system in this game is very important, and is the basis for having engaging content to do.
My Ideas for Improvements
I encourage all of you to share what you think could make the guild system better in the game. As somebody who was a guild master for nearly 5 years, I'll share my input below.Guild Halls
I cannot stress this enough. I think it’s important for guilds to have some form of centrality in-game. As a guild master, I’d even like this to be done first over player housing. Take some time to make an instanced location that members of a guild can go to. I’ve had some ideas of what guild halls could have for a long time. Here’s a small list:
- Group Instance Teleports: If your guild has cleared a raid, have a stone that, when interacted with 10+ people in a raid group, teleports that entire group to that raid.
- Guild Missions: Have group mission quests where you have to have 3+ members in a guild group to do a Mythic+ dungeon or some form of open-world content, and reward the guild with a certain universal reward that can be purchased or something (or something that puts gold in the guild bank).
- Trophy Hall: Can’t stress this enough. Guilds need to have physical trophies that can be displayed in guild halls based on certain achievements. Of course, this assumes that there’d be more achievements added to guilds, which I discuss below.
- Guild Treasury: A guild bank, essentially.
- What’s Not in Guild Halls: No auction houses, questing boards, missions/work orders, and no regular banks. We don’t want cities to be entirely emptied out!
General Additions
They really need to make some updates to guild permissions and the general function of guilds. Here’s some ideas.
- Higher Player Cap: Please increase the player cap. With all the alts people (somehow) have these days, it’d be nice to have more space for alts.
- Recognize Alts: If a player has multiple toons in a guild, allow them to mark a main character and provide a dropdown based on their BNet account’s characters to easily show their alts. This is also helpful if a player and their alts need to be kicked.
- Visible Guild Reputation: The new guild UI doesn’t show a player’s reputation with the guild. Some guilds use guild rep as part of their ranking system. Though it’s accessible in the old UI, it should be able to be seen in the new UI too.
- MOTD: Allow for the use of symbols and longer messages in the MotD tab.
- Guild Information and Links: Allow for the use of symbols and longer messages in the guild info tab, and have a separate area to put certain links!
- Send Mail to All: Allow the GM to send mail to ALL players in the guild at once (this would have a 1-day cooldown).
- More Ranks and Rank Badges: Allow for the creation of more ranks, and let us choose certain icons for ranks if need be!
- De-Homogenize Permissions: Make all of the officer checkbox permissions separate permissions again.
Achievements
Simply put, it’d be great to have all kinds of new achievements to go for. Obviously, the new ranking system doesn’t make Keystone Master in season 2 an ideal grind whatsoever, but it’d be cool to have a group keystone master (i.e. complete all the +15s on time in season 2) for a special title similar to “Famed Slayer” (or even a mount for those who partook).
It’d also be nice to have some new achievements across the board, though. Whether it be for island expeditions, more quest completion achievements (including world quests now), and just additional achievements for certain general completion achievements (i.e. killing more critters, earning more gold, getting more reps to Exalted, reaching max level on allied races, etc.)
Thank you for reading. Again, please share your own grievances with the guild system down below, as well as what you might like to see from Blizzard down the road. Obviously, we’re in a tough spot right now, as it’s been 7 months without a content update. That should be a priority for Blizzard at the moment, but down the line when they (hopefully) have things a bit more together, they can focus on this glaring social issue in the game.