Sounds like people just don’t like ff cause they don’t like asians. Lots of ignorant comments too. I’ve been playing for a while and its not a “screechy female voice annoyance festival.” Its like this person hasn’t actually played at all…go figure.
There are classes that have basically no downtime, Summoner and Engineer… Bard too.
They have triple weaving, which means you have to use Global Cooldown abilities and then weave three off cooldown instant abilities inbetween each global cooldown.
And that’s just doing your standard rotation for those classes, without using major cooldown/burst/cross class abilities.
If you’re doing top DPS with those classes you should basically always be pressing a button.
Sniffs. This is just bait…and not even top shelf bait!
That said though, I will agree that the story in FF compared to WoW is vastly superior. Plus player housing, plus better variety of good music. So…check mate WoW.
I play both of them throughout the week, while everyone is going to have their own opinion, I don’t think one is better than the other, as they both appeal to different types of players. For me there are some things that I find better in one of the games over the other. For example I enjoy the community in FFXIV it is vastly better than WoW’s and I hardly see any toxicity. Another thing I enjoy about FFXIV more than WoW is the story.
While I do like Japanese styled things, I find WoW’s graphics better, and WoW wins when it comes to racial diversity while in FFXIV everything just looks like another flavor of human + one beast race.
WoW has like… Timegating? Bad storywriting? Character customization that pales in comparison to RuneScape? Blatant money grubbing? Broken systems ontop of broken systems and then augments you have to earn for those broken systems?
Why do we play this game still? The racism/homophobia/hatred in trade?
I had this exact problem. My friends are playing the game and I tried so hard go get into it but there was no allure, and nothing to really keep me hooked, unfortunately. Everyone praises the story too but perhaps I didn’t get far enough, that wasn’t interesting to me personally either.
If you just started playing, how would you know?
Foxes exist on every continent, JRPG’s do not have the exclusive rights to foxes lol
I stay for the RP and that is about it, plus made some good friends here.
Also, if I was capable of turning the pure entertainment that is Moon Guard trade chat into food, my god I would rival Gordon Ramsay and Marco Pierre White in terms of culinary performance.
While I do enjoy FFXIV, but the ARR end game stuff really sucks. You finally get over the main story, get your super nostalgic Magitek Armor Mount, and in order to progress to the next expansion you got to either pay for a skip or do 100+ post game quests.
Got to say, the ARR end quests are a nightmare. I only reached Leviathan in the post ARR quest line and I just want to progress to Heavensward. Luckily, it seems the next patch is gonna make this nightmare quest chain easier.
Not that you need alts in FFXIV thanks to multi-classing, but having alts complete the ARR end game content would be a gigantic nightmare.
I find it ridiculous that you call their patches “small” when a WoW patch basically boils down to a raid and a new mythic+ affix.
When was the last time you had legitimate crafting content in WoW patch? When was the last time they patched in a “toy” class for you to collect spells with? How many new dungeons get patched in per expansion? When was the last time you had housing updates in WoW? How much story content (both main story and side story) did you get per patch in BfA?
Don’t get me wrong, that you don’t like the content FF offers is 100% legit, WoW is superior at pretty much any kind of competitive content, be it raids, PvP, whatever, even small stuff like visions. If that’s your kind of content, obviously you’ll have more things to do in WoW. But don’t tell me WoW make bigger patches, the only recent WoW patch that actually did look massive was 8.2. (2 new zones, 1 very long new dungeon, 1 new raid and the essence systems. That’s a huge patch.)
This sounds more like the Sims. Build a house, decorate it, have all your things set up (gym, chemistry lab, gardens etc.etc) Then go out and visit neighbors and look at their houses all decorated with the same stuff.
I’d rather play the Sims 3 then FFXIV.
Same here, at some point I considered trying FF but I’m a healer main so I did some research about UI customization and it seems like you are stuck with those terrible raid frames, and addon usage in general is very limited.
Things like DPS meters or “performance” tracking addons seem to be a grey area too, I think you can have them but it’s ban worthy if you talk about it… I guess they want to avoid toxicity but being able to track performance is a key element to getting better so I find it a bit too overprotective to say “well to avoid hurting someone’s feelings let’s just remove this core element of playing the game at a high level”.
