[WotLK] Let's talk Dungeon Finder

Oh I’m sure they did, but didn’t have it figured out quite yet. Lots of technical limitations back then.

Tinfoil hat, I also think that technical limitations is whats keeping them from doing it this time around. I strongly beleive that they’d have to spend a lot of time re-coding RDF for WOTLK-C, and don’t want to do it, so they just gaslight the community.

I don’t think it’s a big deal either way, it’s the second class badge anyways.

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There’s no actual “problem” in so far as you only perceive it as one. It’s kind of like saying that respeccing is a “problem”. It’s not a problem, you just stink at making gold.

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What’s funnier is they have come out and said they want to incorporate the bonuses RDF offered even without having RDF in the game.

It’s a huge reason for casuals to do dungeons, and continue to do dungeons. And alts to do dungeons.

Why slow that whole process down?

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You give respect and earn trust,

They’re on the 8.0 client, they should really just put in the modern tool instead of the jank Wrath tool, with instance groups and all. Obviously just remove LFR

Benefit of having the modern LFG tool for raiding too. Though they’ll likely move to the 9.0 client with wrath

Maybe it’s not a problem for your playstyle, I realize you have a hard time understanding you are not representative of the average player.

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You have to give people a reason to care about earning your respect.

You’re free to not care about giving people a reason, but don’t be surprised when everyone just thinks you’re an annoying brute simply because you care about nothing and treat everyone like they’re inferior because they don’t think like you.

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The dungeons still drop badges themselves, and gear.

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Okay, you asked for it.

How do you feel about Dungeon Finder not being added to WotLK Classic?
What do you think are the positives of having Dungeon Finder?
What do you think are the negatives of having Dungeon Finder?
Do you think an hybrid solution could be implemented, whether it be a partial Dungeon Finder or a different solution altogether, and what could that solution be, if you can think of any?

  1. Dismayed. Dungeon Finder was a feature added during Wrath of the Lich King. That is an indisputable fact. We can (and oh boy, have we) argue about when it was originally released and what that means, but it was added in Wrath. For a lot of us, we absolutely were expecting it to return in Wrath and we take umbrage at being called irrational just for expressing our disappointment over this announcement.

I don’t have a normal schedule. Some days I work in the morning, some I work later in the afternoon/evening and occasionally when things fall apart I even have to work overnights. Because of this I don’t feel comfortable committing to a raiding schedule if I think I might let the team down. So, I have as much fun as I can with dungeons and PvP. Similarly, my schedule means that sometimes I am playing at off-peak hours when there aren’t as many people online on my server actively looking for group content. When the RDF was originally released I considered it a Godsend. It was awesome! I ran so many dungeons. Hundreds and hundreds of dungeons. I had a Paladin, Druid, Death Knight, and Warrior all geared up to tank. I also had a Rogue that made it to a few PUG Raids, and built healing kits for the paladin and druid, and even started raiding (again, PUGS, mind you) as Resto on the druid.

Heroic dungeons may have been the reasonable extent of my group activity, but by god, I dove into it. So, when the current development team says “Yeah, all that fun that you remember and were looking forward to? It aint happening.” it’s safe to say that I was more than just a little bit disappointed. If you think a large portion of the success of Classic hasn’t been fueled by a good chunk of nostalgia, then I would just love to sell you some lakefront property here in Arizona. These prices won’t last!

  1. There’s a certain benefit to being forced outside your comfort zone. You don’t choose who is in your class at school but I’ve been friends with some of those guys for over thirty years now. As I think I illustrated in point 1, it opens up a lot of group activity to players who otherwise might have obstacles that the average player doesn’t. The faster it is to form a group, the more time you get to devote to actually playing the game. Spending 90 minutes trying to find a group to run a 30 minute dungeon just doesn’t make any kind of sense to me and I can’t see removing that obstacle as anything other than a net positive.

