Well boosting (with gold only) is allowed and considered legitimate gameplay by Blizzard.
My comment was generalized.
Iâve actuality never met you.
The alternative is to restrict your keys you can do per week to just 1.
Watch the tower of tears get built once that ever went into effect.
Itâs a lose / lose situation. Everyone just mad
So, nothing but repairs, got it. No. I can rest easy knowing that Blizzard thinks this idea is horrible, too. Have fun with this, though.
I actually canât bring myself to care if another player purchases boosts in the game. Donât even care if they bypass token sales and swipe Lady Visa in Discord. It is their money and this is just a game.
The only place that would be a problem is boosting in the different esport tournaments. I care less about those.
The problem with stuff like mounts as a gold-sink is that theyâre one and done purchases and only those with concentrated amounts of gold tend to buy them.
But the inflation that WoW has is caused by the fact that the game basically throws several thousand gold at every character, every single day.
If one in 100 players buys a Brutosaur, but those 100 players do their calling, mission table and assorted dailies every day, the game has had 5 million gold taken out, but is getting ~300k every day back in.
So unless those people are removing a Brutosaurs worth of gold every 2 weeks or so, the available pool of gold within WoW only gets bigger and bigger and bigger.
And outside big ticket items like mounts, what is there to buy with gold that isnât just giving another player gold? Repairs? Trade goods (like cooking mats or alchemy vials)? AH cuts?
None of those are taking out anywhere near enough to what the game puts in.
Stay away from my gold yeah thief
I think the target for these huge ticket items are actually players with millions of gold. Blizzard doesnât want whales resetting markets like they do and I think they are unhappy with the sum of gold some players have in general, which is a product of their own doing.
Garrisons in WoD were very alt friendly to get to the point of gold missions, and people abused the hell out of it. Those who didnât, or didnât care might be skating by with 200-500k maybe. And those people are the people who may as well be selling these base items to make some real gold.
in SL itâs a lot more annoying for alts to have a steady calling revenue, plus without gear they suckkkkk and are not short. In my TSM I am definitely seeing a spike in weekly gold even though I only have one 60. So obviously all of these boxes of gold are providing raw gold, but to me, 2k gold is nothing, I spend 10 times that on flasks. It depends on your viewpoint I guess.
The frogs are the best example I can think of. 3 of them for 333k each and they do NOTHING besides hop around. If thatâs not a gold sink for collectors (likely people with a ton of gold) I donât know what is.
Of course, and I think having those big ticket items in is a good thing.
But if Blizzard want to actually hit inflation, they need to aim for smaller, unavoidable gold-sinks. Flight Paths need an advantage over 310% flying and/or the Teleporter network, repairs should probably be a bit higher across the board, maybe bump up the AH cut a couple %.
If theyâre actually serious about hitting inflation, thatâd be the way to go.
Naturally nothing is as OP as WoD Garrisons are in just pure raw gold making.
But while 2k/day is nothing for you, hundreds, if not thousands of characters on your server earning that per day adds up. Especially when you as an AH player benefit from it since the market can now bear potions selling for hundreds of gold each, or things like armour kits selling for like 800g/each.
When I left the game back in 2011, I thought having 150k gold on my main and around 250k total across my alts was decent. When I came back a month before Shadowlands on a totally new server then I left, I struggled with making gold or even buying things because of the cost, especially if it was needed for a quest. I penny pinched and kind of still do roughly a year later with 1.3 million gold.
Things I would love to own, but I only farm enough to level my trade skills then never farm that area again. When I sell on the Auction House I always sell for 25-50% of what is being asked by others or what I consider a fair price for a new player just starting out. I wonât become rich or be able to buy that giant brontosaurus auction house, but eventually Iâll have more gold then I need which is already and purchase some faction related item with the currency.
Wait what?
No, 100% no, to all of that. I hope youâre just baiting but I fear notâŠstill NO.
The devs should set up an official marketplace for boosting services like a job search database/auction house.
Boosters would post the the run being sold, price, their credentials, time availability, etc. Blizzard would take an AH cut as a gold sink. Letâs face it - if they are going to allow boost selling, they might as well take a cut.
Yeah, no way.
Yeah, there was an advertisement for this back in the day.
I would rather see an LFR/LFG revamp than fiddle with the economy at this point, since they would be unwilling to do what really needed to be done and get rid of outside money influences on the in game economy. That would harpoon the whales.
Only thing that should be removed is the token.
Boosting for gold is fine, but having a way to get gold via real money, then, wellâŠ
whatâs wrong with boosting?
Technically, it already is. At least itâs âboundâ to faction anyway, where you can trade gold between each character that is part of the same faction.
Why would blizzard sacrifice their real world profit for a dumb idea like that? Short answer, they wouldnât.
No. There is nothing wrong with the economics of paying other players with in game gold for items, help (in game for dungeon runs, raids, etc), or for whatever else people might consider worth throwing in game gold at.
They can still do this if they so choose right now. Youâre attempting to take away other playerâs ability to choose. Do you pay for every personâs subscription game time? No. Thus, you donât get to dictate what other people do with their in game time.
Thatâs something players can do between each other if they really want to by going into trade chat and announcing what theyâre selling and what they want in payment.
You already said this about making it account bound, repeating it will not make it sound any better. Gold is already how you make gear repairs. What rock are you living under?
Why on earth would a business limit the profit theyâre making? Stop being a village idiot, itâs not fashionable in any way.
If you create the economy to function on things like that, then yes, that is the form of payment that will be expected.
Great solution, turn the economy into pure chaos.
I like gold sharing on one account. They do it for D3. So itâs not like something crazy or anything.