The concept is totally asinine. IF you do this you OFFER IT BOTH WAYS. You give the option. Do you want LFD or not. And you specify via the server.
LFD was cross server from the day it launched in patch 3.3 of Wrath.
There was never a non-cross server version of it.
cata classic lmao
when shadowlands classic?
I actually like this option making it possible to do the old content without dealing with all the spam if the LFG channel but not changing the way WotLK felt when it came out
100% agree I would actually be able to quest while waiting for a group to be put together instead of waiting by the summoning stone because people will leave if they can’t get summoned asap.
I was told dungeon finder ruined the game 12 years ago.
Seems like a nice feature tbh and not sure why people hate it or want it gone. They didn’t seem to clarify (at least from what I saw of the reveal) why taking it away benefits players. If someone is willing to explain to me why dungeon finder is horrible I’d be interested.
This is exactly why I stopped playing retail I just don’t have to time to grind through all the new “chores” they keep adding to the game. I was really looking forward to playing Lich King and I’m not sure I will at this point.
If they gave any inclination that it was going to roll out later that would be true. As it stands they seem to be implying it will never be present or noting it was removed wouldn’t be necessary… this is most definitely a change. And not a good one.
i think cross realm sharding and cities destroyed communities way more than dungeon finder ever did. i dont remember tbc or classic battleground queuing destroying server communities.
I am very disappointed in them leaving LFD out. I was looking forward to it and may not play because it isn’t in.
IMO It was the the folks who advertised dungeon runs for gold were the ones who spoke up the most about not wanting it added.
It was honestly a pandora’s box that got opened, and now, expecting people to live without it for the sake of the classic experience, makes no sense to me. Especially since paid almost
max level boosts, that is even more broken if you ask me.
So why take away a convenience of the dungeon finder and add the paid level boost system, something the classic community already hates. At the same time, i cannot help but feel that the dungeon finder isn’t really the full extent of the problem, the community is to an extent as well. I mean, the average player just does not play the game the same way that we did back then. The community has changed as well.
I mean, seriously. If the dungeon finder is considered bad by people who do not want the dungeon finder, then the paid level boost system is also a bad system.
If blizzard ever does add the dungeon finder to wrath classic, i would change a couple of things. First thing is to make it a normal mode dungeon finder only. Do not add it to heroic modes. Even in retail, mythics you still have to find a group and do the dungeon and find it on foot. Gives it that player agency at end game. I think this was the biggest flaw with the dungeon finder in wrath. And some of the other problems would not be so bad if this community wasn’t so toxic. Like seeing people get kicked simply because they are not following a rotation down to a science, and be all like, lets kick this dude and find a better dude in 5 mins. You were discouraged from doing this pre dungeon finder because it could take a while. But that is just toxic behavior regardless.
Even in the pre dungeon finder days when i was playing wow, you still ran into some toxic folks. Ninja looters and the like. You just kicked em and found someone else. Difference was that it took a while to find another player, where as if you find a ninja in a dungeon finder, you kick him and in 2 mins, you have another person.
I would also make it so that the dungeon finder was server specific, and you had to meet up at the meeting stone for the dungeon it selected for you. All it would do would be to automate the group making process. That is how it should be.
I mean, if i have learned anything from classic, who wants to level up anymore? Especially in a traditional way. No one. I mean, if we are going to have paid almost max level boosts in the game, the best way by default to get a max level character. I do not see why the dungeon finder would be a bad thing. Especially if they made it so it only automated the group making process. Once that was done, everyone had to run to the dungeon entrance/meeting stone. This would apply even if someone dropped from the dungeon for some random reason, like having work suddenly. You would have to que up, run back to the meeting stone, and wait for the person in que. Also, no heroic modes would apply to the dungeon finder. That should be left for end game.
Yeah I think a lot of the ways you suggested would make it a lot better for the most part. Low population realms would disagree of course as this then loses a lot of value.
I don’t think completely changing it like though is in the cards for a re-release, which is why it’s a in or out type deal. I also think they know the community is mixed, and it’ll be MUCH easier to add it later (ICC?) than take it out if they feel the opposite side has applied enough pressure.
