Wow it didn't last very long

I don’t get the people who say idiotic stuff like that.

Like do you think the developers actually clock in for the day and say “I’m gonna make this game as bad as possible?” Do y’all really think that’s what’s happening? Because there’s no arguing with that kind of stupid if so.

Everything is great except the class design. Given that the one way which everyone interacts with the world is through their moment to moment class gameplay, to hats a pretty big thing to get wrong.

You don’t know what gameplay is huh?

Currency and upgrade systems are progression systems, not the moment to moment game PLAY lol.

Especially since Warband made farming tier pieces MUCH easier.

Sorry there’s no way I want anything pre-DF, dragonflying is too darn fun.

I don’t believe that is entirely true. I think people like myself who have been playing this long just remember when the game was a bit more engaging and not so much a gear score grind.

Don’t let the door hit you on the way out! Oh, and see you in 11.0.5!!!

I have been playing since late BC. It has 100% always been a gear score grind, what people want back is the time and era of players being less AWARE of metas.

Metas for gear, meta for talents, rotations etc. This is all because of the internet and youtube. What you want is not a different game, you want a different mentality from the player base which unfortunately will never happen.

(I should also note before Youtube and guides era people “felt more engaged” yeah, because they didn’t know how awful they were. There was a far more peaceful chill community in wow and elitists were a fraction of a percent)

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So many things over the time contributed to the fracturing of community. Sharding, all the tiers of difficulty levels instead of one main difficulty, making the game more competitive and focused on e-sports (separating the “skilled” and “unskilled” etc.) Mythic+ with the rating, even achievements. Every man for himself racial, though that got removed/renamed right lol.

And yeah players didn’t do those things, Blizzard’s systems did. Meaning Ion and company were looking too hard to making sweaty tryhard competitive people happy and not the Night elf female who wants everybody to get along and dance on mailboxes or whatever. Everything has been done to try and promote e-sports or design battle mechanics at the expense of community.

Delves are nice yeah but it still doesn’t do much to help the community problem. Games like Final Fantasy have a much better community but then again, going through the MSQ itself in that game is absolutely insufferable and I refuse to buy a boost just to skip it. Despite WoW’s many problems, I like how it goes through story stuff efficiently. I play video games to play video games, not read a book.

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if you want to be pedantic, or split hairs, or only use your version of the term, sure.
I will debunk you there as well.
Blizzard modern team added a variety of invisible walls to real walls which scuffs view for tanks tanking back to walls, or keeping tanks or other players in a presumed corner for knockback, positioning.
That was off the top of my head, but beyond that, the modern team is just doing bad jobs of reskinning gameplay that already works and they don’t need to iterate on. But they still screw it up. See: dracthyr.

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You can’t even handle low tier delves i think it’s best you find other games to play.

I’m having fun but I sat out chunks of Dragonflight (not enough time for a MMORPG for the last year) so it’s still fresh for me, I guess.

Also love that delves give meaningful gear because I have more patience for solo content than group content.

…I mean I’d HAVE patience for group content like mythic+ if it wasn’t on a timer and so punishing of mistakes. And the leaderboard chasing. I am an old, okay, I can’t with that stuff.

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All of you who claim wow caters to mythic raiders are insane. Look at all the easy crap in the game that’s been added for casuals. Literally more to do than ever yet you cry STILL about elitist players and whatnot.

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What does the timer have to do with anything ? You can still complete the dungeon key and get loot.

100 times this. The game caters to casuals and this is their cope out excuse

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That’s because you literally had nothing else to do for your character other than raid or grind reps. There were no additional activities at end game, you were just done. Leveling was the game back then.

Leveling is no longer their focus, but that doesn’t change anything about vanilla. When a new raid came out it came with a higher power, it just wasn’t obtainable outside of the raid, kinda like how mythic is now.

But your explanation of what “not seasonal” means is just another way of saying “nothing to actually do”, other than raid or level. Most people didn’t even see max level until the end the next expansion was announced, assuming they even hit it.

Different times. Same concepts.

The key is downgraded a level and some of the gear is a lower ilvl too. People don’t like that.

I’m talking as someone who doesn’t have their own group of friends to do M+ with btw, I’d have to PuG everything. ew.

Oh so now it’s not the timers but the other people? Ok got it.

It’s.

It’s both.

It’s that there is a timer that I would have to beat because the strangers I am grouped with would be very upset if they didn’t beat that timer while in a group with friends that sort of thing would be talked out.

There is an option called completion you can select when making a group.

Can I have your gold?