  2. So, with the original Dungeon Finder as it existed at the end of Wrath of the Lich King it rewarded Badges of Frost(?) that were currency for raid-equivalent gear. If you were part of a raid team you were probably expected to earn your maximum amount of badges every week to maximize your gear. I’m sure someone else can calculate the weekly badge count if they don’t simply remember off the top of their head. For myself I liked being able to count it out and figure that if my boots didn’t drop by then, I’d be able to buy them on the 22nd of this month. I imagine it’s quite a different feeling when your raid leader tells you yo have to have those boots gemmed and enchanted by the 22nd so that you have them for the next following raid. There is definitely a potential to expose people to certain levels of toxic gameplay. It happens with or without LFD. I saw it before and after and when it was a random person that hassled you in a dungeon it felt a little worse because you had no recourse. They were on another server, you couldn’t call them out in trade chat, you couldn’t track down their guildmates and let them know that Barrelroll, the Orc Shaman was giving their guild a bad name.

  3. Absolutely. Of course. Several of us have posted our suggestions and I will reiterate mine now.

Take the badges and any other rewards out of the equation. This has been a bone of contention for a lot of people who would prefer to form groups the old fashioned way. So, don’t allow a built in incentive to use the dungeon finder. For me, the group that I don’t have to manually form myself by spamming chat, /whispering, /inviting and then watching it fall apart because one yokel didn’t realize how far away the dungeon was so now I have to repeat the process. So, put the badges back on the daily quest givers in Dalaran for daily normal and daily heroic.

Phase 1, everybody (or almost everybody) is 70 racing to 80. People will form groups for dungeons. People will manually search out and form dungeon-spamming groups, so introduce Dungeon Finder but restrict it to all 70 and under dungeons - including heroics. They’re old content, make it easier for people to level up and catch up with the crowd.

Phase 2, Ulduar is released. Add all the non-heroic versions of the original Wrath dungeons. By now, a lot of people are raid-logging so if you’re still the type that likes to do dungeons you’re probably finding it a bit harder now. Players are probably still actively seeking out heroics for badges and fleshing out gear sets, gearing up alts, new raid recruits, so those will most likely still be somewhat active. At least more active than normals.

Phase 3 Trial of the Crusader. Add Wrath heroics to LFD but keep Trial of the Champion out. You’re already there doing dailies if you want to spam Black Knight (N) you just hang out in front of the instance.

Phase 4 Ice Crown Citadel. Add both ToC dungeons to LFD and keep the Icecrown Dungeons out. These are pretty easy to chain together all three in order, so if that’s your goal, have at it.

Phase 5 Ruby Sanctum. All in. Spam dungeons away to your heart’s content.

By this time we will know whether or not Classiclysm is happening or forever Wrath servers or … what. I’m hoping for Classic+ or even Classic++ and I will begin writing what my vision for what I’d like from those mythical things at a future time.

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I certainly would not.

I am aware of that. I’m also aware that it was specifically designed in 2009 with the bonus frost and triumph rewards from dungeon finder. That’s what the devs envisioned. That’s how it’s supposed to work. So saying ‘let’s remove those rewards’…why?

Well, I know why some people don’t want that. To devalue the dungeon finder and continue to gatekeep players and ask for gold to join certain dungeons and get certain gear. That’s why. It’s about controlling how others play the game and relying on certain players and their services.

There was no “bonus” frost badges.

Thats exactly the situation that the current devs are in, are they not? They should be earning our respect, not the other way around. it is not something that should be freely given.

Oh i care a lot about WoW Classic and its longevity. I have absolutely zero respect for anyone who is actively trying to destroy the game, such as yourself and our current dev team. Not only do you not care about Classic and its players, you consistently try and defend yourself with these deranged, self absorbed, narcissistic opinions that usually have no relevance or data to back it up.

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:man_facepalming:

You just continue to prove you didn’t play back then. You got two emblems of frost from your first random daily heroic.

Eh? What services. If the bonus for spamming LFD is removed people won’t stop doing, it’ll just be marginally less rewarding. Also that’s for the sake of compromise, it’s hardly a major component of LFD so if it gets removed it’s not a big deal.

Yes which is the equivalent of the daily heroic, they just baked the quest into LFD. You could not spam it for frost badges, you could only spam it for whatever the second class badge was.

It’s just the old daily that they removed when RDF came out, it’s not a bonus, we always got it.

Thanks for agreeing…?

I know how it worked. I did a thousand dungeons the last year of Wrath. He’s just getting into semantics calling it not bonus. It’s bonus because it’s not guaranteed. If you queue for specific dungeons you don’t get the rewards. It’s a bonus for doing randoms.