Calling the Garrison ‘player housing’ is like saying putting shredded cheese on a Hot Pocket is ‘cooking’
“I LOVE this idea. So much they could have done with them, and they have so much potential.”
“You are correct. They are not player housing, BUT… They COULD be.”
/smile
“You either agree with my self-serving recounting of events or you didn’t play WoD!”
No, unfortunately I did play WoD. It was terrible. Garrisons sucked. The fact that I got a bunch of free gold was the only upside, the concept should be left to rot.
Preach it, sister.
“I loved the concept, of the Ranch, in MOP, but I had one big problem with it… I couldn’t invite any friends to enjoy it with me. At least, with the Garrison, I can invite a Party of 40. I could even have a party there with friends. All I had to do was form a raid Team, and all would be able to join in.”
“All it really needs is a more open selection of customization. IMHO.”
How Blizzard handles expansion features is much like how charities treat projects in Africa. It’s all shiny and great when it’s relevant but once the expansion/project is over it’s left behind abandoned.
I had an idea a long time ago (about 5 years ago, lol) to relocate the garrisons, here the idea:
Short lore that needs development: due to the great danger of chaos and the urgency of needing defenses, Orgrimmar requested that our hero set up an advanced base for defense and a favorable military position.
Just with that, we would have a pretext to move the garrison.
Then there would be a quest, where the goblins/gnomes would help us move all the garrison material to other points.
Where?
Each map would receive points chosen by the player. For example, Winterspring would have 2 points, one in the north and another near the center… the player could choose 1 point and then a series of quests would start to move the garrison there. Then each map would receive 1 or 2 points, for example, 2 points in Azshara, another 2 in Durotar, another 2 points in the Barrens, etc… This would apply to all maps, including Outland, Draenor, etc…
When the player chooses that point, it becomes a different phase point for that player.
With this, new quests open in the region for that player, an exclusive dungeon after some quests and development, and spawn of rare elites in the chosen map, just for that player who chose to be there.
Of course, there should have been MUCH, MUCH more customization for the garrison. Where we could customize the walls, the art of the buildings or “tents,” as well as the NPCs, guards, who stays inside, who guard the entrances, etc…
Moreover, we could build it in a way that it looked like a house, not just a military base.
The strongest point of this idea is being able to, for example, place the garrison in Shadowmoon Valley, which would give an incredible view, or even in Northrend… in some map there.
This would make each garrison have the unique aspect of the player and, of course, after clearing all the rares, dungeons, and collecting everything there, the player could move their garrison to other points, although this would bring another grind, of course… even if it’s collecting materials like wood, stones, ropes, sand, among other pertinent materials for base construction…BUT, For this to work, all maps would need to have unique rares, unique dungeons, or something that player wants; otherwise, it wouldn’t make sense to move.
Of course, this is not easy to do, but it would be a great perk.
I also had the same idea for having GUILD garrisons, which would be almost the same thing with unique rares for that guild and an exclusive dungeon (not equal to the garrison dungeon version, ofc), but it would require a greater amount of materials because it’s a guild and everyone would have to contribute.
It could also bring a special perk of guild invading other guilds, like a sealed 40v40 PvP or something like that (that isn’t going to freeze everyone), with the theme of “hold the point for X time,” running the event for several rounds and the guild with the highest score could have their flag displayed in Orgrimmar/main cities.
This idea itself would also need better development.
Well…that’s it.
I personally dislike abandoning things like this at the end of expansions. I know WHY we do it, but both the garrison and/or the class halls should have a place in future expansions.
I especially want class halls to come back again, bugs me that we don’t have anything else like class specific quests after it.
It’s not just that things are abandoned. The devs surprisingly struggle with iterating and evolving systems.
Perhaps it’s just a byproduct of us as a community having a wide variety of tastes, pulling systems in wildly different directions with our feedback, but I’m not confident that I’d enjoy what updates came to a garrison that had a new round of attention.
Its pointless. Nothing about them is condusive to updating them. I think player housing in an mmorpg is a bit of a waste of time in general. But if some intern had spare time i wouldnt be against them trying some buggy mess and then abandoning it
I use mine every day. Unfortunately that will most likely stop when the mission app stops working. Gonna be missing the 5+k a day they have been bringing in.
I didn’t mind the garrison, and the gold was indeed the only good thing about WoD. That entire expac sucked donkey gonads and the garrison was the least crappy thing about it.
To what?
No, they are not.
The garrison is just a treadmill of repetitive click activities.
Player housing is a home for your character. My draenei paladin has a fully developed garrison and the only private place she has to lay her head down is on a cement slab in the back of her town hall.
How is that a freakin’ home?
Garrisons are no where even remotely near customizable enough to be housing. It’s just a stupid human fort or a orcish mud pit, those are your choices.
“I would suggest, that they take the concept, a phased area, and make the Housing. LIKE the Garrisons, but not just a Fort Hub.”
Garrison revolves around WoD content and is only set up for WoD, it’s not set up for any other game play or go beyond what it was temporarily ment for and served it’s purpose.
There is no point for a faction military base at this time since Blizzard wants us to make love not Warcraft.
“Which is why I think they should just use the concept, but make it Housing, instead of just another Fort Hub.”