Why Is The Average Casual So Complacent Or Even Happy About The 30 Instance Cap

A lot of you guys seriously need to go outside sometimes.

I went outside once. The graphics were terrible, the game controls were crap, and I was stuck with a lousy pregen character because character creation was locked.

1/10: would not recommend.

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Here’s the actual answer.

It’s because it doesn’t affect them. And when people aren’t affected personally by something they tend to be indifferent about it. But the brain doesn’t like indifference it needs an opinion so the indifference leads to saying “I’m ok with it” and that leads to “The change is fine” and once that thought emerges then when someone says “The change is not ok” the part of the brain responsible for defending yourself from physical harm kicks in (this part of the brain can’t tell the difference between a physical threat and a threat to an idea). Once this threat is perceived it must be dealt with and to deal with it you need to justify your position (which by now you have a few reasons to justify it acquired via cognitive bias). You do this by arguing to defend your idea which you were originally indifferent about but, while your brain is very good at holding beliefs, it doesn’t do a great job at remembering where they came from.

But did you consider how much fun character creation is IRL?

Well that depends, it might also leave you with an undispellable dot.

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Spat my drink when I read this, well played sir.

I think you greatly overestimate the importance of the issue if you think that the people that do not think this is an issue, goes through all of that mental process to defend it. It is a non issue, this may, MAY affect 5-8% of the population. Get over it, it isn’t going to change. The rest of Azeroth has moved on.

The brain is an amazing machine. Everything that you read isn’t a conscious process.

When you are aware or partially aware of each cog in that process you achieve what’s known as meta cognition and can intentionally change that behavior.

Also, 5-8% is a big deal. If there are 1 million people playing wow then that’s 50,000 players minimum. Even if it’s 1% that affects 10,000 players.

Outside may not be as fun as in game but the “gold” you earn outside can buy more than computer generated pictures of stuff. I just bought 10 acres of land in Arizona. While the garrison I bought in game had more buildings and stuff on it I couldn’t actually live on in or eat the food I bought or gathered there. The gear I got in game to put on my characters might have been a lot cooler than what I bought with outside “gold” but I couldn’t actually wear it in the world I really live in.

According to you, it’s broken. I’m pretty agnostic about the whole issue, personally, but I really hate when someone pulls this type of semantic crap.

You can talk psycho babble all you want, but what you learned in psy 101 has really nothing to do with this. When all is said and done, a very small vocal minority is throwing a tissy fit because they can’t game the system for gold. Actually they still can, just not obsessively so. You can try to transfer the responsibility to the general player by saying they are subconsciously defending an uneducated decision, or you can call a duck a duck, and realize that this whole dust up, is brought about by 2 factors. Bots, that want to defend their lively hood, or obsessive/compulsive players that want to game the system for their own benefit. Anyways, reply anyway you want, I am done with your semantics.

I was extremely hardcore in late TBC through wrath. If I did 5 dungeons A DAY it was a lot. And now we have people hitting 5 an hour so frequently that they’re actually hitting a 30/day cap. But a lot of us playing casually now, are from a time when doing a 5 man meant doing the whole thing. And just maybe Blizzard isn’t on board with just farming 1 boss 30 times a day for a single drop. It’s their game, and they get to decide how we play it.

You’re not? Prove it!

Until the automated game has some way to know that you are not a bot, the game has no way to treat you differently because you are not a bot. It’s that simple.

No its not a valid point. The people farming instances are NOT doing it to sell items on the AH they do it for pure gold income from vendoring. This creates a pure income effect, prices will rise because the money isn’t coming from value added to the economy, its just printed money from the vendor.

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Oh I will.

This doesn’t stop bots so you’re just wrong. You stop bots by banning them.

Not sure what obsessive/compulsive has to do with anything here, but ok. And by “Game the system” what you really mean is “play the game”. Instances are available to everyone and there are legitimate reasons to want to farm them more than 30 times a day. Savage Gladiator Chain takes a lot of runs to get on average. And some people want to spend their weekends farming instead of the weekdays. Why are we punishing those people.

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