You are 10000% right about players being different. Classic is like an entirely different world than playing this originally. So much focus on efficiency, meta, parsing, logs, etc. Sometimes I wonder if some players ever step back and look to see if they actually enjoy the gameplay after being in the thick of parse chasing scores on WCL for so long.
Also. I’m not pro boost (don’t hate it, but would rather it not be there) but it’s 1 per account only, not like you can boost every alt.
Cross realm and homogenization trivialized the dungeon finder in my op. This and adding it to the heroic 5 man que list. It wasn’t to bad beyond that. Although you did have to deal with people leaving for stupid reasons. Or the occasional toxic player kicking someone for slightly lower than average dps or whatever. But i remember some toxic people in my day before dungeon finder to.
Just watching how to win at pugs by wowcrendor, this is exactly what happens in LFG sometimes. However, since none of the classes were homogenized, meaning every class did not function exactly the same like they do now, the wrath dungeon finder still had some player agency. Everyone had to worry about mana and health.
Even with the best min maxxing strats for a dungeon group run in wrath, you still had to watch your pulls and mana, or risk wiping. Now, alot of healers i see struggle to keep up in retail, because no one else has to be responsible and wait for them. I will never be a healer in retail ever again because of this. Not all the tanks and dps are like this, but i see way to many irresponsible tanks and dps in retail.
Another bad thing was it did trivialize the blue gear for dungeon crawling. Blues were pretty easy to obtain in the dungeon finder once it was added. Giving the blue and epic gear less value. Most people forget how difficult the heroic 5 mans were pre dungeon finder. They were pretty hard. And, if blizzard does add the dungeon finder, make it a leveling tool mainly. Do not add 5 man heroics to the que list. This is where the end game starts.
That could be a reasonable compromise: open LFD for lower level dungeons that might be difficult to build groups for otherwise, but cut it off at heroics where things like accountability and personal responsibility start to outweigh convenience (especially with those ICC 5-mans where a bad party member can easily make the run hell).
I think it is like everything else in recent years. Expecting everyone to play wrath classic without the dungeon finder is like especting everyone to live real life without the internet or amazon and door dash. Alot of people do not want to give that stuff up, even if there are negatives with it as well.
My problem is the fact that they are still giving the classic community the convenience of a level paid level boost. I mean, why include that convenience, but not the dungeon finder convenience. Both have negative side effects to them.
I mean, the dungeon finder is like the internet. They should have never implemented dungeon finder in the first place.
When has having the ability to save additional time ever been an issue. If you don’t want to save additional time when trying to put a pug together, then don’t use the LFD tool. Why advocate for the game to now sacrifice a big portion of their player base, the casual, by not allowing it to be an option for them?
I personally think it’s a terrible decision by blizzard… but I also came to the realization that honestly… classic isn’t for me anyway. I like the QoL of today’s systems. I’ll play purely due to nostalgia for my favorite expansion and time in wow and then quit. I don’t live in the past, I’ll probably do a raid and some dungeons, have fun reliving some of my wrath adventures… but I don’t see myself living in the past and I realize it’s mostly the story I loved.
i wont be playing classic wrath much my self ill level do some pvp and call it.classic wrath will be a dead raid log game by phase 2.
ill be waiting for dragonflight mostly.
I was completely excited for classic wraith, thinking dungeon finder would be part of it. I don’t have time to sit in LFG chat and hope for the best. No one is really on around midnight, which is the only time I can play. So a dungeon finder is a huge help. It would be best if they just included it, if you don’t want it, don’t use it. Not everyone has the nerd time to sit on this game for hours and play.
2 things:
1: at the very least add the pre-made group finding tool from retail.
using the bulletin board addon to sift through lfg spam is way less than ideal.
2: add LFD but only for NORMAL dungeons.
this allows people leveling from 15-80 to easily experience dungeons and break up the monotony of questing, while keeping HEROICS locked behind manual grouping at end game. finding groups for max level dungeons in tbcc isn’t that bad right now, but no one is ever running leveling dungeons unless it’s a boost, and that’s a shame.