RDF is a hot hot topic. Many who played in WotLK will say it was a staple of the downfall of the game. But why? Shouldn’t a tool that helps players get into content faster be a good thing?
The problem with RDF is that it is BETTER then making a normal group. The main crux of this issue is the Instant Teleportation.
It’s not uncommon to see people hate on TBC for flying mounts. This ruined the games world presence for some, and is only exaggerated by the teleportation to dungeons.
Now, forming a group of 5 isn’t Meta. It’s better to get a good group of 3, queue up and get a 10-15min head start on the instance since you’re not waiting for anyone to get there.
This piggybacks on everyone’s ability to ninja leave dungeons now. I didn’t have to put in any effort to getting into the group, going to the dungeon, or making sure I was ready. I can have my whole group carry me. If they got unlucky and had a slacker before hand, now they can’t kick me either. The first boss didn’t drop the loot I wanted? Cool, I can abandon my team, take a small break and try it again.
How is a group forming going to stop you from joining it now? Especially if you just queue as a tank, you have almost no repercussions for playing the game in a toxic way. This is compounded even more with cross realm play.
These are just some of my thoughts. If they bring RDF into WotLK right away you can expect the majority of the player base to use it. It would only be a disservice to you and your group, not to use it.
Edit: I think if the teleportation was removed and group control was increased, RDF wouldn’t be so bad.