And like 2 weeks after preach said “get a guild” his guild dies.
The comical thing is that vanilla and classic were the most toxic in my experience. “If you are not level 60, you don’t know anything about the game!”
Lmao so simply wanting to play with people your own skill level is elitism? So a 400io player playing with another 400io player is elitist? What has this come to
Oh i see, you are 200io. This all makes sense now!
Refusing to play with people below your own skill level is elitism. Being so obsessed with boosting your IO that you refuse to run with anyone who won’t carry you to higher heights is elitist. This irrelevant deflection is classic elitism:
It’s not irrelevant to note that the only people complaining about it are lower skilled players. It’s a system to find people in your own skill level and play with them. That is all. If you don’t want any type of competition, go play a single player game.
So all matchmaking systems are programatic elitism?
WoW’s system was originally built to find friends and play with them. Making friends purely on the basis of skill in a video game is elitist and trashy at the same time. It’s kind of funny, really.
Matchmaking systems are for playing against people, not with people.
Some games have them for both, and as little sense as this definition of elitism makes, it would make even less sense if it was specifically only applied to wow.
What game has a built-in system for playing co-op only with players of your skill level? Every matchmaking system I’ve ever seen was for PvP.
Yes that’s what it is about. Nobody says anything about making friends purely on the basis of skill. You just assume anyone better than you is an elitist and its so bad.
Most team based pvp games have mmr based matchmaking both for members of your team as well as for your opponents when you solo queue.
The irony in your statement is the original devs that created WOW did so because they hated the exact attitude you espouse that existed in EQ and wanted to make an easy game that everyone could enjoy. hey wanted to leave the try hards in EQ.
WoW was a much better game when the focus was on leveling, and things like PvP, dungeons and raids were side items for when you got bored or hit max level (which was several months after starting.
The original team never worried if the try hard breed through content and left after a month, because they made the world for the large casual player base that would take a LOT longer just to level through and provide a much bigger income than the few hundred neckbeard try hards that were gonna burn out either way.
Sadly, our lead dev is now one of those sweaty neckbeard (at least in attitude) tryhards and he is making the game for him and his friends ONLY.
MMORPGs are not supposed to be competitions
Probably the same reason those rich people always seem happy and content, yet the guy struggling on the street always seems unhappy,…
I would be happy too if the whole game was catered to me. Don’t mistake that happiness and lack of complaining for having no problem with casual players though. They have contempt, but they just don’t need to care because again the whole game currently revolves around them. They have all the advantages.
Those rich people might seem happy and not care, but they don’t want any dirty unwashed masses at their dinner table either…
I think Ghostcrawler used to post this on his blog.
Bad players hate playing with other bad players, but good players love to play with good players (they also hate playing with bad players), this is why fair != fun, but at least with this system, some people get to have fun.
This is also why the term “ELO Hell” even exists in many games.
Who exactly are the rich people in WoW that are being catered to?
Your loss
Indeed it is - which is why it disappoints me that more and more, the fabric of the game is being pushed more and more towards “challenging” content, whether it be “personal challenge” for stuff that’s “only cosmetic we promise” (Torghast with its unique mount) or the requirement to get AoTC on the last tier of each expansion for a soon-to-be-deleted mount that of course every collector wants (hence the explosion of carries, which of course was the intended function of those mounts).
Yeah I really don’t like the direction they’re going with all of that. I don’t play WoW for challenging combat, in fact I think the combat in WoW is pretty bad honestly. I just wanna relax and grind out mounts whether that’s low drop rates or rep or quirky side quest idc.