Wotlk is boring

As someone who played the lower end faction on one of the largest PVP servers, P2 was a lot of fun. Indeed, it was the most fun I’ve had throughout all of Classic, even though my server was 70% Horde, and I was Alliance.

Some people just really didn’t understand the difference between Normal and PVP servers. You could see this because they were literally asking for a toggle on the forums! :eyes:

2 Likes

Yeah I mean it’s wild to me. People didn’t even know why they were farming honor in the first place.

Honor was released WAY too late. People already had gear and consumes farmed up. You have to release honor In congruency with the farms so people have more than 1 thing to do.

Kinda agree

I mean I still enjoy WotLK trying to relive my former raid memories of which I truly started in that expansion but apart from certain skill tree changes I also feel like TBC was “superior” and its a shame Blizzard didnt leave a battary of servers up for the
at era

4 Likes

I only played TBC classic because I had convinced myself there was going to some TBC Era servers available post Wrath but in hindsight I guess I cant blame Blizz too much there with the way things played out.

Still sucks tho - well for me anyway.

1 Like

Lol. So we’re blaming the economy now for Wrath’s plateau of sub growth back then? Give me a break.

3 Likes

first time hearing of that cope lol :expressionless:

2 Likes

Actually true. Honestly, theres a lot to love about Vanilla and TBC, but… my favorite version of WoW was Cata. Actual difficult dungeons, where each dungeon was more difficult than every raid combined in Vanilla and required way more of the group. It was just god tier, with CC being needed, like actually needed. It felt like what I imagined the game to initially be in many ways.

The exploration, progression and itemization of Vanilla and TBC isn’t matched though. Seeing different shields named and textured/Modeled specifically for a Holy Paladin/Prot Paladin or Warrior with its own unique stats is one major MAJOR awesome aspect of Vanilla and TBC somewhat. Things like Thrash Blade or unique effects/concepts on items in general just died in TBC, and now in Wrath you cant even find a unique texture/model to save your life and gear definitely started becoming more homogenized. Then in Retail its just 100% homogenized soulless trash with ILVLs.

1 Like

Flying is the original sin of retail. The world is meaningless when you can fly over it. In vanilla the world is big and full of dangers and excitement. Even Outland is fun in TBC before you can fly. Then you fly and world dies and the game is simply a dungeon lobby game. And as someone who fell in love with Warcraft 2 as a teenager, wtf with elves in the Horde?! Worst lore decision ever, even worse than space goats and pandas.

4 Likes

dude give me a break. if cata is your favorite version of wow, you are a retail player.
and CC was plenty needed in both vanilla and tbc.

1 Like

This is only partially true, with a lot of nuance. I played on WoWScape, Warsong, ED, Rebirth, Nost, Kronos, Elysium, etc.

These things that you attribute to private server really didnt start till the Nostalrius era, which is a VERY short portion of the private server scene and history. This is simply due to the more RETAIL crowd joining in on the private servers after the growth between the Feenix era and Nost era.

The original private server scene really never cared anything about metas, wbuffs, professions, or anything of the sort. We usually played on mostly progressed servers outside of the few fresh releases so it was really just about people having fun with a love for the old game.

TLDR: All of these things didn’t really start until the mainstream crowd joined the private server scene during the Nostalrius era.

2 Likes

forcing professions is what i find truly unforgivable. no im not gonna drop one of the professions i’ve maxed out to go become an engineer so you can get an extra AoE during a boss fight :expressionless:

2 Likes

Yeah it got so dumb in actual classic with all the min max parsers and speed runners. I really do miss the old days of feenix vanilla as buggy as it was. Was just a more authentic, relaxing experience.

1 Like

Vanilla can only be described as “super casual” when the most difficult part of your game is the time gate to 60, it’s a casual game. Rotations are one button. Bosses have single mechanics(if that).

getting to 60 is not a “time gate”
you don’t know what words mean
go back to retail, mrs. blood elf demon hunter

4 Likes

there wasnt a time gate in vanilla leveling is not a time gate

3 Likes

Leveling is a fundamental part of vanilla because it is a RPG. You know like D and D. Leveling is fundamental to the RPG genre. Viewing leveling as a time gate just shows you don’t play RPGs and that retail WoW is not a RPG.

2 Likes

Hard disagree.

There are people on classic era with bis, 5+ lvl 60s and they still play all the time. Hard to say they arent feeling the good old days.

Just last night i saw 2 different lvl 60s running low level people through dungeons for free.

The good old days are here to stay.

1 Like

I’d say they’re enjoying the good new days.

You don’t have to define your enjoyment on the past. I didn’t play vanilla but I played OG TBC and OG Wrath, and I found classic vanilla more fun than either classic TBC or classic Wrath.

The thing that baffles me is they did an all mage dps raid or, max/min meta goblin stacks and then complained that the game was too easy.

It was the most pathetic thing I’ve ever seen.

1 Like

Okay Wrath baby, and no people were Mage cleaving with dual wield Warriors and Paladins through those expansions. Stop pretending. The only hard dungeons we had were some in TBC and Cata. #DealWithIt