I’m betting it’s close to 99%. Blizzard has stated that only a small handful of legitimate players were affected. The game should never be balanced around the 1%.
I’m not interested in arguing about anecdotes to be quite honest. I care about the facts.
When the majority isn’t emotionally charged and doesn’t have a profit incentive for skewing data.
And I have doubts you’re seeing more or even the same amount of bots, after Blizzard has introduced this change which has greatly reduced the profit incentive of botting, and has banned 100k bots in the last month.
Even then, I would take it with a grain of salt. Most of these anecdotes come from druids, mages, and other people who abused instances in the first place.
The most popular thread on this topic has 1.1k users. And not all of those posted against the change. Where does your “hundreds of thousands” number come from?
Absolutley ok, why not? Every change affects people, sometimes in a way they perceive as negative. Blizzard often implements changes/rules that they believe are for the long term health of the game. If you are arguing that they should never make a change that could negatively impact someone, well, IMO that is just silly. If that is the criteria they’d have a hard time implementing any change.
You don’t believe the change is accomplishing their purpose? Fine, but you have no access to the internal data Blizzard uses so, like the rest of us, that is just your opinion.
As a casual, I rarely enter more than 1-2 instances a night. I log on, do some stuff in the world, join guildies for a raid or a dungeon, and a few hours are gone and I need to head to bed, because I’m 36 and can’t do all-nighters and then still function the next day like I used to.
I’ve never hit the 5 instance/hour cap, much less the 30 instance/day cap. Spamming SM as a 60 to farm gold doesn’t interest me. If I’m going into BRD, I want to do ALL of BRD, not just Arena runs. If I am hitting up DM:E, I’m not doing jump runs. I play to have fun, and distract myself from the day. A 30 instance/day cap only hampers botters and people who do nothing but spam dungeons.
Average time to boost a character to 40, where leveling can start making you gold?
I dunno, I guess I’m just thinking this is 2020, not 2004. It doesn’t take months to get to 60 anymore. We have boosting and AoE farming, and you can combine that with literally zero downtime via botting.
Exactly. Blizzard increased the time to level via boosting four-fold. They can try to level via AoE farming, but you’re more likely to get reported for doing that than you are for running instances. Hardly anyone notices bots running instances, unless they’re obsessed with reporting bots.
Seriously, the only people who even hit the 5/hour cap are people who are cheesing mechanics to spam jump runs, or rogues going in and out of UBRS to make sure Jed spawns, or similar.
You want the simple answer? Yes it’s okay that it affects a few people and not 90%+ of the population. No one cares that a few people don’t get to mass farm instances 20 hrs out of the day. Just get over it.