I honestly do not think I’ve ever read anybody wanting Raid-Level Gear for zero effort.
You make it sound like people make such posts all the time, but yet I’ve not read one yet? And certainly not the person you were engaging with just earlier.
This just shows poor design to be honest. AV was always a poorly designed battleground. But then I’ve always been of the opinion that the entire PvP system of WoW was poorly designed.
Class balance is absolutely horrible.
The game’s engine is terrible at PvP.
How stats and gear scores work in PvP are terrible and unfair.
None of it is appealing and I, for the life of me, can’t understand how or why people like it. But hey, to each their own. I’m just glad they got rid of open world PvP (other than War Mode obviously, which is opt-in).
Because your inner control freak demands more of other players than you expect of yourself.
Clearly you didn’t play classic, because that wasn’t the experience in classic. So…your actual game experience and ideals go back 17 years. Sure. Reestablish all the failed systems of the past, so you won’t have to worry about needing to tolerate people who have kept up with the game.
FF has the casuals covered in spades, they have a really extensive endgame for the elites, and the hardcore have literally every endgame encounter to come out in super hard modes regardless of expansion.
Even PVP, the thing that is an FF meme, is getting a rehaul in Endwalker, with new modes being added. Right now FF pvp is a minigame thats fun and everyone takes super casually. In WoW pvp is a minigame thats stressful and everyone takes super seriously, much to it’s detriment.
WoW needs to improve desperately.
By doubling down on timegating and systems expansion after expansion it finally reached the breaking point.
Players realize they deserve better now, and Blizzard needs to deliver that or continue to lose players. Right now Blizzard is a meme gamers laugh at… and they used to be amazing… but no king rules forever, especially if he stops making his kingdom happy.
Uh, neither of those links are “I want raid gear for zero effort”.
The first link, he complains that Korthia gear maxes out at 226 which… eh, I don’t agree is a problem, though on the other hand, you gotta put in a good bit of work to get 6/6 on Korthia Gear, and when you do, it’s only 226. What’s the current Raid gear from SoD? Pretty sure it’s higher than 226, but I’m not sure. Either way it’s not “I want raid gear for zero effort”. It does take a lot of grind and work to get 6/6.
The second link has nothing to do with wanting raid gear at all, it’s about Choregast being vastly overtuned. The highest floors in 9.0 were tuned against just under Normal Raid levels.
9.1 Choregast is tuned to be at Mythic Raid levels which is a bit ridiculous to be honest.
Valid complaint. But still, has nothing to do with “Gimme raid gear for zero effort!”
It helps to put /sarcasm tags on posts because we can’t see or hear you to know you’re being sarcastic.
Just realized that I didn’t comment on this, but uh.
I remember back in the day when SoO had all the gear across all the difficulties, including LFR. They were just recolors with lower item level.
Is there something wrong with Sylvanas’s Bow dropping in LFR? They could just make it so that it doesn’t have a glow effect, or make it a different color, etc and obviously make it a lower item level.
Given that LFR is more about casuals wanting a little raid experience, and given that casuals are more into transmog than not, I see a transmog being omitted from LFR as being a valid complaint.
Mythic Raiders are there for the gear and supposedly to overcome challenges. Why should they care that a transmog be available in LFR?
It ain’t like casuals aren’t gonna be getting it in 10.2+ anyhow, lol. It will happen someday. Unless of course they make it timed exclusive and I hate those with a passion.
I think the cat was out of the bag regarding hardcore players caring about “challenge” over all. It turns out they like lording cosmetics and mounts and titles over the plebs. It has nothing to do with “challenge”. Remember in WOTLK when one of the world first guilds exploited the game in order to kill the Lich King?
It’s clear WoW needs to figure out how to keep players who are not motivated by high skill ceiling group content. You go across the web and it’s the same complaint. If you’re not doing M+ or Raiding then you’re probably not playing the game. If you’re doing PvP chances are you’re in an organized group or doing the M+ or Raids to keep your gear up.
WoW is in a bad place right now because it’s a game who’s identity is associated with a playstyle most MMORPG gamers don’t like, or don’t even bother to do.
Not just the Lich King, but pretty much every single boss thereafter.
It seems like a guild getting banned during a world first competition was a given thing during several expansions. It wasn’t a world first if someone didn’t get banned by exploiting known and very obvious bugs, lol.
And then, said guild’s members whine about it like they are shocked or surprised they got banned. But it’s always a slap on the wrist and they come back and do it again the next world first run.
Casuals are always going to be the majority in any game. Failing to include them in your plans is always disastrous. Games have attempted to cater to hardcore before and it has never worked in their favor.
Even WoW tried the hardcore approach before, and it failed miserably. Remember how Wrath brought in loads and loads of subs by making the game more accessible to casuals, and how hardcores whined about Heroics being too easy, so they made Cata Heroics hard and then WoW sub numbers fell like a rock, and Heroic participation was at an all-time low and so they had to nerf the Heroics?
lol.
I remember it like it was yesterday. It was a giant “I TOLD YOU SO!”
This is far beyond their capabilities. For blizzard devs is difficult to understand why ppl isnt happy with the game and why alot of players migrates to FF14 or others MMOs.
Believed it or not thats the truth. What they really need is some people that understand MMO in general and try to know better their own playerbase and blizzard always was arrogant to do it
Suits and Ties with degrees in marketing are never going to understand Gaming.
They are not Gamers, they don’t play games. They are only there for money and profit. They, just like every other industry ever, only care about how much money they can make. They don’t want to give you a quality product, they want to mass-produce as cheaply as possible, to get you to buy and spend money. They don’t care about you being happy.
Sadly, these suits and ties are the ones in charge, and the actual developers know what they are doing is not good, but they must because the suits and ties tell them to.
Can’t get rid of the suits and ties, though, because you need lots of capital to run an MMO as large as this one, and you get the money from the suits and ties.
Like I said earlier, they don’t even have to shower me in super strong gear. Just give me something. SOMETHING. Some kind of evergreen, fun, creative content to engage with. Let me make my Ashenvale treehouse. Let me get a new fishing system that isn’t from 2004. I saw the FFXIV is putting in some kind of Harvest Moon style thing soon and like… why can’t we have that here? Just… why? Why are they so resistant to it? Is it contempt? Do they lack the developers to do it? Do they think no one will enjoy it?
Has made a prison for themselves with basically making the content around 3 things ( raid, Mythic Plus and pvp)
And imo making systems just for the sake of making them… And honestly the causal players can’t keep up with all these systems…
Then they do assine stuff with transmogs, where if I want to farm certain items on shadowlands rares I have to make sure I am on that class that can equip that item…
And each expansion for the most part subtracts for the game as a whole, and in turn each patch subtracts from the previous patch… It’s getting old…
Its beyond me why they don’t have Mythic plus
Dungeons that are from old expansion, like caverns of Times ETC to get current gear…
They have all these old content duengens that could be relevant to current expansion…
Steve Jobs said in an interview that over time companies become more about sales and less about design. The people who create are pushed out and then when the company needs to make new products they don’t have anyone who actually knows how. That’s what happening
at Blizzard.