Why I think Race-Class combinations ARE important, and removing restrictions could be harmful

Crossfaction will let you group with anyone though. So like I as a horde player would love stuff like dranei warlock (for manari fantasy), lightforged rogues, mechagnome shamans, Dranei druids. I have so much dark irons already. I could swap some void elves to the new combos.

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The thing is man the race you choose has always been about how you appear in the game world while the class is how you interest with said world, it’s always been there since day one this allowing every race to be every class doesn’t take away from the impact your character as a while has. On another note I find it hard to believe that a class is solely tied to the races heritage especially at this point in the game, who’s to say a tauren can’t learn to be a rogue from an orc or a mage from a blood elf if they truly wanted to, the option of more choice should always be a thing and I for one welcome it. If you truly believe that allowing that choice is “egregious” then you just simply not choose to be said combination and stick with the bland combos from vanilla. Also the tauren paladins aka the sunwalkers are not “sun druids” they were warriors that chose to wield the power of the sun similar to how the NE use the moon.

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I don’t usually ask many favors, but I trust you. Can you make a CC post on opening up more class/race options, especially Monks. Monks only have 3 unplayable races and Worgen is one of them. :dog:

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I already have a post up from weeks ago :stuck_out_tongue:

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I don’t think that’s where they are going. Letting all the races play all the core classes is probably in the cards, I am pretty sure Demon Hunter and Evoker are staying exclusive for a good long while.

Tho my favorite prediction for the future is they let Dracthyr have one more class option in 11.

Let Dracthyr be Demon Hunters in 11. Then the race can play any of the 4 roles, just only two at a time. :joy:

Seems like you ignored the part of the interview answer where he said “We want to move towards a place where every race can be anything, but we are doing these classes for 10.0 launch”

You know, implying that the other classes will be made available to all later down the line… lol.

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“World destroying” litterally in this world there are multiple races that are specs that we can’t currently play as.
What difference does it make if some player wants too play as a gnome paladin or worgen monk.

If you want your Character to seem “lore accurate” you can do that.

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He won’t, too many letters. I’m sure he’ll find a name that fits.

Honestly, I think Blizzard is looking at removing the class/race combos through out the next expansion, so don’t think there is a need anymore Maizou.

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Yup. It would ruin everything. It would be like Disney producing another Pirates of the Caribbean and casting a different person as Jack Sparrow and not Johnny Depp. It would really ruin everything. You just can’t do that. It will make the whole game sour.

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I ignored nothing.

I didn’t address it because the OP was only asking why monks weren’t available NOW with this FIRST change.

My answer to that question still stands. Those 4 classes are the core of all fantasy tropes, and it’s actually a surprise those 4 weren’t open to all races at the very start of WoW.

Historically, classes were added to races based on what does make sense.

I think they should operate from the opposite presumption: start with everyone getting everything, then ask what doesn’t make sense.

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So I grow up in a world where all of these things exist, and you’re telling me that I can’t put all of my effort into learning one of these awesome things just because of where I was born? No thanks. I like the direction we’re going.

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As someone who enjoys ttrpg even more than wow and other mmorpg games, and as a DM in many such games who puts effort into homebrew I do not agree with your d & d analogy at all.

When you are a new player to either a mmorpg like wow on your DMs homebrew campaign. That’s and equal starting point in both cases to learn about the game worlds geography, history/lore and the cultures within the game.

In wow lore there’s very little strict lines in the sand saying this race would never be this class* (*note I said very little not that there is none at all).

People hung up on night elves being mages never made a lick of sense to me. Like in many rpg game worlds elves in wow have a history involving magic. So how does that not make sense for them to be mages?

Also in a world of fantasy there’s always players that call out certain things for not being realistic…as odd as that may sound.

You mean to tell me century after century or generations after generations a culture in wow would not have even a few among them go against the grain?

Talk about lacking immersion. All cultures /races operating on rails for what they can be is pretty much the opposite of what aids immersion of a culture or race in terms of the game.

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The history of the Night Elves at one point did make it so they couldn’t be Mages because being a Mage was outlawed. After the Sundering they banished all the Elves that wouldn’t stop using arcane magic out of fear that it would lead the Legion back to the planet. These banished Elves eventually mutated into the High Elves.

They fixed this though when they let the lore evolve.

Because like you say here:

There were, and they were already in the game

They looked at Nelf lore and realised that the Nelves being allied with so many Arcane using races that their ban on the Arcane no longer had a point. So they had a third group of Night Elves that has been in the game since Vanilla that still used the Arcane rejoin the larger race. Thus allowing Nelves to be Mages.

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You assume all players care about the quoted part.

Many do not.

Besides, role-play your own explanation… Rub two brain cells together and describe why your goblin shaman (assuming they don’t exist) is the only one from your clan.

My wife and I played EQ together for years. Pair of dwarves. PAL and CLR. Fast forward to recent and Project1999. For a duo, it made more sense for her to play a druid, which dwarves cannot be. She made a halfling (also short) druid. Whenever we met people, she told them she was a dwarven druid, the only of her kind…

Then I’d whisper to whoever she told that to and say something like, “Please, just humor her… my family found her as a baby on a the remnants of a battlefield… please just… don’t tell her she isn’t a dwarf.”

There’s harmful and there’s “This crap doesn’t really matter”.

Which do we have here I wonder?

I swear. Can’t we make up our own stories once in a while? The game software is not a god.

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Reading the doom and gloom it’s kind of odd.

I think the only really lore breaking class race combo is demon hunters because we don’t know that people who aren’t elves can become demon hunters.

But other than that. I dunno. It’s not like there was never a Draenei Warlock. The Eredar exist. Not every Draenei’s gonna be well grounded and not insane. Bad stuff is always happening to them… and warlocks literally control demons.

I think maybe Blizz messed up with the lightforged and void elf thing not just being customizations for Draenei and High Elves. Because then people make cosmology arguments that can be limiting. But other than undead channeling light magic, we don’t know much about how those interactions take place.

Tauren Rogues are fine. Ever since that Saurfang cinematic it’s kind of shown that rogues are not “sneaking.” like, everybody can sneak. Rogues are invisible. It’s magic. I mean, my sublety rogue is channeling shadow magic all the time.

I think a big thing about race/class combos too is that like… You don’t exist. There is no canon maw walker. Who was it? Who was the single person? They aren’t adding a ton of Draenei Warlocks to the game. They’re just letting one weirdo of the species live their best life.

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Coming up with your own story and background can be a lot of fun and make for some memorable RP. I loved that story about your wife’s druid. :smiley: In a D&D campaign I played a dwarf raised in a remote monastery by a halfling. Since some of the dwarven racials are taught, defense against ogres and extra damage and hit to goblinoids, we gave him some halfing racials. lol

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That’s a fun outcome…

And it indicates you may believe (in a D&D-scape) that nurture is far more important than nature. Why, the benefits weren’t truly racial at all if the dwarf could learn them.

Hrmmm!

Fun stuff.

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Sure FF is a big competitor, and you can do whatever you want blah blah.

If they go all the way with it, I would hope they make class skins ( a rumor at one point) so that for example Big beef pally can actually be more sun druid looking than holy.

The big downside is how each faction is described. Will the horde/alliance really be different or because of the evolution will the joke blue alliance and red alliance become real.