WoW has like 5 basic emotes for every race that are animated per race.
These are just some of the emotes I have unlocked. Everyone has a different animation. Many are different based on race, gender, current job, or a combination of all three.
WoW has like 5 basic emotes for every race that are animated per race.
These are just some of the emotes I have unlocked. Everyone has a different animation. Many are different based on race, gender, current job, or a combination of all three.
On top of player housing, I am waiting on the “Dance Studio” to open the way for more emotes
Not that I use many of those emotes in 14 anyway. We still throw paragraphs at each other out of spite.
go look at PSO2. half the costumes in the game are 90% naked
Every character looks “pretty” and there’s always a lot of young-looking “adult” characters with cat ears n sh*t (a practically universal theme among Asian MMOs), and that’s a turnoff for quite a few people.
For me, at present, FF14 is by far the superior game…
There’s several factors that have contributed to this, but for me, the biggest one is definitely the community, now I am not saying there aren’t bad nasty impatient people in FF14, but generally speaking, they are just a nicer community collectively.
I mean consider my experience, in wow if I try any content that’s current, I will be insulted for bad dps and whatnot, but in FF14 that’s incredibly taboo to do that, the worst I’ve experienced is people telling me to master my rotation and whatnot.
As for the other issues, no mmo gets everything right, but FF14 comes pretty close, it really has something for everyone, the fact that I level a new class or even profession I’m rewarded with rich story and lore as I level them is a huge plus.
One of the things also is that on the market board, there’s always something for everyone, new gear to buy to help you continue in your quests, unlike in wow where you feel if you don’t grind mythic+ you are going to fall behind and have people insult you for bad healing/dps and whatnot, I really think for this reason FF14 has by far the most superior model,
FF14 to me is wow, without the bad things about wow, I mean yeah there are a few idiots you will encounter, but not too many.
Also player housing. The garrison in WoD is not real player housing.
Just to respond really quickly to this part of your post:
i’m not sure how blizz could implement player housing…many of the community ideas are exactly the same as what Garrison’s are, and wouldn’t “expand” the world in any way whatsoever.
I saw an upcoming game (Palia? I’m sure you saw the trailer too), where a game that is so cosmetic and environment focused where player housing looked like it just “fit” so well into that type of a world based on the trailer…
You see it again in games like Rust too, where they have player housing, in a different form that just happens to “fit” the style of game.
It can come in so many different ways, that I’m not sure how that would work in wow…and i have yet to see an idea that doesn’t just shrink the amount of traffic you see in major cities.
Player housing is a great idea, but i think for the current state of the game, it would be bad for the direction many of us want the game to go in…which is making Azeroth feel like a bigger world, with more faces in the zones, including classic ones. Player housing would just take away from that imo, especially when you combine it with the LFG tool.
Unless someone comes up with a good idea for once which I honestly, have yet to see…and i’m sure blizz feels the same way. make it different than garrisons and sell it to us first.
EDIT: I just want to say, i only bring up the other game ideas of player housing, because they don’t all fit every game in the same way. For example - Rust style player housing wouldn’t work in WOW. So an argument like “final fantasy does player housing better than ____” is hardly a good way to sell anything imo.
Using houses to “expand the world” is a terrible idea. Players should never be able to augment the world like that. Rust can because there aren’t a thousand people on a server. UO’s map was utterly wrecked by people plopping houses in every available square inch of the world.
They had to make a whole new zone specifically to exclude housing because it was bad.
ESO has one of the best housing systems in an MMO in that each house “exists” in the world, you can own all of them, and they don’t demolish after a certain timer rolls off.
FF14 caters more to player experience and casuals while WoW caters to absolutely no one except maybe Esports
I agree. I don’t think houses should be used to “expand the world”. But i was just stating that they would shrink it if anything, which would be devastating, because many players want a bigger feeling world again. Also, Because all the ideas people have for player housing in wow, mimic what garrisons were.
