Wouldn’t touch it with a long wooden pole. Lets keep monetization schemes and pay to win or get ahead out of classic.
OP, I respectfully dislike people like you, a lot.
If classic is highly successful, Activision Blizzard will start scheming on how to milk more out of it. I hope it’s successful enough to keep going, but not enough that the suits take note.
What’s funny about this statement and this topic that has came up more than once now: If blizz announced a box cost to begin with this player base would have been on fire over the greed. Ofc Activision would get the most blame because greed but here we are with “players” suggesting the very practices that have been complained about across the industry. Funny is the wrong word. It’s quite ironic.
This is EA level of milking that is being “suggested”.
It’s not milking, it’s a proposal to deliberately sabotage a nascent persistent game economy for the sake of a few dollars that are burning a hole in the OP’s pocket.
Hope you know, vanilla economy was never persistent. Each expac intentionally altered the economy.
The Classic economy will be horrible due to it’s persistence. I doubt Blizzard has any plans to do anything about it.
A box cost announcement wouldn’t of bothered me as at least they would of been open about it. Even if it’s kind of lame.
I’m more concerned with the frog boiling they will do if classic is too successful. We will see things “minor” like maybe realm changing or such, much like BC, and it will ramp up gradually. It’s how they did it with the normal game. Do you think if you went to classic and showed people the BFA store they would tolerate it?
They didn’t take your money away with each expansion. Similarly, there was always a market for farmable things like whelplings. Hence persistent.
I would never pay it myself, but I don’t care if Blizzard offered it and other people play it. I couldn’t care less about competition or that sort of thing.
They did not take your gold. They did add a completely new currency every time though. Creating a new economy. That or they time gated access to items you could supply and demand with gold. (Removing soul bound)
Persistent is a loosely used term in these cases.
Classic will have many more issues with the economy due to the longevity, no expac, nature of the game.
I’m not so sure since the new currency could not freely be traded for items like gold. Or am I missing something and it flew over my head (Are you referring to badges/emblems/tokens/etc?)
What I was originally referring to is the idea that an early access of a few weeks is going to impact an economy that is going to be around for years.
Each expac the devs specifically address the “fat gold pouched” players and the impact on the up coming economy. That is NOT happening in Classic unless they change the game.
A few weeks of early access is not an economy issue. No more so than players starting a few weeks late.
Persistent (adjective): Continuing to exist or endure over a prolonged period.
While a few weeks doesn’t matter in subsequent expansions, where prices have already been more or less set, it’s a huge deal in a tabula rasa-type situation, and ripe for exploitation. I’m sorry that you don’t understand that.
I’d wager that the gold farming real money traders would love a headstart on getting stocked up though. Sure would help their economy out. Lol
You should be sorry that you can’t see what I am saying and assuming I can’t see what you are saying.
In the grand scheme of things, your point is a few weeks means something that is actually a drop in the bucket.
Headstart? Early access would be available to everyone would it not? How is it any different than getting a headstart on people that start after launch.
It’s not optional for those not wishing to be behind. Pay or fall behind and play catch up. One of the biggest draws of a fresh server for those that do want to start day 1 is that everyone starts on the same broke foot.
Those not planning on playing on launch wouldn’t bother paying. They weren’t going to play on launch anyways.
We’re not talking about new players starting after launch. We are talking about a player base that has been waiting for over a decade for blizz to do this. How many “hurry up blizz” or “when” posts have we seen? For most it would be:
That’s asking to be milked…
Ahh yes, the keeping up with the jones types. That’s not a variable for the equation. That’s an emotional reaction. Self imposed, due to the persistent state of the expansion (or the lack of)
The people that are not falling for that illusion will also be playing too, though. Understanding that in the grand scheme of things, time, in Classic, is a much smaller factor.
However, I go back to my personal opinion on this. If the game is ready for early access it is ready for launch. If Blizzard chooses to postpone launch to give time for early access. Then it is solely to milk the players. In game economics is moot.
Unless, they do a full wipe for launch, of course.
Paying to get early access is not pay to win at all. Games have been doing early access for things like collectors editions for years, this would be no different
It’s no different than saying you had to sub the week the game came out as opposed to waiting a week. The option is open to all, and each person makes the choice best for them.