Even the most favorable sim for what you want the data to show only has it as a ~2% delta favoring the domination gems. Dungeon Slice has it as a 2.2% difference. 1:30 patchwerk with 4 targets has it similar.
That is not gamebreaking at all
Yes, it was an error for me to use patchwerk in regards to M+ (I don’t sim M+ because I’m a raider and am used to doing raid-oriented sims, so that was my default sim choice) but the total result is still only a couple hundred DPS no matter what sim you run.
They seem viable enough to me. At least to the extent that skill will play a far greater factor in whether you clear the 23 over the 22 rather than a domination socket. Every little bit helps, sure, but based on what I’m seeing, you don’t need to consider your gameplay experience ruined if you choose not to mythic raid
He’s also correct that most if not all mythic raiders will run m+. The more hardcore mythic raiding guilds will literally require its raiders to run m+, especially in the first few weeks of patches
Saying group content is always harder than non-group content is stupid as it’s obviously not true. Which is easily apparent to anyone who plays the game. Even a small child could comprehend this.
Why even respond again? You got-got. Nobody looks at ilvl parses for anything.
So the best possible M+ gear is outclassed, by 2%, by stuff you can grind out from heroic PUGs? Of course that’s going to feel bad. Nobody wants to replace their Vault piece from something that drops off Heroic Terragrue.
And people grind Korthia and Venari for smaller DPS gains than that. Regular gem sockets are less than a 1% DPS increase and people grind and whine about those all the time.
Anyways, the biggest M+ gem isn’t even a DPS gem. It’s kyr. They literally just nerfed it by 50% again in PvP because it’s so strong that even with it previously nerfed by 50% it was still being used in templates. It’s insanely good, and it isn’t nerfed in any way in keys, and gets insane value because keys have a lot of incidental damage in this season (as well as burst damage).
I mean, this is the same argument that raiders got killed for when they didn’t want to grind out LFR for those trinkets back in MOP… to which you now use against us when you say we’re all entitled and greedy. Same deal with Benthic gear, where we got BIS raid gear for turning over rocks and collecting crab shells.
Realistically though, you can grind domination gear from those vendors, get the gems from Normal/LFR, and still get the gems you want equipped without actually taking any serious foray into raiding.
And as the sims I put up kind of show, if you really, really don’t want to raid… you can just grind out the rergular sockets and offset most of the DPS loss by not having the domination pieces.
If you don’t want to do any of those things, then that’s just… I mean it’s your own fault. You have to know you will have to try to acquire certain upgrades. This game has never been made in a way that you can be fully optimized by doing a single game mode.
(Also kind of ironic that you are now arguing about wanting to be totally optimal given how the Covenant conversations with you went months ago… but, different subject for a different day )
It’s not ironic. I choose to gimp myself out by playing Kyrian. There’s a big difference between that and it being forced on a group of players.
Sure. Last patch, in 9.0, the best weapons and a number of strong other pieces came from the final boss of Sire… and it was totally fine.
However,
A) That was kind of established before that the last few bosses would have higher ilvl and was accepted. And it wasn’t a chore - killing Mythic Sire took work, so it wasn’t something you’d just “do on an alt” in the first place.
B) There was a finite cut-off. A few weapons, trinkets, and other pieces from the raid were tangibly better and that’s it. This system allows for even further encroachment of raid gear into other forms of content beyond that.
This system just introduces a chore to do on your alts. That sucks. It’s not earning some kind of reward, it’s sinking a bunch of time into content you don’t respect.
I still don’t know what making the game alt unfriendly has to do with raiders.
Alts benefit raiding guilds tremendously. Why do you think that the decision to make alts more difficult to play was something done to satisfy or appease the raiding community? Why do you keep attaching that to us & these conversations?