Yeah, I was with CWA in the early 90s and the SAG/AFTRA a few years later. Honestly the latter seemed only to exist to keep non-union people from finding work, but the former was instrumental in keeping AT&T honest in regard to how it treated its workforce. There was a near-strike in 1991 I think it was - negotiations went into extra innings but the union pulled through and the executive board relented.
Only way ta stop an irresistable force is with an immovable object, otherwise ya just get flattened.
One of the biggest gripes about FFXIV is the GCD until youâre level 50. It can be very slow, but I feel it enriches the experience where weâre so obsessed with getting to endgame mega fast cause weâve done it a hundred times before, whereas in FFXIV thereâs a reason to slow down and make it meaningful.
You also revisit the same areas over and over again so each area is never obsolete. Thereâs always a reason to visit as your level and abilities scale to the zone and not the other way around. So itâs actually balanced.
Also, relating to PvP in FFXIV, itâs a strange beast. You are given a much slimmer, simpler ability set as opposed to your full breadth of skills, and choose a few active and passive abilities. All Roles have the same base hp/mp and abilites/passives to choose from, and you build your Adrenaline (Limit Break) solo, as opposed to one for the whole group.
Itâs a very dividing activity in FF, some folks love it (I enjoy it when I feel like popping into a Frontline), some think itâs absolutely awful. Thereâs also The Feast, which is basically 8-man Arenas. I think itâs worth testing out the waters at least, if youâve ever had an interest in PvP. You are rewarded with seals to spend on gear, minions, etc, and you can earn Titles through achievements.
Was playing through some of the Glenumbra (first real Daggerfall Covenant) zone for the first time (I was a bad dungeon monkey the first time I played ESO and skipped a lot of questing) and the amount of times I was asked to make a hard decision that actually affected proceeding quests and had things like new NPCs being created, quests being made harder/more difficult, and in some places small content lines being closed off was honestly staggering.
This was one of the first zones they ever made back in 2014. Four and a half years later Blizzard introduces one choice for one quest for one faction and receives a partial standing ovation.
This is hands down my favorite thing about ESO, and itâs not just big overarching quests either. Sometimes the smallest side quest had me sitting in a dialogue completely unsure of what choice to make.
One of my favorite instances where you are given a choice of how to proceed were between a vampiric father and son and who to support.
I picked up a crafting job in FF14 before leaving and I donât remember how it works, at all. I canât even figure out how to open the crafting interface now.
you craft for the crafting log which is N by default
but iâd honestly recommend waiting until you get some gil and level all the crafting jobs at the same time because XIVâs crafting is a whole endgame itself
Thatâs wild! Iâve admittedly never played a single-player RPG past the SNES, but getting some of those elements in a MMO is always neat. And this sounds more robust than SWTORâs choices, which I already liked a lot.
Whoever just whispered me for an invite to that linkshell: Sorry, I wasnât ignoring you! You caught me in a cutscene, and then you were gone and I discovered I canât send tells because I still have the free trial version.
Also, Iâm not in the thing myself yet, because apparently that is also not available to free trials. At any rate, the function for linkshells is grayed out in my interface.
Save for a couple small instances, WoWâs PvP is wholly reliant on us vs them on a faction level, which they could do without ruining the story overall but they never have quite managed, in no small part because even when weâre supposed to be working together weâre still forced apart.
In the meantime, over in FF, I can go do stuff with anyone from the other grand companies, my boyfriend currently being with the Serpents and me being a Flames man (Raubahn is just too cool) doesnât remotely interfere with us doing duties and grinding fates and grouping. Between that and him getting scaled down to the content thatâs at-level for me, Iâm not stuck doing my at-level content without company.
Also: people are generally way nicer in duties? Iâve gotten two different people giving me helpful input on my tanking? Like Iâve died and contributed unintentionally to wipes and nobodyâs gotten angry at me.
The duty roulette and dungeons in general have actually been pretty neat for me. I donât know if itâs because of the culture or what but Iâve had similar circumstances. I think if youâre ânewâ to a duty other people are actually rewarded for it so thatâs something interesting that I like. One guy was like âWoo, someone hasnât done this before, follow me fam to glory and extra riches!â
Part of it could be fishing for commendations also but⌠SHUT UP AND TAKE MY COMMENDATION YOUâVE MANIPULATED MY COLD BLACK HEART.
Yeah, like, only one person has been a jerk and that was by zoning in, getting told the other three of us were new, going âoofâ and immediately leaving, meaning we got to get a new person who evidently did not mind three sprouts that were new to the whole thing.
If I keep this up I might eventually not be as anxious about dungeons in WoW⌠then again, WoWâs dungeon culture is very different and chock full of vocal gits.