Wow, Final Fantasy XIV is better than WoW

The problem with any of the content that 14 has is that it’s mostly useless to do beyond once.

The gear from dungeons is trash. The gear from alliance raids is trash. The gear from regular raids is trash. Crafted gear is better than all of these. The only meaningful gear is from current tomestones and Savage raids. These are all capped per character, so you can really only do one job (or omni-role minus weapons) at a time. Since the game is so alt-unfriendly, you really only get to do it once. So once Tuesday’s lockouts are done…I guess you just RP.

After that, there’s no incentive to do dungeons except to level up, which itself is finite. Or to farm mog tokens for…earrings with a pig on it?

End-game is fun for a while, but ultimately you find yourself with nothing to do and unable to really feel good about rolling alts.

It’s great for people who like to collect glams, look cute AF, and hang around crafting all day.

But for people who are into power progression, 14 is not the game for you.

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Just a little observation here, I’m noticing a trend among those who dislike FFXIV. If anything, their reasoning for disliking the game can be summed up simply as:

It’s not enough like WoW.

When you really get down to it, that is the whole basis of their argument.

The sluggish start, the heavy amount of story, the art style, the longer GCD (and/or perceived slower combat), the lack of eternal grinds in the endgame to keep you busy, the lack of PvP, and just about everything else… it’s just not similar enough for them.

They aren’t looking for a different game, they’re looking for a high-quality WoW clone which hits ALL of the same buttons. They’ve functionally run out of stuff to do in WoW and are looking for a different game to fill in a WoW-shaped hole damn-near perfectly.

But the fact of the matter is… well, FFXIV is a Final Fantasy game at its heart.
It also happens to be an MMORPG, but it’s an FF game first and foremost.

So it really comes down to what you’re looking for, I guess. While I didn’t quite grow up playing the FF series (found them later on, but still well before WoW), they were also a series of games I enjoyed. WoW is the oddity in the equation, and for a while fulfilled a similar role… but now, it has deviated and FF series is doing what it does best (mostly through FFXIV).


I guess the other thing I’ve noticed among those who dislike FFXIV compared to WoW is that they seem to ENJOY being murder hobos (or at least completely amoral & bloodthirsty mercenaries).

… and honestly, it’s kind of disturbing.

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14 would be a VASTLY superior game if:

  1. Weekly lockouts were not a thing, or alts were more feasible. I have two characters, and paid for a skip/boost on it. I simply could not handle doing MSQ and getting through the 2.0 quests again. I play one set of jobs on my main, and another set on the other. Even then, I still find lockouts and weekly tokens gate me so bad I’m completely done by Wednesday, or maybe Thursday.

  2. Make dungeons meaningful. Although if tokens weren’t capped, they would by default as you would have a continual reason to do them. But more advanced rewards, like M+, or at least more cosmetic rewards if you do not intend to allow increased player power.

  3. Give us some more challenging and rewarding small-group content. Treasure maps don’t really count. And as it stands, we already are not getting a deep dungeon this xpac. So we can’t even do that.

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Asmongold and Twitch disagree :slight_smile:

It’s better at some things and worse at other things.

It’s definitely a bad game if you enjoy being very powerful, and working towards being more powerful with every piece of content you complete.

its enjoyable if youre playing with friends or already know someone playing, trying prog end game with a bunch of randoms can be tough when each class has a 14 button rotation, its easy to see the bad from the good just by seeing if they are playing the class properly, there is no Demon Hunters in FFXIV. and you should probably mention the PvP and how its been a work in progress since the game failed and made a come back. I will however say that its very casual friendly as 1 character can be every single job as long as you have that content paid for. The RP aspect is great as well as there is In game housing and guild housing a long with having your own vendors. In my opinion and mine alone its not better than wow but it is better for someone who only has time to play a couple hours a week as long as they are ok with not taking it seriously.

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I’m very tempted to try it now that I recently learned that they don’t allow DPS meters. I’ve only ever seen DPS meters used in a toxic fashion as far as player interaction goes. Sure it’s useful for measuring your performance, but I don’t find it useful for building community.

Oh, they use them. Believe me, they use them. I use ACT. Even if people don’t go out and say they use ACT, they will find language to inform you that your damage is terrible without outright saying they are using ACT.

