World of Warcraft doesn't respect your time

Why is it a good idea?

You realize this would cause more of that “toxic” atmosphere?

It would cause more of the good people to avoid pugs completely?

It would increase the failure rate of the “new” player playing solo even more?

So a new player would fail more, interact with negative people more…

And you think its a good idea?

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“dude watch this 40 minute video” isn’t really a discussion.

It’d hose the people without groups, though? Imagine trusting your score to randos.

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Counterpoint:

Don’t do any of this. The M+ community is a petulant bunch. It’s the other players that don’t respect your time. Your title is misleading and disingenuous.

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Say it ain’t so.

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No, it would allow the new solo player to interact with the content, period. Something they struggle to do AT ALL with the current setup. Low Keys are barely ran, because the long-term M+ key pushers started with 10s and such in S2, and people forming groups are not inviting the new player with meh gear and little experience. Especially if they came into the content halfway through a season, like now.

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The point is one of the most well respected and long time players have problems with the current PvP system and how you queue for it. If you don’t want to take my word for it then take his.

It’d hose the people without groups, though? Imagine trusting your score to randos.

These changes aren’t meant for you if you don’t play with “randos”. It’s meant for people who pug.

It’s the other players that don’t respect your time.

Then stop allowing toxicity to flourish in pug content. There’s 0 decentivization for players to grief your keys or be toxic. Implement punishments for these players and make keys more fun for everyone.

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I mean, the easiest response to his request is to suggest he take his own advise.

Because his whole thread reads as an entitled man child that’s too lazy to get into a guild so he can have a regular group of players to do content with and blizzard needs to restructure the whole game around his whims.

Because his whole thread reads as an entitled man child that’s too lazy to get into a guild so he can have a regular group of players to do content with and blizzard needs to restructure the whole game around his whims.

Example #1 of how amazingly friendly WoW’s community is. If you suggest a change on their forums they’ll berate you with personal attacks if they disagree with your opinion.

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This wasn’t the answer I was going for

But, it is now th correct answer

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Nope, it is the truth. People that try to tell people that the reason they aren’t having fun in a game is because they need to make friends, are just trying to make excuses for a bad game.

The base game of retail WoW is just a boring generic MMO these days. I think people are finally starting to realize this.

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I’ve seen the video, it’s fairly new.

Basically, Venruki says no fresh blood is coming in because the entry barrier is too high, in terms of knowledge.

New person buys DF, doesn’t have addons installed, wants to try PvP, gets blue gear, gets dumpster’d in 0.3 seconds, never comes back to try again because they didn’t learn what happened in that 0.3 seconds.

It’s not at all like M+ when you learn and move up gradually.

You are thrown into the blender.

I feel bad suggesting that players go try Classic for PvP if they are trying to learn, because it’s slower and better for that.

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I’ve already said it. It cannot be taken back.

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This is kind of a secondary or tertiary audience. Pugs are for alts, etc.

Shuffle is great, it’s just there’s few willing people for the hard role.

If keys didn’t deplete down, then you’d just restart the key if anything bad happens earlier in the run (like the first 8min of the key). There’s no penalty, you’d just go for the most insane MDI pulls in the opener to make the rest of the run as easy as possible.

Let’s use Al’gothar Academy from last season: You’d go straight to the Tree Boss, and if you couldn’t 3-pack + kill boss, you’d just reset the instance until you got a success kill. It was practically a free key if you could pull that off.

As such, who wants to constantly reset dungeons for 30min, especially when LFR tends to show the patience for players is extremely low?

I think it was said in past interviews that depleting keys and random keys allows even “unpopular” dungeons to be played. Else, I’d be farming SMBG last season with 90% of the playerbase for my vault.

No?

Are you saying the failure rate of the queue system would not be higher? That it would not attract more people vocally complaining?

Its better to have a negative experience than no experience due to personal inaction?

I pug.

Your suggestions will make the community less friendly.

You dont think its possible that a game designed around challenging content being done in groups/guilds…that having friends makes the experience more enjoyable?

And that a game designed around challenging content being done in groups/guilds…that being solo all the time can have a negative experience?

Now, we are both ignoring the clear strawman argument here.

Absolutely NO ONE said that you must have friends to have fun in WoW. No one that I saw.

Only that it HELPS.

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Well, sorry to hear that some people aren’t having fun. I’m having a blast, and definitely more fun than I had in tbc-cata era, but that’s just me. :dracthyr_blob_dance_animated: Maybe some people have just lost their love for the game over the years.

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It takes like 30 seconds to ask the people you’ve grouped with if they’d like to group up again in the future and add them to your friends list. Unless you’re a fruit fly that’s hardly dedicating your life.

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If keys didn’t deplete down, then you’d just restart the key if anything bad happens earlier in the run (like the first 8min of the key). There’s no penalty, you’d just go for the most insane MDI pulls in the opener to make the rest of the run as easy as possible.

Just don’t deplete them below 20. Who cares if a random group of casuals restarts their key? It won’t affect key pushers and key pushers aren’t going to restart if something goes wrong in a 20. Currently if people deplete their 20, they get a 19 and stop playing for the week instead of retrying.

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I feel like I still do love WoW, but playing it is just an exercise in frustration sometimes.

Especially if most of your time is spent in a neglected part of the game, it just feels bad.

The M+ crowd is never the afterthought, but I’ve grown quite used to being ‘it’.

At some point, you gotta ask, since everyone is telling you not to play WoW for PvP- why are you even here anymore?

I’ve spent years loving it, but I realize there will never be the same love and care poured into PvP as there was in the early expansions. We haven’t received anything good in years. Seething Shore is awful, and Solo Shuffle can be fun but is awful for healers.

WoW’s PvP is still the best among all the MMO’s I’ve played, and to give it up makes me sad. It’s niche, but I liked it.

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My post doesn’t clarify 2-20 nor 21-X because it’s the player behavior that will determine how bad the experience will be. Please re-read my comment about constantly resetting a dungeon if you mess up the MDI opener – that wasn’t a “MDI players” comment, that’s a “people who think they’re good enough” comment.