Why does the Alliance not even try to win AV anymore?

And if I read every post that a Horde player scoffs at these advantages… The advantage is quite real. It doesn’t matter if you believe it or not. I guess you winning most matches has given you blind eye. Alliance racials are better at pve, that’s our advantage. Reroll a gnome if there is no difference.

They were chasing a high risk high reward cheesy strat with a easy counter.
Premade that were slow zerging and capping IBGY and towers before moving were unbeatable.
This current issue is 100% alliance players created like every single issues BGs has had so far. “If you can’t see it now, then you see very little about life and very little will help you as a person.” back at you.

We have been doing this exact strategy this week to get SOME bonus honor and still can’t win. I guess it’s hard to tell when you only play 3 matches a week with your queue, but Alliance teams have been improving their coordination far beyond anything that Horde pugs are required and it is still impossible to win. With your cheat spawn halfway down the map (the cave) Horde can just easily overwhelm the Alliance attackers at IBGY without any consideration for strategy or coordination.

The Alliance rush strategy only existed because it is the most reliable way to win IF the Horde allow it to happen.

You have a no-thought brain-dead strategy that happens to work because the map is designed for you to win. Sorry you thought you were so skilled. You aren’t.

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LOL. No. HAHAHAH. Ignorance is bliss.

So…all that post can be summed up in 5 words.

You are bad at pvp.

Clearly you are not improving. Since alliance won A LOT in vanilla AV.

Idk why ppl keep quoting this like a broken record. Vanilla didn’ t have people this sweaty. Hell majority of horde weren’t aware of the Alliance base backdoor and now you get 2 dozen horde some games using it. People used to fap on occasions and now everyone chugs the stuff along with other consumes.

I saw 2 super sweaty and geared 60 horde warriors both fap to kill a 57 mage on a flight path the other week. Its a completely different game with the knowledge we have now and 1.12 AV was in game for 1 month of vanilla.

Doesnt matter.

The Alliance pvpers in classic are carebear bad players who need to go back to retail or learn to play better. The reason Alliance are losing is because they play poorly. No other reason. No map, no racials (even if the truth is alliance has a few better ones than hordel, no population numbers.

Clearly you have no idea what you are talking about since:
a) this map only existed at the end of vanilla when no one cared about winning as long as they got quick honor and,
b) the level of coordination required to hold IBGY is so far beyond anything the Horde are required to win that you have to either be a liar or an idiot to see how many advantages you have.

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Clearly i do know.

Its fine. Continue being bad. I tried to help. Its not like i held rank 14 on 3 different toons in vanilla for 4 months straight.

The only way the carebear alliance can win is simple.

Stop afking
Leave a group at bridge to defend
Send a strike force in.

Also horde did know about the backdoor. It happened nearly every game. We defended it and pushed them back.

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Uh huh. Happy trolling.

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Okay so your suggestion is that Alliance have to coordinate multiple splits of their group at various places on the map, but Horde just have to zerg one objective? Seems balanced.

I was just in a game that actually managed to eek out a win. The Alliance group was so much better that we wiped the Horde 27-2 at the beginning. Still had to work uphill against the map and still killed Drek while Horde were on Vann. If Horde ever wipe Alliance 27-2 at the beginning, they will instantly cap SHGY and will likely get a 6k bonus honor win in 30 minutes.

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So you’re saying population numbers made the difference in a BG where you’re capped and “now” it won’t start without at least 20 people?

Care to explain that?

not a single thing i mentioned had to do with PVP ability. and yeah im great at pvp. I just dont enjoy it.

also its 40 v 40 + PVE objectives… I can be the worlds greatest PVP player. still get rolled by drek. and galv and 40 other team members.

When you have to wait for longer que times the people who had to wait try to get the most from queing. So it turns into a 40 vs 25ish game with lots of alliance players leeching HK’s from a short distance or just afk jumping.

That’s the major difference.

Racials, geT gUuuD and all that is just BS.

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at exalted
why even Q?

The same reason Ragnaros took 5 months to kill in vanilla and it took 5 days in classic. Now we know how to play the game optimally.

First off, you you want to fix pvp in classic, you need to go back to actual vanilla itemization. Not post-patch 1.10 itemization.

Shamans were not blasting everyone with 2k+ chain lightnings in real vanilla. Warriors were not all hitting for 1k to 2k damage a hit in real vanilla. Rogues were not all killing casters before their first stun wore off in vanilla. Hunters weren’t offing you in 3 arrows in vanilla from outside of maximum-extend-range spell casting.

These are all due to post-AQ40 re-itemization, which we didn’t have for the first 2 years of vanilla.

Instantaneous death in pvp is not fun. And real vanilla was not all instantaneous death because our offensive power wasn’t half of what it is now.

The other issue is that 15 years ago the horde weren’t 90% engineers with shadow/ice/fire reflectors on top of racials. Horde should have never been allowed to have gnomish engineering on top of racials. Example: Undead shadow priest or warlock with shadow reflector vs alliance shadow priest or warlock with reflector isn’t even a contest.

Example 2: Half of horde AV is warriors who are immune to fear, and the other half is undead rogues and casters or shamans with tremor totems. So horde warriors and priests mass AE fear our raids and slaughter alliance. While alliance can’t land a single fear.

Example 3: Poison cleansing totems protect horde raids from hunter mana drain. Alliance raids don’t have them and are all OOM in 10 seconds.

Seriously, the alliance has nothing major the horde doesn’t have. 99% of pallies go ret and are useless. And even if they went holy they’d be OOM in 10 seconds. I feel like gnomish engineering was supposed to be the balancing factor in vanilla, but then developer bias favoring horde resulted in them giving horde that too.

The the last issue is that all the people who were hard core pvpers 15 years ago playing alliance didn’t like losing in 1v1s due to racials, so they all rolled horde.

Blizzard needs to put faction-specific login queues on every server, roll back itemization to pre-patch 1.10, and limit gnomish engineering to alliance as the counter to horde racials to fix/balance it.

But Blizzard won’t do it. So we’ll have PvE servers soon enough.

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Oh this, this happened to me the other day. I swear I was just hit with frost shock and then dead.

I haven’t won a game in over a month in AV. And I’m in everyday. WSG has been pretty much premades where once we see this it’s just a gut punch to the soul we ghost near the exit portal and dont rez. I have literally been in many groups where 9 of us are ghosted in a group and horde are in our gy looking everywhere so they give up and finally cap.
We had a little run before the majority was 60 , but horde gets 95% win for the rest of foreseeable future?