WoW's endgame is too hard

A lot of people will be surprised that the game is a lot harder than the last few xpacs this time around I found the difficulty ramp up with certain quest. I needed my guild to run me through dungeons leveling up because I couldn’t get past certain story milestones. I’m gearing up through heroics to outscale them but I find this insane. Also the LFR thing is so true I’ve been left in lfr with multiple stacks of determination just for the group to die knowing I needed a chance at my 4 set to do anything in this game. This brings me to my last point this dreaded 4 set. Like if I don’t get it I feel like my class is so dead. I main a frost death knight and let me tell you without that 4 set my damage is below the tanks always in my heroic dungeons. I hope blizzard takes note and really helps us out sure I’m not in echo or liquid but I think with help and balancing I can do equal content to them

There is a super simple solution. Go play the extraction shooter.

It’s true. I’ve been trying for weeks to kill an LFR boss but I just can’t do it. When the queue pops up, i accept it and it puts me in a raid with that boss already killed. Then it gives me a deserter debuff and the time i have to play for the whole month is used up.

Endgame is all about status. It’s not what you know, it’s who you know.

We always were; WoW released when I was in my 30’s. I’m now in my 50’s and run a Cutting Edge Mythic guild made up almost entirely of older folks with careers and/or families.

And we’re hardly unique in that regard. That’s most people playing the game.

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A little bit about me , before I start in on this. I have played the game since 2005. I have played quite a few different toons. I favor healer, myself.

I do have heroic and mythic achievements by the handful, for raid and 5 man content, depending onthe expansion pack.

Their are many things to do within WOW, One can level and get gear in many fashions. Like those above me are going to tell you. You get what you put into WOW. Do you think you can make a toon today and be in endgame content when you hit 80. Do you know how much time amd how many runs it takes to get gear to the level you should be at to run endgame. Most of the people, that run end game content have poured plenty of sweat and hard earned crappy bs runs , to get to that point. Anyone can try to que for a raidfinder. They will always sort them out , after a few pulls. I understand where you are coming from , but that’s never been the way the game was intended to be played. Go out and run 15 or 20 runs and reach for it. It wasn’t easy for anyone that you think was cruising it through the run you had. It takes a ton of work to get good raiding gear

Peace

I agree a lot on what you say in the OP but has there ever been a time in any long running MMO where the endgame isnt just bullshi, arbitrarily so, to keep player retention?

Its the result of the games genre, and something that you kinda have to accept and deal with, and see if that is for you.

Delves are the one and only stopgap that ive wanted for a long while, so that i can avoid the toxic sweatlords with daddy issues demanding that im several ilvls higher than what the endgame content rewards for their high M+ key runs. I can chill and farm T8 Delves and get amazing rewards while avoiding spending hours upon hours in overly complicated raids, that id rather spend elsewhere.

Like, yeah, it sucks if we wanna try that specific endgame content without the garbage that surrounds it, namely the elitist playerbase that actually cares for that content to be kept as hard as possible, but on the flipside, that content is made for that elitist playerbase. Its not for us who wanna chill and take our time, thats what Delves are there for.

Think about how theyre setup, you get your weekly keys, do your weekly Delves, and build up your weekly vault, easily ensuring, eventually if rnjesus is not on your side, that your character will be fully geared in 603+ gear by the end of a few months.

If that isnt enough for you, id recommend you just start levelling again. That way you get to still enjoy the game, but avoid the endgame as much as possible.

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Tier 8 solo delves have champion gear with keys and 616 vault. Its the best gear availability that solo casual players have ever had in the game.

I’m an average player and don’t agree with you at all

I feel partly conflicted.i do think the high mythic keys should be hard but like the lower keys should be more approachable especially m0’s.

I hear a lot of complaints about m10’s and up being too hard and they partly need to be because there’s a group of players that like borderline insane difficulties. But a lot of us don’t

Keys only seems hard because of the level squish. A 10 key is essentially mythic raid difficulty and SHOULD be extremely difficult seeing as RWF just downed Queen two days ago. Is it really essential to have top gear 4 weeks into an expac? No. Honestly, its boring to get KSM and AOTC within the first 2-3 weeks. I don’t really like delves so i was happy when m+ finally dropped, though i ran my 8s before that to gear. Read guides and use training dummies if you don’t know your class and you want to do higher difficulty content. Find a guild. If you don’t want to play with other people end game can be difficult especially if you don’t know what you’re doing. The season literally just dropped 3 weeks ago, long time players are naturally going to do better. There are plenty of new people to learn with.

Hello kitty island adventure may be a better fit.

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Brother you think I pay money to “have fun”? No I get to enjoy my sub fee up setting people and making them rage quit or leave after writing me out a rage post. Players and people are far to easy anymore. Just do your part for the community and give em a reason to type negative reaponses to you.

Chef’s Kiss

Nah even at 615 iLVL that my main is, M+ still feels like an over tuned mess.

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“Something” like the first part of that sentence?

Not available until 2025 on PC.

Animal Crossing fans prolly gonna like it alot.

I know a few people waiting for it to hit.

I agree that content itself has largely become too mechanically heavy but heavily disagree that classes have too many abilities. We used to have way more and need to make split second decisions on our abilities alone to minmax.
Now there’s a lot less thought involved and there’s simple priorities. Part of the fun of the game is the button mashing.

While i enjoy M+ and have worked hard to get to where i make it…this season is a cluster, mythic vault only at lvl 10, highest crest only st 9 makes it really hard to gear and upgrade for most casuals. So i partially understand your point…however just doing things in the world can net you 610-619 ilvl without doing keys or raid.

Raid wise lfr is a thing for a reason it is there to be accessible to everyone.

As a key runner and raider this feels like one of the easier heroic raids in a while…keys its another story…but if your gaving problems with keys, run a 0 to get a key then post your own

You could be playing this game since 1850 and had an IO score of 4000 in Legion and BFA and people still won’t care. Nothing in this game transfers over and that is 100% on Blizzard.

I dunno if anyone has noticed in the 25 years of playing this game, but there are no advanced stat tracking in this game. The only thing it tracks are your cheevos and time played.

Grim Dawn from 2016 has more advanced stats, created by an indie company. My Project Zomboid from 2011 can tell me how many zombies I’ve killed and what method I used to kill them. Yeah…

My main, destro-hell caller lock, is a 607 with mostly delve drops. I run T8 bountifuls with my eyes closed now.

No game is easy when you first step into it, but WoW is 20 years old and has had 9 expansions. That’s a big game with a lot to offer. However, most of it is inconsequential and with Chromie time and the new starter area designed for newbies, the game is quite accessible, you just have to be willing to learn.

As for classes, none of them are difficult. There are some super easy ones, but every class has flexibility to play how you choose until you work your way up to the high-end rotations used in m+ and raiding. But out of the box? You can just jump in and play how works best for you.

MMORPGs are, by nature, complicated games that require a significant commitment to understand and ultimately master. No new player will excel at any MMORPG on day 1 or even day 200. But they will get better by 200 than they were day 1 and they will keep getting better. It’s just not a game meant to be picked up and blown through in a weekend like a sports title or some hack ‘n’ slash monstrosity.