Worried about the future of Classic

Same is true today in classic. I cant remember the last time someone actually spoke in a dungeon run. And there is no rdf. Quick, get that false nonsense out there while you can while everyone can see what a bunch of crap it is cuz currently without rdf its the same exact amount of communication. As soon as we have rdf u will be able to claim its because if rdf and get away with it because we wont have the same proof that we do now. Remember, you are talking to ppl that are not using rdf and trying to tell us that its all so social. Bs. Why do ppl do this?

In fact in retial it was even worse in mythic +. Where they dont allow RDF. You would think ppl actually would HAVE to talk in mythics. Nope. Its all go go go. So yeah. U r wrong. Rdf has nothing to do with it. Most ppl want to run dungeons to complete a quest or to get gear. Those that want to talk, will talk, regardless of rdf. U will get the same amount either way.

The talent tree is not removed in Cata… that was MOP

A lot of the talent tree was removed. It got smaller. This was the beginning of the end. Scottie j did a video about all of the changes that happen in cata if u r interested. He was trying to show them in a way that they were actually good changes. But as i was watching, i couldnt help but come to the realozation that it was these chamges that took place in cata that really messed the game up. Which i thought was odd because my memory of cata was that i enjoyed it. But now lookimg at the changes, it defintely got dumbed down hard.

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Well you’re probably going to get VERY SAD again. So you’d better do the best you can to prepare yourself.

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That hasn’t been my experience in classic but I respect that yours is different than mine. I still think that getting players out in the world to level up in classic is a better way forward that making the game mimic the lobby style play retail has. I’m not saying that doing the same old quests is objectively more fun. I’m saying that I wish blizzard would come up with a creative solution to make playing out in the world fun, so that dungeon queing isn’t the most optimal route for leveling. Personal social experiences aside I think it’s fun to see a lot of people playing side by side in the open world.

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cata is not classic.

there’s no choices in wrath either. Everyone took the same cookie cutter build. Nice try though.

That’s not true at all. It’s just that people in the hardcore raiding bubble don’t realize not everyone plays like that. That was a small bubble back then. It’s much bigger now though, so these days that’s probably true.

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I’m glad we agree that the removal/condensing of talents isn’t a good thing. I think people need to have the freedom to make their own choices, and mistakes. Especially while leveling up, it’s how we learn. I all ways had fun coming up with my own custom leveling / wpvp build until max level. I would really like to see players have the ability to save a third spec , in addition to their dual spec. Adding more player freedom, raid flexibility, and more space to just to play around with our talents, while keeping our main specs saved.

I agree with this. I am all for rdf. It brings ppl together and in the case of lower levels, it is one of the only ways that players come together. Yes it is nice to see ppl out in zones. But i have leveled 3 alts in wotlk and it just isnt happening. I think rdf will actually help that. Most will not get instant que pops. If they are trying to level, they will be out in the zones doing stuff. Not waiting around in stormwind that the liers like to make ppl believe. I also dont think rdf should be a major source of leveling experience. That is my opinion. I think it should be like battlegrounds. You get exp in bgs but if you want to level entirely by running bgs, its going to be a long grind. I have no problem with questing being the fastest way to level. When u dont have rdf, most players skip the low level dungeons. That is not good. Rdf is as social as u want it to be. It may be even more social if they didnt encourage speed runs. Speed running content imo is one of the biggest problems with wow. Casuals dont feel comfortable joinimg groups because they dont want to get yelled at for not knowing the exact thing to do to keep moving at top speed. And yes, the mythic dungeons in retail are all zero socializing. The intent of not allowimg rdf because ppl needed to be organized and therefore forced to communicate in mythics is more proof that rdf is just as social, if not more than normal formed groups. Dont agree? I challenge anyone to run a mythic dungeon in retail and take a ss or a recording of socializing happening.

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Why wouldn’t you want to do 20 keys in wotlk? You want to only do challenging content with 25 other people once a week?

If we had real mythic plus, my value as a prot warrior would sky rocket

Look at my prot build and tell me that again lmao

Yes. Mop added the ‘pick 1 of these 3’ talent system

Because I want to experience Wrath in Wrath Classic. If I wanted to play Retail, I’d play Retail.

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Dumb take.

I like warrior mechanics and talent trees in wotlk but I hate retail other than better raid mechanics and m+

Wotlk isn’t challenging enough unless you’re doing heroic raids and you only get to play a few hours a week.

