Why so few Realms?

“Hundreds”, eh? How many raiding guilds were there? Did anyone down C’thun with a normally leveled character? If not, I’m thinking the problem was not lack of content.

People really really just don’t seem to understand how much dead realms sucked.

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I have a little faith in the experts with over a decade of metrics. Will they be perfect? No. Do they have way more info than us? Yes.

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22 dynamically full realms is meaningless when only 5 of them actually have a population that sticks around after the content is cleared…

Lets estimate for a moment that there are 12K players on an ostensibly “Full” realm for a moment.

That’s 264K players on these “full” realms in a best case situation. The remainder of the total population of the entire NA server structure is likely less than 1/3rd the entire total of the “Full” realms you’re trumpeting on about.

Best case Blizzard has 400K players in Modern WoW…

The truth of the situation is likely very grim and that’s sad because I would LOVE to enjoy modern WoW but that’s just not possible when class design and game design is just so poorly done.

I think you’re not being realistic at all. It’s world of warcrack.

It’s easy to spin up the equipment. It’s not so easy to “spin up” a new community. Best would be to start with the right number of servers from the start.

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Maybe the reason for us getting our names two weeks early are to measure population. They will have a few weeks to add more if need be.

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I’m on a realm that people call dead and I like it a lot better than overpopulated realms.

I noticed this in the stress test today and yesterday. Stupid senseless talk about insults, politics, and just moronic stuff. I didn’t understand why people enjoyed wasting time doing that instead of enjoying the game. It was very annoying and not what I remembered as being present in any chat from 2004 - 2010.

Honestly, that doesn’t matter anymore. CRZ and sharding make sure of it. The only thing that it really applies to now are guilds, and even then, you don’t need a guild to raid and can just group with people from other servers (unless you’re doing mythic).

You like going to a Capital city like Stormwind and seeing two players? How immersive are empty cities?

I’ve been thinking about trying to recruit off server because there is no one that is even average skilled left for my guild to recruit. We’re not even a good guild, we just want average players that can put out 40-50 percentile parses.

I’d have to offer some dang good incentives to get people to come to Maelstrom.

Probably not to use a temporary test server as a gauge of general player behaviour over the long term. Most people will be too busy playing to endlessly trashtalk in starting zones.

I didn’t see anything in general chat that you wouldn’t have seen in the lead-up to a Tuesday night shutdown, or your average Barrens Chat.

#nochanges

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Realm count seems accurate. You have to remember that players will quit around level 20 when they realize their first mount is at level 40 and quite expensive.

Ok good, then thanks for that.

Because with this few servers, each realm will be massive; more so than I originally thought. I’m here for a variety of reasons, but community is one of the major ones. You can’t form a cohesive server community with 50K+ people randomly swapped among 4k layers.

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I mentioned that the boredom was accelerated by the level cap and fact that everyone knew their characters were temporary.

I still think it was an accelerated view of what will happen on live classic servers. Only a minority of vanilla players raided. Only a small percent of players in any expansion in WoW’s history raided at higher difficulties once those existed. Vanilla raiders weren’t entertained by a huge swath of content, it just took an enormous amount of time to gear everyone out because you had 40 players and very few items dropping per boss. I think even fewer people will tolerate that kind of gearing model today than did in Vanilla, and only a minority of players who played Vanilla WoW raided many tiers if at all.

Classic also has minimal side or casual content to participate in if you don’t raid. Only masochists will do the PvP grind to high ranks. I doubt there will be that large of a gang of goblins just playing the AH given that retail also exists and your wealth is more useful there since you can convert it into tokens.

Anyone who thinks millions of people are just going to love Classic and stick to it long term are living in a fantasy world. Half or more probably won’t make it to their first mount.

edit: though I agree the problem isn’t just the amount of content, but also that classic is time consuming and slow and many people simply won’t be willing to spend that much time. They’ll feel they’re leveling too slow. They won’t like the rate of gear or raid progression or rep grinds or PvP ranking.

Exactly this. While it would be pretty awesome if more players would stick it out, it’s just not going to happen. Most will give up in the 20s to 30s for sure. A safe estimate would be 75% of people. And not necessarily quit forever, they just won’t really play classic all that often unless they are super bored and have nothing to do on retail.

and there is the problem

NEVER USE WOWWIKI

IT IS OUT OF DATE

Wowpedia > wowwiki

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Wowwiki is also abandoned for the most part. Majority of its devs went on to make wowpedia, which has blizzards seal of approval. Wowpedia is also regularly updated

I think the number of servers are far too low as well. People keep saying Blizzard has the metrics and can gauge the interest in Classic and base it off that. But if you just look at Vanilla they drastically underestimated how successful WoW would be. They didn’t have near enough servers…and they launched with like 70. Let me put it like this…

I personally know maybe 15 people who are excited for Classic. And between them and myself how many do you think read this forum, resubbed just for a chance at the Beta, took part in the stress tests? 1…me.

I know, I know. Personal experience is just that. But it’s my belief Blizzard has no clue how many people are waiting to play Classic. The mass majority casual throng doesn’t show up until release.

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