I don’t think you have any data to back up that claim.
Blizzard has often made decisions that most of the players don’t support. A blizzard decision isn’t data proving that the majority of players agree. All that is clear here is that you need more study in logic and statistical analysis.
Nor is absolutely anything provided in this thread considered data in regards to pro messages for why it should be implemented.
Blizzard is a company making money, doing what most players want is in their best interest. It’s not a scientific institution pumping out articles that require peer review.
They send out surveys. Do you know any scholarly institutes that get their data and do their analyses based on forum threads? Nope, because of bias.
I don’t think that’s necessarily true. For example It seemed to me that most people were against the boost. Blizzard did a cost benefit analysis and decided adding the boost made them more money and not enough people would unsub to significantly diminish that profit.
Then they lied about their reasons, most likely because they knew adding the boost would anger many people. They claimed the boost was added so that new players could jump right into the new game. If that was true they would have limited the boost to accounts without a max level character. But I’d bet that more boosts were bought by accounts that already had max level characters then were bought by new players. They chose profits over what most people wanted then lied about it to placate the angry players
Well the retail team learned eventually… took another 3 expansions, but they are finally listening to the community and making changes based off feedback with dragonflight.
It just seems that Brian wants to continue in the OG Blizzard approach of telling players they don’t actually know whats best for them and ignoring feedback to the disservice of the game.
but hey he had an experience in a scuffed WC run once so it justifies it in his mind regardless of the suprising and unrelenting backlash they are getting from it.