Have fun raid logging and being on your high horse because you peaked in high school

Btw you’re a level 23 and I’m assuming you never hit 80 until I see a main

Wrong expansion

Doesn’t happen until very late but I’m not sure why LFR is worrisome. If you don’t like it, don’t do it.

Already happened

What worries you? The game is already de-socialized and full of gdkps. The expansions that come after Wrath try to solve that.

What worries me is classic becoming more like retail with every expansion we get. If you read the entire forum I go on to elaborate talents where condensed and restricted in cata, and then removed in MoP, still not a good thing. The fact that you admit the game is already de-socialized also not a good thing. And I remember the addition of LFR back in the day and the general dislike for it from the community I was in, also not a good thing. These are things blizzard should consider when implementing new patches or expansions. I’m not even against Cata Classic, although, I would prefer vanilla+, I just want to raise awareness of issues that should be noted as we move forward. I apologies for my lack of clarity in my original post.

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Besides the point that every expansion was retail at some point, I get what you mean but this was pretty obvious, no? Every expansion changes stuff and every single expansion a step forward towards dragonflight. However, this is not bad.

I mean I could read everything but I don’t get the point about you worrying about talents. Nothing about removing the talent trees are worrisome. If you check talents currently, you have 1-2 special builds that aren’t meta and that’s about it. We are not 2004 anymore.

It was disliked because of masterloot in LFR. LFR itself didn’t bother anyone. You either did it if have never seen a raid, or you don’t.

Yes, as back in the day, expansions didn’t make the game de-socialized, instead the players did. You should be worried about the players, not the game.

They cannot change humans

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I think the point is people pointing at systems like RDF and saying, ‘That killed the WoW community!’ have been proven wrong. That happened just fine without RDF in Classic. As far as LFR…well, let’s consider the current state of Wrath. People buy gold (illegally or legally), then buy gear with that gold in GDKPs. Is that social? Are you building friendships? It seems like a simple business transaction. Therefore what is LFR harming? Guilds are going to continue to do their raids. But players have another option to experience the raiding scene. And without having to buy gold and run GDKPs. Seems like a good thing to me.

And I still don’t understand this ‘it becomes more like Retail’ argument. It will never become Retail. Every day that goes by in Classic, a day also goes by in Retail. Retail changes all the time. Classic came out during BfA. There’s been two Retail expansions. There’s been two Classic expansions. You’re looking into the future at what Classic will become and completely disregarding Retail will be radically different in the future as well. All a Classic server should do is strive to emulate a specific time in the game’s past.

And when I look at the changes that Blizzard have made to Classic…those have created a far more Retail-feeling experience. Which just tells me Blizz is not up to the task. Not on a theoretical level, and not in practice either. Let me give you an example of why I have zero faith in this Classic Team. When TBC Classic launched and they added the level boost, I made a lot of posts against it. I tried to argue how important the journey was in the game back then. There was an actual Blue post (probably by Kaivax?) where he said, ‘The game starts at level 60.’ That was a jaw-dropping, parting of the clouds eureka moment for me. I suddenly realized the Classic team have no idea what the so-called ‘Spirit of Classic’ means. They have no idea what made this game so great. They have no idea at the most basic level the difference between Retail and the Old Game. They probably look at the Hardcore scene (which is popping off) with immense confusion, and can’t understand why players just wanna, you know, level. Wait, people enjoy the journey?! Does not compute.

And look at how they’ve run Classic. Everything is about ripping through content as quickly as possible. Ridiculous balance changes because every class has to be perfectly even in every form of content in every role. Here’s the Token!! Now you can buy gold and buy your way to prosperity! We had a Retail poll where people loved Mythic dungeons. Hey, let’s add a crappy version of that to Wrath! So and and so forth. They are very obviously designing for Retail players and whales. The Spirit of Classic is dead. Classic players who loved how the game was have been kicked to the curb.

So Classic+ is a recipe for disaster. You just get a watered down version of Retail. It’s much better just to get an authentic version of the game as it was in the past. I’m not even against a ‘Season of’ after each expansion, where they can do whatever they want with changes. But the first (and eternal era, if one exists) should always be authentic.

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Nobody talks in dungeons in WotLKC either. You’re not there to talk or find new friends, you’re there to get the dungeon done asap and do something else.
If you wanna talk to people there’s discords and even trade chat or whatever.

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