WOTLK Classic - Dungeon Finder Removed

It is and was back then too. If by chance you were on in off hours for your guild, you were meant to spam, and spam more among the other 40 people spamming for members of the same dungeon. We aren’t talking current LFD here, we are talking WOLTK specific.

Believe me it made it better.

You logged in once in the middle of the night and got a long queue.

No, it doesn’t, considering the entire discussion has been about heroic dungeons at end game, and you’re trying to reframe it as all about leveling. And the idea that something implemented in Legion was a factor in much earlier expansions is clueless.

And leveling dungeons never had long queues.

At this point you are the only person claiming you had long queues in max level dungeons consistently since the dungeon finder was implemented, which was completely cured when level scaling was put into leveling dungeons.

You are misremembering or outright lying.

HAHAHAHAHA…

Interesting armory. You’re posting on a character that used to be a twink. You didn’t play at all after the start of WoD until sometime during shadowlands, when you still only reached level 50.

You didn’t queue at all during most of that period you are claiming you had long queuetimes. You weren’t even playing.

Retail’s group finder (not the queue) is amazing IMO.

If vanilla, tbc, wrath, etc had that I would play it.

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What does it mean by “Dungeon Finder Removed”? People would be on Stormwind or Ironforge shouting “Hunter LFG Halls of Reflection”. And they would fly together to the entrance of the dungeon?

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Which means I’m telling the truth that long ques can happen/occur. Especially those who do work off hours, like I did, when it happened. Not all of us have the luxury of playing at “peak times”.

Yes, it does.

Those I responded to and my own posts never talked about heroic dungeons, specifically. I’m talking about LFD, as a WHOLE and NOT just heroic dungeons.

No, I said the feature in Legion made the LFD (as a whole) que times quicker 'cause that has been MY experience. Especially, since (at the time and still, to this day) I don’t get the luxury of playing at “peak hours”.

Yes, they did. You may not have experienced it, but I have. You don’t get to tell me what I experienced just because YOU didn’t experience it.

I didn’t say max level dungeons. I said LFD, in general. You’re the one who inferred I was only talking about “max level dungeons”. And, in my experience, level scaling DID help with that. My que times don’t exceed passed 20 minutes, if that.

No, you have this closed-minded view that EVERYBODY gets to play at “peak hours”, when that’s not true. Especially, at the time, I had to work and didn’t get to play until “the middle of the night”.

Nope.

So? I don’t need to be level-capped to use LFD in low level dungeons which is how IK level-scaling did wonders, for me and shortened the que times.

Yes, I did LOL

Yes, I was.

I stopped playing Retail, hardcore, back as soon as Legion hit (and leveling scaling wasn’t present from Vanilla-WoD which is most of my “hardcore” WoW time). I came back in Shadowlands (never capped) and saw the beauty of level-scaling, with the leveling dungeons and how much quicker the Ques are.

And, the armory has YET to update this character’s achievements because I haven’t logged onto her, for her achievements to be updated, and I’m not going to. But, I have the Vulpera unlocked since two days ago, and the armory has not updated it:

The armory is not always accurate.

Loved doing that dungeon with my guild! PUGs on the other hand…

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Probably the most important achievement that I have to prove how long I’ve been playing LFD pre-level scaling is this achievement:

I obtained that in 2007 but achievements didn’t come out until Wrath, hence why it reads I got this in 2008. And, I logged in consecutively for WoW’s 4th-10th Anniversaries. The 10th Anniversary being back in 2014. And, 2014 is back in WoD making what I said about stopping playing this game so “hardcore” around Legion to be true and accurate. I slowly came back around the 15th Anniversary (which I do have) plus the 16th Anniversary. 15th anniversary is in 2019 and 16th is in 2020 which is around…you guessed it, Shadowlands!

EDIT: So, again, I played pre-level scaling LFD and recently came back to see how level scaling altered the que times of LFD (as a WHOLE and NOT just end game).

It’s funny because launching Wrath without the dungeon finder is exactly the authentic Wrath feel.

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Exactly. LFD did not come at the start of Wrath, and I was around during this time (even Estalayia’s armory supports this, but no, she’s not a twink) and remember recruiting the old fashioned way for the dungeon inside Dalaran (since it was the easiest to recruit for 'cause it was inside Dalaran!).

EDIT: And, when it did come out, it was still server specific. I don’t think it became battlegroup-wide until the near end of Wrath.

If they don’t add dungeon finder I WILL NOT PLAY WRATH LOL! have they ever been in lfg in classic or tbc? apparently not. it’s the next step up from hell.

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Yep, and I remember DPS ques being so long, they had to bribe Tanks to que up for PuGs, as well. Funny how selective memory works, in trying to push this LFD system through and trying to make people like me be painted as “liars”, when I’m not. Tank ques were being BRIBED to make DPS ques shorter. I remember that satchel bribe.

Sometimes, the Healers will get bribed, but it was mostly seen with Tanks.

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It just seems the classic community, which used to be so focused on getting away from all the queue and cross realm stuff of retail, had done a complete 180 since the classic versions have been live and more and more want to game to evolve into retail exactly as it did.

Maybe it’s proof Blizzard was right all along with all the cross realm and queue stuff they’ve added over the years that players bashed?

I’m sure someone will come along and say LFD was fine, it was LFR that was bad!

Then later LFR was fine, it’s CRZ that was bad!

And so on.

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Yep. I’m the exception, though 'cause I think both games have their pros and cons. I like Classic’s old world before Deathwing destroyed it. It’s the only way, for me, to play the old questing. But, man, I sure love Retail’s QoL features like Barbershop, Transmog, higher stacks 200 vs 20, etc. I’m still not a huge fan of level scaling, but it definitely help shorten the LFD que times.

EDIT: Let’s not forget all the new races, classes, character customizations, etc.

EDIT 2: If I could use Chromie Time to go back to old world before Deathwing destroyed it but still keep Retail’s QoL features, I’d have no reason to really play Classic, in all honesty.

EDIT 3: Scratch that, I do like Classic’s gameplay, at times via needing ammo and regeants and stuff :laughing:

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More or less that’s the basics of it, yes.

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I spammed LFD with 3-4 guildmates in LK. We all swapped our healers and tanks to Q instantly just to get our badges on our alts.

The Dungeons were a total faceroll by the end of 3.1 so I don’t see the logic in not adding it as a pure tool of convenience. People are resorting to paying tanks and healers. Total miss on Blizz to not read the room.

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Its not that we want it right at the start but at least in the game at some stage.

That is very true. Can you go back in time and tell Blizzard that before they launch Classic with its final patch because “it was the most finished and balanced version, of course we start with the final form.”

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Totally agree with ur post especialy since were getting the final patch like other classic games not having dungeon finder will be just like tbc bot spamming paying tanks etc the dungeonfinder tool was to stop all of that and not having raids on the tool till cata u still got the classic experience hopfully by 3.3.5 they will reintroduce the system back

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One of the features I was most looking forward to was DF. Why is ok for raids and not dungeons? It’s ridiculous to not add it. LFG chat is horrible, tedious, and not a experience that “makes friends.” If you want a group that people wont leave after one dungeon, (that they talk about in the video) that’s what guilds are for.

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This is insane…game design experts here on these very forums have told everyone for a decade that the reason this game died is because of LFD ruining the sense of community. And now here we are lmao

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