Look what those did to our “world”. I kind of like hanging out in populated classic zones like Goldshire and Stormwind for the reason of this feeling like an mmo. I think many of these player housing ideas would harm that feel.
I’ll have to look into how ESO does it, i’ll be honest, i have never seen anything about that game except a couple mount models lol
(My post is of course with the idea that player houses are instanced in wow)
That’s incredibly true. I’d never want houses to have the kind of power the Garrison did, even though I totally sucked up the profits from it.
The big misconception about player housing is that it pulls people out of the world. While it’s true that people want to spend time in the house they have built, or use the services they have there, it doesn’t empty the world in practice.
Vivec, Elden Root, and all hubs in ESO are still built to bust with people (no hyperbole. The servers struggle to maintain these many people online. Daddy microsoft, pls come with new servers soon). In fact the house in Elden Root is the most popular because people use it as a teleport to get to this social hub and other main city amenities.
Same with 14, which is less instanced and more “intentionally instanced to make scarcity and hold subs hostage”. You go to Limsa Lominsa and it’s full of people. I’d argue there are more people hanging out on 14 because it truly is the lobby game, but housing isn’t what keeps people out of the world (it’s the lack of content…).
My favorite type of player housing would be the more Animal Crossing type…So i guess the palia style…i would love for that to be in wow somehow, because I know which zone I’d pick, and the area…just not sure if it would be possible (from i guess an engineering perspective idk)
I’m going to look at videos on ESO’s ideas now so i can actually hold a conversation about this stuff lol, cuz I feel like other games figured it out pretty well, while wow kind of failed with garrisons…There’s got to be a way
ESO handles it with instances. The house or lot has a physical location in the world, and you can look out from it into the zone, not unlike Garrisons. So it is well integrated into the zone it belongs to.
People do free-builds where they totally change the house with clever item placement, but the base house is always themed to a style.
So while my guild leader might have built Megatron in his front yard to stare over the countryside of Skyrim, I thankfully do not have to see that nonsense while I run past the house.
WoW is literally anime.
ok so yeah i just watched a video on housing in ESO, and also after reading your post, I think it’s pretty well done. This is the kind of system I like tbh.
I think in WoW, it could def work…but it would require them to really put a LOT of effort in possibly resizing and retouching up some of the old zones. If there were like neighborhoods or areas for lots like you described in the physical world, it could def be doable. And if they were near cities or popular towns, i don’t think it would harm the population too much?
idk, i really want player housing, but i don’t want blizz to mess it up if that makes sense lol. i want it to be like they’re doing it in these other games where it just feels natural and beneficial to the community to have the feature
btw Elder scrolls looks like a really cool game…if i wasn’t so dedicated to my wow character I’d def play that over any of the other MMO’s out right now.
Exactly. I don’t understand FFXIV comparisons to anime. Their models are far more realistic than WoW’s. Their characters look nothing like anime characters. They look like CGI rendered video game characters. Some will point at the cat girls, but those have nothing to do with anime.
I think people are just sadly used to WoW’s antiquated models.
Something I have begged on the FFXIV forums for is Condos. Currently your houses are stuck in residential districts that are far away from the town they are themed for. They are also in limited supply. What I propose, and WoW could easily do as well, is add a building inside each main city that acts as a sort of apartment.
You go in and it’s your own instance, one you can invite friends to of course, but your own. It’s in town so it’s near the most important things you need to access from a city.
The only thing in FFXIV that makes housing a real pain is gardening. You can only craft certain things from harvests, and you need an actual house (very small supply, have and have nots) to have the farming item to even begin to work towards that.
WoW doesn’t have this system, but that’s as close to the garrison as I can currently think. Retainers on 14 already behave like garrisons with fetching your materials for you so that comparison is apt.
I like how EQ and other old MMO used to call WOW cartoony and now it’s time for WOW to be the old MMO.
That’s why it’s the superior game.
If I wanted Esports, may as well just play Starcraft 2.
FF14 certainly looks good, but I have a few problems
On the plus side