Irrelevant. Allied races can be whatever Blizzard want them to be. See for example: Races that previously did not exist (Velves), basically all new rigs (KTs) and reusing previous rigs (Zandalari males use NElf animations and stuff from ToT)
It isn’t reasonable to assume they will based on the past tract record. What do you think the difference between an allied race and a main race really is?
See the male vegeneance demon hunter for Kul’tirans. Zandalari are trolls. Kul’tirans are also humans with similar principles and origins.
Number of animations does not matter. Dragons have a whole host of animations for their various raid boss effects and various stages of landing and fighting.
You may want to tell this to the Vulpera community. They are the ones always claiming that Vulpera is more likely because of x amount of work done.
However, the Gilgoblin only has those because it copy pasted from the goblin. There are no unique Gilgoblin only animations, whereas Vulpera’s limited animation set has tons of them including, most suspiciously, the Heart of Azeroth animation
For starters. As you said yourself. Animations don’t matter. However, this was done with Vulpera too and there are dozens of custom animations on non playable characters. Blood trolls, tortollans, Vykrul, Eredar and a lot of others are filled with custom animations that are often never used or even seen in game.
It also is irrelevant because that is an NPC model with no capability of being a player model
This is bound to change. Remember. Nazjatar prepatch has only been around for like a week now and the goblin model updates are planned. Historically when model updates happen, they are also extended to NPCS.
Also. Vulpera were copy and pasted from Gilgoblins as well and there are dozens of npcs with lots of custom animations that you never see openly in game.
Two head images were found that seem to point towards a bodyguard system, and those HD images match up to a similar thing on Alliance. Additionally, those HD images include Makurka images who are off the table for the whole leg reason. This is tied to the reputation and irrelevant to being an Allied race.
Be sure to tell this to Vulpera supporters anytime they argue Vulpera will be an allied race then because of how they were helped in Voldun.
So you’re saying we’re only seeing the Gilgoblins in a single zone where there are mostly Naga/Ancient Elven structures? Because I don’t see how this is a point in favor of your argument
Again. Tell this to Vulpera supporters, anytime they argue Vulpera are favorable because we helped them in one primary zone.
I’m talking about the model work. So far, it seems Gilgoblins are reusing Cataclysm models for the males and a swift edit with pre-existing hairstyles for the females. Vulpera have entirely modded animations and, let me tell you, animations are the biggest pain to redo. That’s why we see so many reused skeletons
Subject to change as stated earlier.
Then why, if being added as a new race, are Gilgoblins not showing us this new model? Garrosh’s new model at the end of MoP was based on the current HD Orc model and showed us what we had to expect from it. Why are they reusing a model that’s soon to be depreciated? Unless of course, because Gilgoblins aren’t going to be an allied race
Lets give it a few months. I’d keep my eyes open for patch 8.2.5.
Yes, this is a point I’ve made. You know what geosets are, right? Its the reason why the Hozen, Jinyu and Mogu models have so many armor varieties despite not being player models. I can safely say “The Hozen, Jinyu and Mogu models are far closer at being used for players than Gilgoblins” because of that
See previous.
Which quest? Because I’ve gone through the whole thing and I don’t remember seeing Hobart at all
I don’t remember this exact name of the quest, but this is the quest you do after you go into the deep sea where you have to use that light to light up areas down there. After finishing this quest line and you go to speak to Hobart. He makes a statement about Gilgoblins being his greatest accidental invention and that he is working on a formula to successfully produce fully intelligent Gilgoblins.
Except it doesn’t. You’re adding 1 and 1 and arriving at eleven.
Face it. We wouldn’t be seeing a reuse of the older goblin model for the female Gilgoblin if they were intended as playable. We’d have the new goblin model or a hybrid of it
Like I said. Lets wait a few months and around 8.2.5 when the goblin model updates are done, then well see exactly what is what. As Nazjatar draws closer it will be easier to tell.