Seriously, how can the designers just not have fun with this?
IDK seem more on par with Draenei wanting Man’ari.
Not saying stuff shouldn’t happen, as obviously I’m comparing with something I’d like, but seems like it would require bigger development requirements in what it comes to lore, story arcs or simply fundations. While High elves were pretty much already in the alliance, and an easy swap as a subrace.
Dark Ranger IS iffy though. Because they really aren’t a race. Is like DKs just wanting to be something else. I’m not saying people can’t ask for this. But I’m saying there is a big clear reason why it may never happen.
Turalyon should also look different TBH. Double dumb they made him the LF leader and didn’t even look the part.
I’d like some different tail shapes, more ears, hair styles, snouts, face shapes, colours and patterns. Especially face shapes, I feel like they’re lacking in diversity.
Dark Rangers are already part of the Horde and the options themselves are already in game. At worst they’d have to fiddle with some underwear again for one of the models. Otherwise its all already a part of the Blood Elf model.
Dark Rangers work just as well as High Elves in any particular way you want to slice it.
San’layn? Sure more work to be done to confirm they’ve joined the Horde but since Sand trolls never did why not?
Feels more like making mountains out of mole hills… sorta anyways.
Dark Ranger has the least issue with being given. At the very least as rp tools like the high elves were effectively given.
I don’t agree they work just as well given they’re literally specifically undead elven Rangers only. Whereas High Elves are seen in numerous vocations.
That said I’m all for opening up from archaic character customization, so by all means hope people get em added if that’s what they’re wanting.
Oh, those designs are awesome indeed -I´m quite partial myself to the third option-.
It´s kinda hilarious cause these mockups she did using the current warpaint and tattoos implemented for Orcs and Trolls… and the third design is basically a callback to the old WC2 warpaint concept used for Alleria and the Farstriders (funny how Orcs basically stole them and nobody noticed).
I´m just proposing another way to differentiate cause frankly I´m not interested in getting Alleria´s brand of “tattoos” -it´s called warpaint people-. The last thing I want is to “emulate” a character I despise; such customization option would go the same way jewerly went for me (a.k.a. basically a nonexistant option).
There is absolutely no lore that states Undead Paladin aren’t valid.
There are several examples of Undead using the Light in the form of Priests and Paladins.
Undead still believe in the importance of the Light, which is why they ensure the teachings of both the Void and Light are carried on.
Undead Priests that use the Light feel negative sensations, but they are not physical. They regain their sense of smell, feeling, and do feel pain, etc. but those sensations aren’t causing them physical damage to their bodies.
There are also Undead Paladins, and the argument of them being under magical influence isn’t all that valid.
There are also now 2 examples of Horseman that have shown they can still access the Light.
Also, before one says that Undead Priests using the Light is acceptable and Undead Paladins aren’t due to them “using the Light differently” and “Paladins are infused with the Light which is why it doesn’t work”, need I remind you all that: the lore regarding Paladins being infused with the Light is very old, it was only ever shown as a Human Silver Hand ritual of passage, and was more akin to a blessing rather than literally being infused.
There is also no lore that states Lightforged Draenei Death Knights no longer have the Light within them.
As mentioned, a being of Light is perfectly capable of being undead.
In the case of Lightforged Draenei, because they are infused with the Light they would experience the negative sensations on a regular basis.
No evidence suggests they are no longer Lightforged.
If they wanted that to be the case, they would have disabled the Lightforged options to show that. We know they used to, or maybe still do, have unique options just available to Death Knights so disabling some would just be the reverse and within their capacity.
If you’re going to argue gameplay mechanics: their racial doesn’t explicitly state that the Light leaves their body upon death. It’s not much different than the eruption of Light of a Holy Nova spell. The racial easily implies that a spell was placed on them to mimic Holy Nova upon death, not that they literally explode with Light.
Blood Elves should be able to receive a second visual theme after Void Elves were given one at the expense of Blood Elf visual uniqueness at a time the focus was said to be “core” races.
Eh IDK, I’d argue they pretty well make more sense as tattoos. Alleria spent 1k years in the nether. Many of those trapped or studying in void pocket dimensions. I’m not sure there’s much paint to be found there. he shape is not particularly wide as to not be tattoos either.
Yeah even Blizz admitted that. Though it is particularly hard for an UD to be blessed by the light, it requires them to be so since life. Though beyond UD in general I don’t think Forsaken work as paladins due their own lore. They are Forsaken…forsaken by the light, is the same type of vow Draenei have that doesn’t allow them to be warlocks.
But I do expect Blizz to forget that in the future.
Eh I find this just disingenuous.
Dark Rangers are a special thing, that’s pretty understandable but, again by that logic every race should have any undead customization because “why can’t DKs just be anything else?” including the thing that they were before they were raised as DKs, which would actually be more logical than Dark Rangers, given DR were rangers even before being raised.
They are very much not the same as HElves they are not a race but rather a class. No one will argue they aren’t horde. But their validity as a type of “people” is the issue. Specially when you combine that with special classes Belves can be like DH and Paladins.
I still don’t understand why Blood Elves weren’t given the Dark Ranger skins and eyes. They were updated for the new customization system. Why weren’t they just flagged for players? I don’t get it and it hurts my head trying to find a justification to NOT add this.
Dark Ranger Velonara specifically states “Both the sin’dorei and Forsaken are my kin. I stand with them, and with the Horde” , we know Exiles Reach is the new starting point for all characters so if you’re choosing to go back to Quel’thalas to quest you have your own set of RP tools with chromie time.
An ambiguous Horde adventurer using new options afforded to Blood Elves in a set of RP tools after the loss of visual uniqueness in favor of gifting Void Elves a second visual theme.
In any case I’m not particularly opposed to other suggestions for the second visual theme, Light, Felborne, etc I’ve seen people speak about them. I am biased to what my favorite path is of course but not to where it’s an issue I find Blood Elves receiving the same RP tool ability / options of a second visual theme after losing visual uniqueness much more important.
This isn’t necessarily the case. The were forsaken by humanity, rejecting them due to believing them to be soulless monsters. The Light hasn’t rejected them, nor does it require one to have been accustomed to it in life before. We know through questing that the Undead still teach new Priests about the Light, and that it’s still part of their practices in conjunction with their Shadow worship.
The only part of the opposition that I understand are Blood Elf fans who take issue with the idea that their somehow in BE society.
But that’s sort of solved with the fact we start in Exiles Reach.
That’s why I’m open to others ideas outside of this one but I do agree it’s both the easiest and has people who want the options, as in people who want them would be content.
Agreed though you make an argument of why even have class/race restrictions at all, anyone can change vocation indeed, especially our player characters should.
I was more coming from what the status quo shows, but like I said before - I’m all for tearing down arbitrary restrictions to give character customization more freedom, classes included.
I mean, why not just add everything that makes sense? San’layn/Dark Ranger skins are one possible identity for the Blood Elves to explore through customization. The Light theme could be expanded on, or we could even see Felsworn, remnants from Kael’thas’ forces that had returned. Heck, the Illidari customizations could apply to them pretty easily.