Why is buffing various classes ok, but adding RDF isn't?

If I can’t find a group manually for whatever reason, time of day, low gear, low pop server, why not roll the dice with an RDF group?

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THAT is a fair point. But we are still talking about splitting the heroic + player pool between premades VS RDF. Which isn’t a fix, its catering to one side and directly causes problems

What problems? If you want to keep forming groups manually, you can.

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I shouldn’t need to explain to you how giving people two different ways to get into a dungeon, would thin the player pool.

I play the game for fun. Running dungeons is some of the most fun I have in the game. Getting more dungeons without having to stare at or spam the chat channel is more fun. I’m in no rush for gear. If I keep doing dungeons because I’m having fun doing dungeons eventually I’ll get all the gear I want from them.

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So you’re admitting that RDF is the superior option?

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What I said doesn’t even remotely imply that . :man_facepalming: Wow the logic .

FOR THE VAST MAJORITY OF PLAYERS - they run heroic + to target specific upgrades.

In terms of more convenient grouping - yes it’s absolutely a superior option . Convenience isn’t always better.

But for the purposes that most players use heroic + - ITS NOT .

There won’t be two different ways to get into a dungeon if one of them is significantly better than the other. Just as there weren’t two ways to get into a dungeon in BC when they added the bc lfg tool. Everyone quickly learned that it didn’t work well so everyone ignored it and just used /4 lfg chat. If rdf is added with no extra rewards for H+ it will either work very well and almost everyone will use it, or it won’t work because too many are too undergeared to complete the dungeon and with in a week almost no one will use it.

If rdf isn’t the superior option for H+ dungeons almost no one will use it. I still don’t see your problem.

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Randomizing which heroic + you get into is not ‘better’ . :rofl::rofl:

Or the over geared people will stick to pre forming and the people getting turned down from H+ pre forms due to gear would use the RDF tool. Which would honestly be a win win for everyone over the current situation.

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Like c’mon … yeah. Randomizing both the dungeon AND the players you run it with is totally “better” .

You imagine randomizing into a heroic + you don’t need or want, with a bunch of minimum geared players, or a weak class comp - or both . No thank you .

Yeah, that’s totally “better”.

My stance only pertains to heroic+, not reg heroics . Jsyk.

Well that’s your opinion. But we’ve been calling it rdf here, it’s become the common term on the forums so that’s what I use, but it’s not correct. It was called dungeon finder and it had a random option and could also be used to pick specific dungeons. The dungeon finder already has a solution to your complaint

And if you are correct that rdf isn’t a significantly better solution then almost no one will use it. If I tried to use it and kept wiping and wiping with undergeared groups I’d manually form all my H+ groups. It’d only take me 4 or 5 dungeon runs to make that decision.

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Building your group from scratch manually would be faster than queueing for a specific dungeon . UNLESS the system prioritizes specific dungeons in the queue when pooling randomized players . Which could be done

Like for example . 3 players queue for a random . 2 players queue for a specific .

If the system could pool those 5 players together, the specific for 2 being a random for the 3 . That would be a step in the right direction. I know I’m explaining it poorly.

Infact, for all I know that’s already how it works … I’ve never actually asked anyone in my random group ‘did anyone queue specific for this?’ …

That has never been my experience with the game after dungeon finder was added. But if that were the case the same thing would happen to the dungeon finder that happened to the lfg tool that was added in BC. Everyone would ignore it and find groups manually.

Did you know that in OG BC they added a lfg tool? Did you know it failed totally? That’s why they added the dungeon finder tool, which was a massive success. People really aren’t all that stupid. They can and will pick the tool that offers them the most success in getting a group and completing the dungeon.

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You raise some good points . But this isn’t OG . The playerbase is alot more volatile, and alot quicker to just unsub. I really don’t see the sense in experimenting with RDF and heroic plus.

I remain in my stance . Reg heroics and below all require RDF at this point . It’s just not necessary to open up the can of worms for heroic+.

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One is social interaction and the other is not.

I’m arguing about need, while you are arguing your desires . And it’s a lost cause .

Heroic + does not NEED RDF .
Reg heroics do .

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Yeah, ok. While I wouldn’t have a problem with H+ being a part of the dungeon finder it’s not really necessary and I just want it for regular and heroics. If we got it for just reg and heroic I wouldn’t put any energy into fighting for H+ to be included.

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Honestly, I’d rather H+ have never been added in the first place. It wasn’t in OG and shouldn’t be in Classic. Leave heroic/mythic+ for Retail.

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