I’m not 100% certain this is a bug but Wild Growth doesn’t prioritize party members, it goes purely by range so pets get it over players. Kind of frustrating when the Mage’s Water Elemental has prio on my AoE heal over the actual mage because it was closer to the cast point. Especially with the Revitalize talent being so useful it’s wasted going to pets.
It really undermines the usefulness of the ability and will definitely be an issue trying to heal melee in raids.