WoW's endgame is too hard

That’s what makes it interesting.

I suck at M, but I respect the skill and it gives me something to develop besides just making the numbers go up.

Did you try hitting defensives and not standing in the fire?

Your energy is a bit off- I don’t know anyone outside of their teens who finds forknite fun, for example.
And it’s probably healthier for you to not let, uh,. “sweatlords” live rent-free in your head. Your profile of them is not what’s up.

Please do not nerf LFR. I am loving the diffculty this tier. And I am pretty darned casual these last few expacs.

on one side i feel like wow caters to the casual too much (ridiculously low caps reached in 1 day…) and then there’s the other side where they shrink the m+ range to make sure the first few steps feel horrible to more casual players.

it’s like they dont know which direction to go with.

First… I really like this expansion. I really like what Blizz is trying to do. I am positive about them being under microsoft, and it feels like a huge corner was turned with Dragonflight, and that strongly continues with War Within. It is a good time again for wow, I believe that. I’ve had my now teenage kids playing with me for about a year now, and generally we have fun, so I am positive about the game, the new direction, etc.

That said…

For what wow is… the amount of time invested for me… has been less and less worth it. Nothing, and I’m sorry if this offends people, “skill” based is … skill. We are mashing buttons, cool if you do it a bit better or are better at using addons or macros… golf clap … uh… good for you.

That should not be the ultimate point of the game. The point of the game is, for people who pay money each month to have fun. All levels of players, should be able to have fun, engage the vast majority of the content on their terms and enjoy the game. WoW is still hanging on to the stuff that Bobby Derpder and company mashed into this game. The overly competitive stuff, the hard focus on the .00001% of players who do mythic raiding, high lvl mythic+…

A big % of the community has Stockholm syndrome about this. Most of the people who jump on the forms to defend the game being way too hard, and grindy, and time consuming for what it is… are still on the copium.

Wow needs to go a new direction, the delves are a small step in that direction, but it isn’t remotely far enough. The game remains too hard for most players, can those players improve and beat the harder stuff… sure… but they won’t. Life is more important than a game from 2004 that is very dated. There is an ocean of amazing games out there, real life, family, work, travel, touching grass… is more important than this … and when Blizzard honors that, and makes a fun game that all levels can enjoy… it is at its best. It isn’t there yet. Moving in a good direction, but a long way to go.

That is golden and 100% nails it on the head. We, working professional “whales” who are bringing our kids in etc. … we don’t give a flip about sweatlord E-peen. We want a fun game that is worth our time, which I get paid $$$$ and for some reason nostalgia pulled me back into this and I’m still here, but it is a game I do during down times, while I"m in conference calls, etc. or with my teenage kids. I don’t need to self actualize from this, I’ll go fire up the bandsaw, or spend time with my kids doing touch the grass stuff.

This should be mindless fun, that anyone can do… sure have some harder places but that shouldn’t be 75% of the actual game. Which it still is. We lvl up a chr in hours now and are at end game where the grind and overly difficult stuff is a wall and it burns you out fast. I’m done with 100s of hours on this game… to get tiny incremental progress on something… I Just am… after this many years I have near max number alts. 10 max level alts … on my account all the classes x 3 or 4 at this point etc… When I was younger in college and had nothing but time, I lavished time on this … it is wasteful and that was in part my choice to play so many toons. But a big part of things is how wow does not honor our time, there are too many time gates and time sinks in this game still, better than before, but way way too much of that still.

I don’t want to “practice” and have to watch 30 minute guide videos for anything wow related, life is more precious than that. That stuff can be on the side and in the background, ok … do this hard thing and get a cool mount… great. But that shouldn’t be a core part of the game. Raiding, Mythic +, Delves … are a core part of the game… they are still too hard, too grindy, to fiddly, bloated silly difficult rotations, etc. it is just too much for it to be fun anymore.

Blizzard is moving in the right direction but they are going too slow and listening to the sweatlords too much.

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You should check out Fallguys. If you want something mindless that you can just jump into, it might be right up your alley.

These posts are one of the reasons why WoW has declined over the years. You want it all with no effort. You take time out of the equation and you also remove any emotional impact. If I can level up and clear endgame content in a few hours why would I even care about the game.

The same people probably use an editor to start at max level in BG3.

It’s pointless.

You don’t have to be a dbag, just saying.

I love to do mythic+ with the few friends I play with. I’m no sweatlord, one of the two friends are, but he doesn’t crap on ppl when they are bad. He just wants to push push push.

You don’t have to a sweatlord because we can complete a 2 and you can’t

And just to throw it out there, I kinda love the new difficulty. It’s actually kind of a challenge sometimes. It was not fun having to run 2-20+. Crunching the difficulty down to 2-15 is much better, imo. But I guess that apparently makes me a sweatlord because I enjoy the harder mythics and having to do a lot less to get a decent io.

The only people who disagree with this post are elitists who like to gatekeep people more than they like to play the game

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Well, OP. This is intentional. The message Blizzard is trying to send to you and to other normal people is that it’s time to get serious. This game should be the most important thing in your life. If it’s not, you’re doing life wrong. Or something like that.

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makes sense. i dont think i would recommend this to a new player looking for a game to play.

it’s kinda like a bad addictive drug… you only talk about it with fellow drug addicts.

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This is no longer the friendly game that I enjoyed for decades; so, they’ve lost my support forever.

And that’s just not true. I’ve been doing all the things, except for keys and normal raids, and haven’t been having any trouble. If anything I would say those that claim it’s too hard aren’t using all of their kit.

Is the game play a bit harder, yes because we asked for it to be this way. Is it impossible? Not in the slightest, you just have to use all those other buttons that don’t add to damage. Mitigation, self heals, interrupts, and CC all make it possible, and easy to conquer anything.

This hunter and feral Druid are my favorites to play. Both have been fun without fear of death in most cases. But some places require you to think before rolling in solo trying to face roll the place, and that challenge makes this game fun.

This game is definely non friendly for new players. Gatekeeping content will make ppl leaving

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agree that wow is much less fun than it used to be

pandaria was the peak for me

there are just an insane amount of immersion breaking hamster wheels, just bluntly welded into the game to manipulate players rather than entertain them

MMO is about immersion, social activity, and power progression but the perfect blend of all 3 an art of design

the game just feels like it is run by metrics more than any other factor nowadays, metrics and the cash shop

People complaining that WoW is too hard are not used to using their class toolkit of dispels, interrupts, mitigation, etc.

This shows with the key squish when you run multiple 7’s (relatively easy) where Shamans don’t press Wind Shear a single time, people are doing tank DPS at 615, etc.

W-key and spamming 123 can only get you so far, and now that gear is slightly harder to obtain than Dragonflight, these very same players are failing keys at an alarming rate due to not using the toolkit that they were never forced to use before. In addition, they’re arriving at a hardstuck point in gearing due to Gilded being less accessible compared to Aspect in Dragonflight. This point sucks, and I get it, but those who never learned to play correctly will now struggle in 8+ trying to get over that 615-619 gear wall.

I’m fairly casual, but even to me it’s alarming how often people in keys don’t interrupt or dispel… only focus on doing mediocre DPS.

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This game should come with dbm, details and maxdps pre-installed. Just saying.

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There’s literally a difficulty for everyone. No matter how you play. LFR is for everyone. Gear up for normals. That doesn’t take a lot of time.

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wows endgame is pretty accessible to the average player… maybe not a subpar player. Find your niche vs your ability. I’m a heroic raider, i dislike mythic dungeons, and I enjoy delves. that’s my niche and it’s not difficult. nor is it hard.