At least FFXIV is not afraid and ashamed to post sub numbers.
Blizz is too ashamed to let everyone know that they went from 12+ million active subs to probably under 1 million. Now, all WoW produces is senseless time gates, endless rng, and small content for players to grind over and over and over…
You have to load to go from one map area to the next, wow is more open world in that regard.
Not trashing the game they both have different strengths.
14 is a great game. It’s story is unparalleled, its artwork and graphics are great, and the raids are fun and challenging. The glamour system, while flawed, is still more involved than WoW due to armor dyes and having more non-class specific cosmetic options. Crafting is also unparalleled. And yes, it has player housing.
But it has it’s drawbacks.
Mainly:
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The all-jobs-on-one-character is a double-edged sword. On the one hand, it’s nice to only need one character. On the other, it means weekly lockouts are for just one job or role (if they share gear), you’re stuck with one race/sex for all jobs, and alts are not really feasible due to the long and involved MSQ gating. I realize depending on your opinion, this could be a good thing. But for me, I like alts that feel different and look different and are unique to one another in RP and play style. I also like different lockouts so I am not completely done by 8pm on Tuesday. So for me, this is a negative.
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The jobs are completely static. There is no way to customize your gameplay depending on your preferred style, it is exactly as it presents itself and nothing you do will change it. People complain about WoW lacking meaningful choice, well…at least you have a choice.
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Complete and utter lack of small-group content. Dungeons are irrelevant the moment they release. Outside of capping tomestones, they are pointless and as content they offer no real challenge. The gear is pointless and it offers no feeling of progression to do them more than once. WoW wins here, for obvious reasons. M+ really makes this game fun for me, even if I am only a novice.
Secondary, but also important:
A. The overworld is dead. Even though there’s FATES (think WQ’s), nobody does them because once you get what you want out of them, there’s no reason to go back. And since there are not many alts, nobody does them again. Complain about WoW’s WQ’s and flying capping all you want, at least the overworld feels alive.
B. Mounts are largely unimportant because you can literally teleport to anywhere at any time. You also can’t mount up in major cities. So there’s no real need to mount up. Therefore, the acquisition of mounts feels less of an impact on your game experiece.
C. PVP…yeah it barely exists.
Over all, WoW is a more nuanced and grindy game, where if you care about character power and progression, you will find more enjoyment.
14 is more community/social focused. You can have a lot of fun playing it as an immersive world where you exist with others and interact with others, outside of the combat/battle environment.
I agree they both have there flaws but 90 percent of wows flaws could be fixed if the dev team listened to us. One thing ffxiv is good at is the dev team listening to the players.
BLU is trash and a waste of dev time. As for crafting that entire Ishgard thing was the same ol’ scrip crap we’ve been doing forever that was timegated out as long as possible and, just like BLU and other side content, was only done by most players only up until they got the rewards. Let’s not get into dungeons when FF14 is patching in only 1 dungeon now and that saved dev time is not going anywhere meaningful nor is a dungeon you do once because of the story then never do again unless you do a roulette for whatever reason (since there are better ways to get tomes) a big deal since it’s not like FF14 has M+. Housing is great if you’re rich sure. If I cared that much about ‘story’ I’d just play a single player RPG and the ‘story’ content of a FF14 patch is about an hour of content and about 2 if you include the required dungeon and its queue it’s really not that much greater than the story WoW’s major patches add. But go ahead keep fanboying a game you’ve barely played in the end you’ll come to realize how flawed the game is and come running back to WoW.
FF14 has not once given sub numbers. They’ve given total accounts numbers which are purely only for marketing since they are great big sounding numbers. Blizz gave those too in the past which, by the way, was 100 million accounts back in Cata.
You didn’t read what I said.
Nobody cares whether or not you like BLU or crafting or story. Visibly you don’t. That’s OK.
The point I’m making is that this is content, and that’s a whole lot more than just a new raid and a new mythic+ affix every 8 months.
Claiming that another MMO has no content patches while defending WoW’s patch cycle is ridiculous. Even GW2 might be more generous. (Not much in terms of raids or PvP but IIRC they get one huge new zone every 2-3 and they have a lot of story too.) Outside of outliers like patch 8.2 I don’t find WoW patches very generous.