While I would agree that generally, people are nicer in 14, there are absolutely toxic players and you will encounter them.

I think people are naturally expecting the game to tell them what to do next. And I don’t mean this in a condescending way, it’s just the way that WoW’s end game works.

WoW gives players a clear path from a fresh level 120 to a mythic raider, and somewhere along the path it’s too much and you will draw the line. That’s because almost every activity here allows you to gear up for the next milestone, so it’s kind of guiding you into harder and harder content. The path is blurrier now that M+ exists but that’s still pretty much how WoW’s endgame works.

FF on the other hand just opens up at 80 and you do whatever content you feel like doing. Or you do none at all. Nothing is mandatory. A lot of level cap content don’t even have iLvl upgrades, you do it because you want to do it. Sure, you have to keep improving gear for the MSQ, but you have 8 months to do it so it’s not exactly asking for a big grind…

I think that people who are competitive and view raids and mythic+ dungeons as the only end-game are better served here, despite the hoops that Blizzard seems to have them jump through now. (RNG, AP grinds, essence grind, etc.) But I don’t think it makes WoW better, it just makes FF not a drop-in replacement for it, as you said.

At this point I’d recommend you to wait for patch 5.3 sometimes in August because the new player experience is not great right now and that’s when they’ll revamp it.

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I just quit playing ff14 to play wow. I respectfully disagree for most everything except for the story. the population seems to be dead so its very difficult to get some of the higher end fights/dungeons. and the game itself has shown me it doesn’t care about user grievances . combat is way easier in it as well. feels less thought out to me at least. i usually run blm, drk, and ast. all very complacent play styles.

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Probably not. Honestly, I have not seen it locked to character creation much, if at all, since February. Even on the weekends it’s open to character creation.

lol They don’t listen to the players at all. They are just as bad at thinking they know better than the playerbase and routinely ignored the western playerbase even when they admit the western playerbase is larger than Japans.

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Here, have a sketch of a tank. or something.

They are still very much used.

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Mmm…

I like both WoW and FF14. I’m currently subbed to both. Granted, I’m still very new to Wow and haven’t reached endgame, but I am enjoying it so far. From the dungeons I have done so far, I’ve had a very positive experience. I remember during a dungeon, a Worgen Warlock built a seesaw and he let me play on it with him, it was very cute. Then we all told dad jokes through out the whole dungeon and I had a ton of fun.

FF14 is also very enjoyable. Things are slow on it right now since I’m not a hardcore raider and people are just waiting for the new patch to come back (me included).

The point is though that I enjoy both games for their own merits rather than try to make comparisons all the time. There are things I really like about WoW and things that really annoy me about it. Similarly, there are also things I love about FF14 and things that annoy the piss out of me in that too.

But I understand that different folks like different things and as much as I love FF14, if people don’t like it, then that’s fine. They at least tried it. I like both games because they both scratch itches that the other doesn’t…if that makes any sense.

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As someone that’s played WoW for 15 years and started FFXIV in late ARR, they are both successful MMO’s that cater to differen’t aesthetics and Lore. They both have strengths and weaknesses in various areas.

I think WoW has better open world content outside of quests, which is one of the areas FFXIV lacks and I think FFXIV has the better combat system and more epic feeling raids and boss encounters.

I’m still subbed to both games, Have every gatherer and crafter class/job at max level with most battle classes/jobs also at max level in FFXIV. Both games have their appeal. I have a house in FFXIV that i love to decorate and chill in and I love collector glamour/transmog. (I personally prefer FFXIV’s aesthetics for the glamour items over WoW)

It’s either a hit or miss with people, it does have really bland combat to start out with and some people might not be fond of how progression works, but as a longtime FF fan I personally felt right at home with it. It’s worth sticking it out in the long run, It’s still a great game to get lost and “live” in if you’re a fan of RP. Both games have their ups and downs but I still enjoy them both nonetheless.

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Well one things for sure. With the long downtime tomorrow, I’ll be logging in to 14 more than likely.

All those babies who flagged my post. lol

Which one did they flag

The one where I said 5.3 patch looked better than all of Shadowlands. Such sensitive kids lol

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