Why is buffing various classes ok, but adding RDF isn't?

Except that world buffs actually made the run easier because they increased your power.

But per your own example using RDF for H+ would potentially make the run harder which is the opposite of world buffs.

Now as for splitting the player base? I don’t think H+ would do well in an RDF environment for the exact reason you explained. But as an option it would be interesting to see how many people would roll the dice vs going for the safe pre formed run.

Okay? Which is no different than what you do in a pre formed group if someone can’t keep up.

The fact of the matter is having RDF for heroic + would cause issues. Vote kicking. Having your tank drop when he sees your healer isn’t in BiS. <----- this only gets worse with later phases as the heroic + get retuned . Remember , fresh 80s

The fact of the matter is heroic + doesn’t NEED RDF . Regular heroics NEED RDF.
Regular heroics having RDF causes zero issues, for ANYONE.

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I mean I don’t disagree that H+ has the potential to be a lot more toxic in an RDF situation than other dungeons.

I Was agreeing that for H+ there’s certainly potential trade offs where as for other dungeons there’s no downside to using RDF.

I think you missed my point about the world buffs in contrast to RDF . The extra reward incentivizes players to do things they don’t want to do, was my point . Most people lost their world buffs before they even got to really use them … So no, they didn’t really make things quicker when you consider the time spent getting them .

But there are no extra rewards from using RDF. And world buffs sure as heck did make things quicker, that there was set up doesn’t mean they didn’t make the actual content faster and easier. Several of the guild first kills I got in vanilla classic were because of world buffs.

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Sure there is . Tanks and healers often got extra rewards for queueing - which would pull from the preform pool . Your most crucial roles to boot.

well in the interview you can even see that the “rdf” question was a question that was super loaded in which the dev said “they did not want people to overgear at the beginning of wrath” also in the blue tags i think thats pinned about rdf in it (cant rememebr which post), the blue acknowledges that the choice would upset a lot of people. we are nearly done with wrath so whats the new excuse?

i say they either somehow broke rdf or they’re holding it hostage until icc or cata to raise subs/money. im going latter to be 100% honest but who the hell knows what goes on over there tho so we can only guess

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Those rewards weren’t added till Cata, the “rewards” in Wrath classic for tanks/healers are a joke.

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Regardless of the debate though . The only thing that should matter in this discussion is the FACT that it’s infeasable to grind emblems of heroism or try and gear a fresh 80 without painstaking effort - because LFG is generally empty .

Heroic + doesn’t need it. Some cases you wouldn’t want it.
Reg heroics NEED it ‘.’

also if they keep CONSTANTLY thinking about endgame people instead of those trying to play the game that are new or alt levelers they could had simply let the dungeon tool be from 10-68/70 and then rely on the LFG tool. so simple but blizzard has 1 intern runnin a show and its prolly a hamster. like pls use ur brains for 1 second blizzard pls. /endrant

i don’t get the but the rewards of heroic line.

Even at this stage heroics (not plus) are not exactly M20 content.

Carries? yeah, lets pretend players actuall level alts. A fresh level cap in a run with Ulduar runners…is not going to top meters. they won’t even have delusions of trying.

This is where some classic players will have to factor that in.

Just like the heroic/mythic raiders with M15+ gear in retail do. You see in that case if that level cap is even getting close to the level…it means the geared player actually kind of…sucks.

I fully expect a heroic raid full, partial mythic raider with mythic 15+ peices to make a fresh 70 level cap from not even an our ago look bad on meters. Not doing that…that dude is probably a carry. A real mythic player even drunk as hell can faceroll to top of meters in retail heroic.

Classic would be the same. if a level cap is jsut a hair behind the Ulduar geared player there is a carry in the dungeon run. And…its the Ulduar player. That dude is most likely a buyer/carry lol.

Or, to lighten the mood of this thread, a warrior. Couldn’t help myself. Seriously though, I am in the buff warrior camp.

All dungeons but H+ need it at this point. Heck even H+ other than the daily is a hard find most of the time.

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I agree. Giving heroic + RDF causes more trouble than it’s worth I think . It’s better just to let players pre plan and target the desired dungeon. Rather than randomizing your group AND the dungeon. It’s very important to remember that any issues that RDF+ could cause, would only get worse as they up-tuned each phase - gaurunteed.

Everything from, ragefire chasm - reg heroics, should have RDF . NEEDS RDF .

*Ps. Working from a phone, and for some reason my replies aren’t actually coming through as ‘replies’. Hense the deletes .

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This isn’t likely as long as the system has a minimum ilvl requirement to queue. No one is going to want to kick a healer because it will take too long to replace them. I played OG WotLK when RDF was added, and people only got kicked if they were AFK or needing on everything.

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It will still be an issue, even if less so due to ilvl requirement . Many people will vote kick someone for not being in BiS, being minimal isn’t the kicker here . It’s also not the only issue that RDF+ would cause.

It’s not needed . In some cases, wouldn’t be wanted . So why do it ?

Why would you want to randomize heroic + anyway, isn’t the point of heroic plus to target specific gear upgrades ? Hard to do if you randomize into instances you don’t need or want .

Again, that has never been an issue with RDF. Vote kick has a CD. People are more likely to rage quit then get vote kicked.

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We’ve never had RDF for heroic plus - ever . So “never been an issue with RDF” is a moot point … and yes … It has been an issue with RDF, definitively .

It wasn’t an issue in regular heroics(or other dungeons) but H+ is a different beast. People want over geared players so they can face roll them because of how annoying the affixes are. In a normal heroic who cares, in H+ it’s genuinely annoying if the run takes longer.

As someone who queued RDF all the time in OG WotLK, I can count on one hand the number of vote kicks I saw that wasn’t due to the person going AFK for half the run.

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As a healer . Random queueing into Utgarde pinnacle Heroic+ with 3 melee dps who are at minimum required gear, with little know how - is a literal nightmare scenario . No thanks . And that’s literally only one example of something you just wouldn’t want .