Why not give Casuals high lvl gear?

They’ll take anyone. Those groups fill up of the people that are just doing the weekly and you don’t lose rating for a loss until like 1200. There’s no resilience check or discord being used for those.

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I’ve tried to get into RBGs in the past, failed miserably, and it just left a bad impression on me, that’s all.

I just want to be able to solo my PvP gear acquisition like I used to.

You’re just not signing up for the right ones. The yolo groups are what you want. Even if you just started your own, you’d have a full group and be in a bg before a random que would pop.

Do you get anything for losing though?

You get honor. You only get conquest if you win…I think. It’s been a while since I played in one.

It’s why I’ve always avoided the rated PvP scene. I could spend hours trying and come out with literally nothing for my time.

If that’s different now, I’d love to know, but I don’t think anything has changed since I last tried to arena during MoP.

It’s no different from losing random bg’s. You can get to a 1600 rating with a sub 50% win percentage. It’s really not that bad.

I don’t want to imagine that. Classic does not interest me. I rather like some of the features we have in this game. Transmog. Battle pets. The wardrobe. My mounts. I like how classes play and feel. I used to do dungeons casually for decent gear. I used to pvp for achievements/mounts transmogs. Just casual attitude with a bit of min/maxing. Not enough to sim but enough to read guides and stuff. The whole game isn’t raiding/mythic +/ arena to me. Those activiities and focusing on meta and stuff has made me burnout this game (stop playing). I try to play what I enjoy. I will bear a horrible grind if the reward is good enough, but just for the reward. I will continue to advocate for things I want to see in the game. Clearly we have different points of view, where as yours is limiting other player’s potential reward power gains, and mines is more ways to get gear from the things we enjoy about this game.

I remember when mythic plus was being hated by raiders. I feel this is the same thing tbh.

I never minded losing in random BGs. Always got a bit of honor and HKs in the worst case scenarios. There was nothing at stake and I could always just go again when I wanted.

Rated play, however, is stressful to the point where it causes me literal chest pains.

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The harm is it will invalidate an entire reward tier of raiding - by doing the easiest content in the game. Some people’s entire end game is normal raiding, and it sounds like you’re a-okay with depriving them of gear progression. But you get what you want, so it’s too bad for them I guess.

And no, the easiest content in the game should not reward max i-level gear through valor rewards. Time gated or not. RPGs have gear progression. The majority of them (including this one) have progression that consists of doing progressively harder content for progressively better rewards. If you don’t like that premise then perhaps RPGs are not for you.

Again, it’s a staple of RPGs and has been pretty much since they were invented. If you want great rewards for little effort, then this really isn’t the genre for you.

And for the record, if they made a difficult single player challenge that wasn’t practically guaranteed to be cleared by any player with a heartbeat and a computer (i.e. not world quest difficulty) then I’d be perfectly fine with better rewards for that content.

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Again, you don’t lose rating until after 1000. By that time you’d have enough conquest gear to do better in random bg’s. I feel that way about arenas lol. I can’t handle that either!

I mentioned arenas only because it’s easier to get one person to try to cooperate with you than 10. I dislike both rated BGs and arena though. That’s the appeal of randoms for me; I don’t have to rely on people being willing and able to coordinate with me. I can queue for a random at 2am by myself if I wanted.

They can still raid and get gear without touching world content? Like it is now… and get cool transmog sets and mounts only available in the raid.

Another staple of rpgs is being able to outlevel the content via grinding to beat it… so yes I have played rpgs and that is usually an option too. Even solo options : )

They have in the past and it rewarded heroic ilvl loot. And torgast was modeled after that thing that was in BFA. But for some reason they took out the gear rewards in torgast and replaced it with soul ash/soul cinders : /. You still have to pay gold from a profession guy to buy them which varies on servers. It was worth a wow token’s worth of gold when they launched. Torgast rewards are very $$$ oriented tbh, the only solo gear we got and it had a price tag with it. Crafting them also was pricy.

Those grinds already exist. I don’t want to limit anyone’s rewards, but solo content can’t give rewards that are comparable to those that are earned in group content. It just can’t. It’s raining gear out there. Put yourself in a situation where you can catch some of it.

That’s fair, but believe me, there’s no coordination in random rated bg’s lol. The chat is very similar to what you’d find in a random.

I been pugging mythics on my army of alts. Trying to get the heroic tier transmog. And it was ok. It’s a bit annoying to do the whole 8 dungeons 2 times each character. For the rating to just upgrade gear. If only solo options were comparable. Also the pug experience can be nice but sometimes people are just toxic … another reason I prefer the solo experience. People can make you not want to play this game.

Next patch is going to be 10 dungeons 2 times : / horrible.

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So you’re saying that they should avoid content that they may enjoy? Sounds like a great solution. But who cares if you get what you want, eh?

Yes, grinding to outlevel that content. Like me defeating the final boss in the old school Final Fantasy games by hitting level 99 when most people can kill it 50 levels lower. Not by getting the Ultima weapon by grinding overworld easy mobs that die in two hits.

Outleveling current content isn’t an option in WoW. Again, this may not be the genre for you.

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Truthfully, if folks are going to ask for their open world gear to be on par with Mythic raiders, y’all should be asking for a different avenue of gear acquisition than killing 10 boars. Cause Old Farmer Peggy shouldn’t be givin’ out Mythic tier pieces to adventurers when they can’t even afford their rent.

Yeah…pugging is definitely not how the game was meant to be experienced lol. Your guild doesn’t help you out?

The game is already tailored so they don’t have to touch world content if they don’t want to. And the game is not catered for casuals to not touch group content for ilvl upgrades past normal. Raiders can do normal/heroic/mythic. Normal is old flex raiding. Not tuned to require much gear to grind before hand.

What is ilvl if not a level within a lvl… getting the max ilvl gear in this game is outleveling content. They are levels within levels. You do not seem to think gear is a numerical thing. It has a level attached to it.
Also I rather like the final fantasy lvl 1/2/3 challenges. As those are true marks of skill as well. If you don’t think gear is a level system idk man.